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PostPosted: Sun Apr 02, 2017 4:03 pm 
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DJ0045 wrote:
I don't know, I'm still testing it, tbh. I might not join in on this one, as I'm running out of time, and I don't want to force people to play with an auto loss deck in vs.

I see that this round needs more testing than previous ones. Should i add a couple more days to the deadline?

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PostPosted: Sun Apr 02, 2017 4:05 pm 
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Giocher wrote:
DJ0045 wrote:
I don't know, I'm still testing it, tbh. I might not join in on this one, as I'm running out of time, and I don't want to force people to play with an auto loss deck in vs.

I see that this round needs more testing than previous ones. Should i add a couple more days to the deadline?


Not on my account, I have midterms and problem sets, and that isn't going away for 10 days or so. No reasonable delay would help my situation.


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PostPosted: Sun Apr 02, 2017 4:51 pm 
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First concept, actually managed to beat a werewolf played that strumbled on mana with it, then ,due to a disconnection on my end, an AI controlled vehicle deck starved on mana, then some weird extremely slow ub list that only cast a scraphead scrounger, a skysovereign, a languish and big jace in a bunch of turns(Part of this is due to him keeping mana up turn 3 and four, only for me to sequence weak jank in a order that was hard to counter for value). So I guess I'm 3-0 by pure miracle for now?

King incognito or Totally 100% not a deck built around uncommons and rares, I promise.
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Never managed to flip abbey in 3 games( :( that was the whole point of the deck dammit), but in the last one it made a token that was vital to get lethal, also I think I need to find space for consulate foundry.


Last edited by Hello World on Sun Apr 02, 2017 5:07 pm, edited 1 time in total.

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PostPosted: Sun Apr 02, 2017 5:04 pm 
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Wait a sec, are we allowed to use rare lands? I thought we were not...

Anyways, I believe I have underrated Borrowed Grace for our purposes thus far. We can't beat sweepers anyway most of the time - why not go all-out? Probably our only way to produce t4-t5 kills, which would be a boon to Aggro.

Currently testing a Selesniya swarm version with Borrowed Grace; and I believe I like where it's going.

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PostPosted: Sun Apr 02, 2017 5:25 pm 
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Excellent idea, imo. Are you using token producers? or just trying to place as many creatures on the board as possible?


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PostPosted: Mon Apr 03, 2017 7:33 am 
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When is new set released? ThIs contest is going to kill my rank


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PostPosted: Mon Apr 03, 2017 8:02 am 
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When is new set released? ThIs contest is going to kill my rank


Duels will get it on the 26th/27th (depending on where you are) I think.

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PostPosted: Mon Apr 03, 2017 8:25 am 
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DJ0045 wrote:
Excellent idea, imo. Are you using token producers? or just trying to place as many creatures on the board as possible?


viewtopic.php?f=61&t=18221#p547486 :)


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PostPosted: Mon Apr 03, 2017 8:40 am 
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DJ0045 wrote:
Excellent idea, imo. Are you using token producers? or just trying to place as many creatures on the board as possible?


I am indeed using token producers; here's my current idea:

Creatures (28)
4 x Blisterpod

4 x Topan Freeblade
4 x Druid of the Cowl
4 x Kujar Seedsculptor

4 x Scion Summoner
4 x Glint-Sleeve Artisan

4 x Peema Outrider

Instants (12)
4 x Might of the Masses

4 x Borrowed Grace
4 x Wildsize

Lands (20)
5 x Plains
7 x Forest
4 x Evolving Wilds
4 x Tranquil Expanse


Druids are in for explosive starts as well as having dorks around for Grace/Might.
Originally I planned on using Lys Alana Huntmaster, but I found that Peema Outrider just does his job better (since we don't always shoot for the lategame). In that vein, maybe it's correct to cut Kujar Seedsculptor, but buffing a creature making it able to attack as well as providing a body for Might/Grace has been pretty good for me; also it's a good 2-drop and consistency is something I value higher than answers in a Borrowed Grace deck. Still, if I end up cutting something for Rabid Bite/Suppression Bonds/Fragmentize, it might be Kujar.

I have thought about going Boros as well; Boros gives us Dragon Fodder, Aether Chaser and Ghirapur Gearcrafter to work well with Borrowed Grace. However, Red gives slightly worse combat tricks otherwise and IMO can't quite match the overall power of the GW version.

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Last edited by Modulo on Mon Apr 03, 2017 8:59 am, edited 1 time in total.

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PostPosted: Mon Apr 03, 2017 8:45 am 
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Modulo wrote:
DJ0045 wrote:
Excellent idea, imo. Are you using token producers? or just trying to place as many creatures on the board as possible?


I am indeed using token producers; here's my current idea:

Creatures (28)
4 x Blisterpod

4 x Topan Freeblade
4 x Druid of the Cowl
4 x Kujar Seedsculptor

4 x Scion Summoner
4 x Glint-Sleeve Artisan

4 x Peema Outrider

Instants (12)
4 x Might of the Masses

4 x Borrowed Grace
4 x Wildsize

Lands (20)
5 x Plains
7 x Forest
4 x Evolving Wilds
4 x Secluded Steppe


Druids are in for explosive starts as well as having dorks around for Grace/Might.
Originally I planned on using Lys Alana Huntmaster, but I found that Peema Outrider just does his job better (since we don't always shoot for the lategame). In that vein, maybe it's correct to cut Kujar Seedsculptor, but buffing a creature making it able to attack as well as providing a body for Might/Grace has been pretty good for me; also it's a good 2-drop and consistency is something I value higher than answers in a Borrowed Grace deck. Still, if I end up cutting something for Rabid Bite/Suppression Bonds/Fragmentize, it might be Kujar.

