I've been wanting to build a deck where I could ignite the Gifted Aetherborn for a while now. I've had a deck where I could ignite Kalitas, even played it in the Steam Showdown tourney, and it was a lot of fun. It seems better now that we got the gods, so here goes. The main idea is to bite and to ignite, so we have a lot of deathtouch and lifelink creatures in here. The problem with deathtouch-ignite is that your other creatures die as well. So we have some gods and vehicles in the mix.
3 x
Narnam Renegade2 x
Renegade Map1 x
Blossoming Defense3 x
Gifted Aetherborn2 x
Scrapheap Scrounger3 x
Nature's Way2 x
Rabid Bite1 x
Bontu the Glorified2 x
Graveblade Marauder1 x
Rhonas the Indomitable2 x
Tireless Tracker2 x
Aethersphere Harvester2 x
Cultivator's Caravan1 x
Kalitas, Traitor of Ghet1 x
Hazoret the Fervent2 x
Woodland Wanderer1 x
Diabolic Tutor1 x
Verdurous Gearhulk1 x
The Gitrog Monster2 x
Chandra's Ignition1 x
Greenwarden of Murasa3 x
Swamp1 x
Mountain3 x
Forest2 x
Hissing Quagmire2 x
Smoldering Marsh2 x
Woodland Cemetery2 x
Rootbound Crag2 x
Dragonskull Summit3 x
Aether Hub4 x
Evolving WildsThis is not a fine-tuned list, I'm still tweaking and open to suggestions. Some notes:
* Fling is not great here, because the damage is dealt by Fling rather than the creature.
* The Scrounger is here to give us a better chance vs control. It's also an OK biter and can crew the Caravan, which is somewhat hard in this deck because most of our deathtouch dorks have low power.
* This deck might want 3x Fatal Push. I think I'll try to replace Bites with Pushes and see what happens, although that loses a lot of flavor for the deck
* Bontu is on a cut watch. It's a good biter/igniter, but we don't usually have a lot of spare sacrifice fodder for it.
* Verdurous Gearhulk is a slot where you can experiment. You can have Samut instead. I'm also entertaining the idea of
Mirrorwing Dragon. Imagine biting with it or igniting it when you have a bunch of other stuff like gods on the table! That's a lot of damage to the opponent's face. It does suck vs enemy aggro pump spells though, and it sucks like a vacuum cleaner vs
Harnessed Lightning, which is a very common spell in the meta. Sigh... It makes me a sad Johnny.
* The maps are here to fix the mana (we need double black early for the Aetherborn) and also pump the Narnam. I'm satisfied with their performance.