Heart of Kiran into Rhonas God, what more do you need
Well, a bit later you'd want Arlinn into Glorybringer I'm testing your build but took out Duskwatch recruiter and 1 Voltaic Brawler for 2
Harsh Mentors and swapped 2 Timber Gorges for Aether Hubs.
I'm actually modifying the build slightly and removing 1
Duskwatch Recruiter but I still think it should be in the 60. It has potential to flip and gain advantage which works well in the build. If you go back several pages, I had mentioned
Harsh Mentor for testing (and I will still) but I don't think it's right here. Getting in some pings is good for pressure but the 2/2 body just doesn't cut it. Most of the cards in the deck are above curve and will likely trade up and I think Mentor will sit in hand/ on defense too much to be useful. I would not cut a
Voltaic Brawler. The card was too good last set and works really well here. It's absolutely what this deck wants to do.
I'm also making a swap of
Hazoret the Fervent. It's a good card and it's fun (and it did get some wins) but there were games where meeting the attack/block condition was a chore. I decided to swap for 2x
Bristling Hydra which adds a good body and some additional protection against removal. It also helps support the Voltaic Brawlers too which is why I edited the land to incorporate
Aether Hub. As for cutting
Timber Gorge, I'm not solid on that idea yet. It was discussed above and TIMH made a good point, There are a lot of double costed cards and we want to make sure our mana can support it; on curve, as best we can. For now, I'm going to keep the 4 copies but I'd be interested to hear how your games go and how often you're hitting your colors on time/curving. I'll keep track of how many times I get jammed and cost myself a turn.
Fiery Temper +
Lightning Axe is a must IMHO.
My pet card is
Incorrigible Youths -- fantastic performer in Rb Vampires.
So I also added
Insolent Neonate +
Key to the City I'm not sure this is the build for what you're thinking. You've basically described foundation pieces to Madness/Vampires of which I'm assuming you played a lot. We're aiming to put down bigger threats and make them force bad trades or we're trading up (or they use their removal on the low end of your curve). The top end of this deck has a lot of mid/late game value, most of which is haste and can close out games. I've added some additional 'removal' support in the Hydra which works with
Blossoming Defense to again close out games against removal/control (which compliments
Prowling Serpopard). Since you're mentioning removal, the deck can use
Fling,
Heart-Piercer Manticore,
Insult // Injury (which adds to other removal or acts as removal from the grave),
Glorybringer,
Skysovereign, Consul Flagship,
Heaven // Earth and basically all the PW's.
Have you thought at all about
Rhonas's Monument? I'm torn between really digging that trigger here and worrying taking a turn off to cast it would slow things down more than would be acceptable... drooling over the idea of smashing for an additional +2/+2 trample fairly often (trample even if not drawing/sticking Charioteers). Also since it's a cast trigger and Manticore's an ETB trigger, the creature getting flung should get the buff before sac occurs, right?
In my list I could do something like +2 R's Monument, +1 Recruiter, -2 Harnessed Lightning, -1 Flip Nissa (tho maybe I'd want to get creature count up to 25/+). Maybe it's a terrible idea, but I can't help thinking about it...
It's funny. I went through the story mode and got blown out by Rhonas and that Monument twice. I still don't like the card for taking the turn off but if it's played as a T5 or T6 play with activation it could be something. Maybe it could replace 1
Khenra Charioteer? The Charioteer is great and I want to see the card so I want the qty high for draw. Even the 2nd one is great since the first is often removed and it's still a 3/3 body. The 3rd copy felt underwhelming though which is why I wonder if it could be a test swap. Still funny though after talking about the card here, I got smashed by it.
Changes:
-1
Duskwatch Recruiter-1
Hazoret the Fervent-1
Forest-2
Mountain+2
Bristling Hydra+3
Aether HubRevision 1
2 x
Blossoming Defense1 x
Heart of Kiran3 x
Bloodrage Brawler3 x
Voltaic Brawler2 x
Sylvan Advocate1 x
Duskwatch Recruiter1 x
Fling3 x
Khenra Charioteer2 x
Tireless Tracker2 x
Prowling Serpopard1 x
Rhonas the Indomitable2 x
Insult // Injury1 x
Heart-Piercer Manticore2 x
Bristling Hydra1 x
Arlinn Kord1 x
Chandra, Torch of Defiance2 x
Glorybringer1 x
Samut, Voice of Dissent1 x
Nissa, Vital Force1 x
Skysovereign, Consul Flagship1 x
Chandra, Flamecaller1 x
Heaven // Earth2 x
Cinder Glade2 x
Rootbound Crag4 x
Timber Gorge3 x
Aether Hub7 x
Forest7 x
MountainThanks to those trying out the deck. As always I'd love to hear your feedback!
elk