I have thought about going Boros as well; Boros gives us Dragon Fodder, Aether Chaser and Ghirapur Gearcrafter to work well with Borrowed Grace. However, Red gives slightly worse combat tricks otherwise and IMO can't quite match the overall power of the GW version.


Secluded steppe would be nice but we don't have that one in Duels...

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PostPosted: Mon Apr 03, 2017 8:53 am 
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Tried the Boros version yesterday... it seemed weaker than other commons decks I've tested so far, so probably stay with GW, imo.


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PostPosted: Mon Apr 03, 2017 8:59 am 
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Haven_pt wrote:

Secluded steppe would be nice but we don't have that one in Duels...


Thanks for pointing it out; should be Tranquil Expanse. Will edit the OP.

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PostPosted: Mon Apr 03, 2017 11:51 pm 
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I have tried brewing a few decks and they have all been hot steamy poodoo. It seems that's how all of these start for me but the all commons make the early tries really smelly.

I have been very into mass effect Andromeda. I may skip this one as my heart just isn't in it this round. Having too much fun romancing aliens and using biotic fields on poor little henchmen and monsters.

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PostPosted: Tue Apr 04, 2017 3:11 pm 
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Mine's in. I might still tinker with it a lil bit, but I'm more interested in trying to cap gold on iOS right now because of the KLD sale. Besides, Pauper has never been my format.

Since the lists are gonna be public anyway, this is what I've settled on:

:b::r: I Must be MAD to Play This on the Ladder!
Spoiler


The idea is simple - use our best DD spells (which mostly happen to be madness) with a few evasive critters and Thermos to try to beat down the opponent before they can unload their goodstuffs and overpower us. Aside from the Bombardments, the burn spells should NOT be used on creatures unless absolutely necessary (clearing a blocker, killing a lifelinker, getting a 2 for 1, or taking out a truly dangerous threat that we can't outrace). I think I lost a game once because I Shocked a Tireless Tracker instead of burning face. At least, he was at 1 life on the turn he won, and he did most of his damage on the final swing, so leaving the Tracker alive might not have killed me faster and the 2 damage would def have finished him off.


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PostPosted: Wed Apr 05, 2017 4:07 am 
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Giocher wrote:
Time for round 4, the theme of this week is Pauper


No color constraints.

Only commons are allowed.
[I'll?] give you some help. The manabase is exempt from restrictions, so every land is allowed.

The deadline to submit your decklist is the end of 7 April, in whichever timezone you are in.


These are still the rules, right? All these common duals are confusing.


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PostPosted: Wed Apr 05, 2017 7:51 am 
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Love the deck, Flaky. Right up my alley. I'll make it sing


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PostPosted: Wed Apr 05, 2017 9:10 am 
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Love the deck, Flaky. Right up my alley. I'll make it sing


Sing horribly. Image

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PostPosted: Thu Apr 06, 2017 12:07 am 
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Mine's in. I might still tinker with it a lil bit, but I'm more interested in trying to cap gold on iOS right now because of the KLD sale. Besides, Pauper has never been my format.

Since the lists are gonna be public anyway, this is what I've settled on:

:b::r: I Must be MAD to Play This on the Ladder!
Spoiler


The idea is simple - use our best DD spells (which mostly happen to be madness) with a few evasive critters and Thermos to try to beat down the opponent before they can unload their goodstuffs and overpower us. Aside from the Bombardments, the burn spells should NOT be used on creatures unless absolutely necessary (clearing a blocker, killing a lifelinker, getting a 2 for 1, or taking out a truly dangerous threat that we can't outrace). I think I lost a game once because I Shocked a Tireless Tracker instead of burning face. At least, he was at 1 life on the turn he won, and he did most of his damage on the final swing, so leaving the Tracker alive might not have killed me faster and the 2 damage would def have finished him off.

That's pretty close to the deck I came up with.

Mine is grixis and goes heavier on the mana, tried making a very light version but I didn't really like it. Not saying my version is better, not really sure it's even finished. I could probably use a hand on knowing how to build a tight 3 color mana base for an aggro deck. It was the 4th deck idea I explored and it has been the most consistent vs the AI, only tested on the ladder a couple games. I also went full on rares where I could in the mana base since that was declared legal. Thinking about adding a Geier Reach Sanitarium but I am concerned about cutting a mountain for it. I tried looking at making a weird rakdos allies cohort/madness deck but man that cohort mechanic is terrible. I abandoned it quickly. Kind of glad I didn't join the party until after shadows came out.

The worst part of going multi color is there are 0 multicolor cards at common. For me building a multicolor deck is usually to take advantage of multicolor cards that do something special or have a little more power.

This deck is trying to burn them out but also keep it's value creatures alive with a few copies of dispel and get some value from those creatures by casting the madness and draw.

:b::r::u: That common type of madness
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PostPosted: Thu Apr 06, 2017 4:59 am 
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Still 2 days to submit your decklist. I have got 3 till now, also remember to send me your decklist by PM since i won't read again all the discussions here.

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PostPosted: Thu Apr 06, 2017 7:22 am 
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Giocher wrote:
Still 2 days to submit your decklist. I have got 3 till now, also remember to send me your decklist by PM since i won't read again all the discussions here.


Yesterday I couldn't test anything, so I think I'm gonna go almost to the deadline before submiting, lol. But I'll do, promise haha


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