There have been a bunch of threads about Orzhov tokens, but none of them went the same way I decided to go. Some focused on Oketra, some went with Bontu and a Crats-strategy, some went with Tribal (Zombies, Cats).
What I was missing was a mid-range, good-stuff approach; and that is what I hope this deck to be.
Creatures (11)
2 x
Selfless Spirit2 x
Ayli, Eternal Pilgrim1 x
Bontu the Glorified1 x
Liliana, Heretical Healer3 x
Weaponcraft Enthusiast1 x
Oketra the True1 x
Angel of InventionPlaneswalkers (3)
1 x
Liliana, the Last Hope1 x
Gideon, Ally of Zendikar1 x
Liliana, Death's MajestyEnchantments (3)
3 x
Hidden StockpileInstants and Sorceries (10)
3 x
Fatal Push3 x
Blessed Alliance2 x
Anguished Unmaking2 x
Sram's ExpertiseSplit (7)
2 x
Never // Return3 x
Start // Finish2 x
Dusk // DawnLands (26)
4 x
Plains5 x
Swamp2 x
Shambling Vent2 x
Isolated Chapel4 x
Forsaken Sannctuary3 x
Aether Hub4 x
Evolving Wilds2 x
Westvale AbbeyA couple of explainations:
-The creature base is chosen to work well with Dusk // Dawn. None of the creatures gets swept without a +1/+1 buff, and all of them except the Gods return from the graveyard.
-Similarly, the Walkers are chosen for synergy with the theme. The list is extremely tight for space and already mana-hungry, which is why I omitted Obi and Sorin.
-Blessed Alliance seems counter-intuitive, but I wanted the answers to t2 Copter on the draw without having to go out of my way for Grasp of Darkness. I also like how the card can untap two creatures to ambush-block. Maybe Grasp is fine in that slot, though.
-One of the fun things in this deck is that it works incredibly well with all 7 of the split cards available to the colour combination; that's one of the reasons why the list is mana-hungry.
-Hence 26 lands. The manabase pulls all the stops to include 19B, 18W and 2 Westvale Abbeys. (Strictly speaking it has 20B and 19W, but that counts Aether Hub as a full source, and I like to have extra insurance seeing how the thresholds have to be hit not by one, but by many cards).