except that throne doesn't put much pressure at all... I mean, drain 1-2 life a turn doesn't bother the opponent at all if the deck can only cast 1 spell a turn. That feels like a bigger problem with aggro... btw this deck can easily be categorized as aggro, because removal suites are very limited and conditional (6 conditional removals in early mid game.) The way it wins is to put creatures down one after one and use removals in the right time. throne isn't whole lot necessary if you look it this way. An improvement can probably be done with mana curve to strengthen 2 drops + getting rid of colossus