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PostPosted: Sun May 21, 2017 10:17 pm 
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Rhonas can't block if all the other big creatures are dead. ;)

Nice defense of your build.

My reasoning (and I suspect, hinterland sage as well) was that if you are the only deck that can play so many 2 power 1 drops, then it kinda defeats the purpose of the deck to not do so. You aren't there for the long game. You wanna get em so behind on curve that unless they have a sweep, they will die to whatever garbage you topdeck after t4. You can straight mull to 6 for a hand that does this because your mana will be perfect anyway. Same reasoning for picker, although I agree with your reasoning to not go all in there is sound, I just don't think the quality of the opponents you will face on average necessitates it :evil: In the mean time, trading a 1 drop and dropping 2 picker makes me go AHHHHHHHHHHHHHH.
Yahenni might be the ticket, and it might have been a mistake of mine to not have included him, I just got soured on the card previous season. Considering you added murders and harvesters and yahenni, your choice to go to 22 land is the right call.

Good job man, whish you luck in the tournament !


Thanks! I do see the logic of the 8x 1 drops and it might just be the better build. Honestly, it's probably my inner control mage telling to play a more flexible build and diluting the pure aggressiveness of the archetype. :p


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PostPosted: Tue May 23, 2017 10:44 am 
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GimmickMan wrote:
I saw Rabble say my showdown entry was similar to something posted here so I decided I would look for the thread and give my 2 cents.

Land
2 Aether Hub
20 Swamp

Creatures
2 Walking Ballista
2 Dread Wanderer
3 Reaver Drone
2 Despoiler of Souls
3 Gifted Aetherborn
2 Glint-Sleeve Siphoner
2 Scrapheap Scrounger
2 Smuggler's Copter
2 Aethersphere Harvester
2 Plague Belcher
2 Yahenni, Undying Partisan
2 Bone Picker
1 Kalitas, Traitor of Ghet

Other
3 Fatal Push
3 Grasp of Darkness
2 Murder
2 Never/Return
1 Liliana, the Last Hope


I'm pretty sure I ran into someone on xbone running your list. Played Drone, Scrounger, Push, Never, Titan, Dispoiler, and Harvester. Seemed pretty good - being able to drop aggressive creatures early and then remove blockers with kill spells while they do work. Titan was such a freaking pain - I was running red removal (playing Gruul Midrange) and couldn't do anything about him. Funny since people have dumped on him for so long, but he did Work in this (?) build.

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PostPosted: Thu May 25, 2017 8:09 pm 
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If it had all those things, including Titan, it was probably CGB's build from right after Amonkhet dropped.

Titan is a good creature to throw on the board against red, green and black, but the 1BBB cost is too awkward in a deck with hubs for my taste. It's sort of like a vehicle in that it will survive sweepers then swing the next turn. But between the triple black and it being vulnerable to white removal (exile/sacrifice) and blue counterspells, I ended up dropping it.


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PostPosted: Thu May 25, 2017 8:47 pm 
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I realized yesterday that your list doesn't have Titan. I had mixed up Hinterland's comment about possibly adding Titan with your subsequent posting of decklist. There was a bit of comedy when I went to compare Pure's fight club list with yours in this thread, then realized Titan wasn't actually in it like I was thinking, then rereading this entire thread trying to figure out how I had mixed that up in my head.

I didn't know CGB did a version of this. Guessing you're right about it being his build with his popularity for netdecking.

Titan absolutely wrecked me in that game. Before it dropped I thought I was going to be able to stabilize in time, but once it landed I knew I was done for, not having an answer for it. I'd be inclined to run it if I did a build like these. If not running U/W it's a pain to deal with.

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