Ok I saw the bant tokens build up there, but it just so happened I had finished building a bant list myself, it is a bit different however :
1x
Oviya Pashiri, sage lifecrafter (yeah ok, not terrbile)
2x
Oath of Nissa (digs for all relevant spells in the deck besides dec and harvester, also allows us to play one land less)
1x
Walking Ballista ( Mediocre card in the deck but playable on higher cmc costs, can combo kill however)
2x
Sylvan Advocate( generic good stuff dude)
2x
Declaration in Stone(catch all creatures/tokens)
2x
Anointer Priest (Soul warden, good blocker, infinite lifegain in combo)
1x
Nissa, Steward of the Elements (Card selection and potential win con, flex slot)
1x
Nissa, Voice of Zendikar (token generator and anthem)
2x
Rogue refiner (good bridge card, helps aether hub, draws entire deck with displacer combo)
2x
Tireless Tracker (best bridge creature in the game)
2x
Eldrazi Displacer(3/3 for 3; can flicker many dudes in the deck for value, makes infinite combo, tutorable)
1x
Reclamation Sage (artifact defense, fetched by bellower)
1x
Aethersphere Harvester(flier and aggro defense)
2x
Anointed Procession (worst card in the deck, until you start going off with the bigger token spells)
2x
Cast out (Catch-all removal)
2x
From Beyond ( tutors drazi, token engine, ramp)
1x
Gideon, ally of zendikar (token generator, anthem, one of the best cards in duels?)
1x
Tamiyo, Field Researcher (card draw and tempo engine, Flex slot?)
1x
Archangel Avacyn (still maybe the best creature in duels)
1x
Angel of invention (token generator, anthem)
2x
Regal Caracal (7 power over 3 bodies lifelink)
1x
Woodland Bellower (good creature, powerful fetch options)
1x
Drowner of Hope (good creature, tutorable, infinite combo)
1x
Decimator of the provinces (Craterhoof pig, tutorable)
3 hubs and an abbey
assorted other lands
The idea here is simple: You play a fair game of magic with some pretty good dudes.
Deck is packed with card advantage, and you will eventually have access to an oops I win :
Anointed procession + Eldrazi Displacer + Drowner of Hope = infinite taps/creatures/manaThat's pretty nifty, 2 of the 3 pieces being tutorable. Now combine this board with either a walking ballista to kill the opponent from arbitrarily high lifetotals, or Anointer Priest to give yourself infinite life
. Hard to do ? Not really since Displacer with
Rogue refiner draws the entire deck once you have above combo in play.
Wouldn't mind ideas about refining the deck