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Which is the best Dimir Artifact decklist?
Poll ended at Tue Mar 28, 2017 10:14 am
Arti-stuff 10%  10%  [ 2 ]
Aggro-facts 20%  20%  [ 4 ]
Daring Designs 0%  0%  [ 0 ]
The Daily Grind 10%  10%  [ 2 ]
The whirl of whirlers whirling 15%  15%  [ 3 ]
Industrial Revolution 0%  0%  [ 0 ]
Colossus Smash 15%  15%  [ 3 ]
The grid 10%  10%  [ 2 ]
Improvise Control 10%  10%  [ 2 ]
Arti-fiction 10%  10%  [ 2 ]
Total votes : 20
Total voters : 11
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PostPosted: Wed Mar 29, 2017 8:25 am 
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hahaha, that was fun...now I have to make the aftercontest thread :P

Btw, for me, that I tend to do the testing in 2-3 marathon session in the first week, the sooner we know next theme, the better


Do it, I think I had something pretty fun going until I realized cards like Whirler Rogue don't count as artifacts, lol. It was kind of hilarious the way this one went down behind the scenes.

I was like, ah crap, this deck meets basically none of the requirements, hah. Needs less white, more blue, more artifacts.

But anyway, the version that runs a hidden stockpile instead of the third underhanded designs, and black removal instead of Esperzoa is a much better deck (with no requirements, I'd suggest Anguished Unmaking). There were some other minor differences, but these were the main ones.


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PostPosted: Wed Mar 29, 2017 9:30 am 
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DJ0045 wrote:

Do it, I think I had something pretty fun going until I realized cards like Whirler Rogue don't count as artifacts, lol. It was kind of hilarious the way this one went down behind the scenes.


Yeah, that's a bit unfair...I mean, I got a 3.5 for flavour for just playing 13 artifacts...but except removal, all the cards in the build were artifac-producers or artifact-centered...3 Weaponcrafts, 3 Whirlers, Herald etc :V

This time I think I'm gonna rant about how to approach deckbuilding, taking as example this contest...I can't think about making/tweaking 10 Dimir artifacts :gross: decks after the playtesting overdose, lol


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PostPosted: Wed Mar 29, 2017 9:49 am 
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DJ0045 wrote:

Do it, I think I had something pretty fun going until I realized cards like Whirler Rogue don't count as artifacts, lol. It was kind of hilarious the way this one went down behind the scenes.


Yeah, that's a bit unfair...I mean, I got a 3.5 for flavour for just playing 13 artifacts...but except removal, all the cards in the build were artifac-producers or artifact-centered...3 Weaponcrafts, 3 Whirlers, Herald etc :V

This time I think I'm gonna rant about how to approach deckbuilding, taking as example this contest...I can't think about making/tweaking 10 Dimir artifacts :gross: decks after the playtesting overdose, lol

10 were a lot, i always thought that 6/7 are a fine amount, but i cannot accept the first 6 decklists since it's not a race and we want optimized decklists. Anyway i always accept suggestions, even rant is good :)

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PostPosted: Wed Mar 29, 2017 11:00 am 
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Giocher wrote:
Giocher wrote:
Wow i'm creating big expectations :P
I can only say that could be a very spicy idea or a very bad one, depending on the consensus. But forget tier 2 decks...


It's gonna be 'build around razorfoot griffin', isn't it?

I won't be surprised to see it somewhere :P


Oh snap, it's going to be an all commons challenge! :hand:

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PostPosted: Wed Mar 29, 2017 11:11 am 
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Giocher wrote:

It's gonna be 'build around razorfoot griffin', isn't it?

I won't be surprised to see it somewhere :P


Oh snap, it's going to be an all commons challenge! :hand:

Or an all starter card deck challenge maybe.

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PostPosted: Wed Mar 29, 2017 11:27 am 
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divinevert wrote:
Or an all starter card deck challenge maybe.


Are that many cards? I mean, that would be a bit limited, isn't it? Pauper would be good, tho :thumbsup:

Yeah, tell the theme as soon as possible, pls, and then give until April 8-9 to submit, 10 days are more than enough, imho

I'd love an Enchantments contest, but I'm afraid it will turn into a game of Thrones intended


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PostPosted: Wed Mar 29, 2017 2:13 pm 
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DJ0045 wrote:

Do it, I think I had something pretty fun going until I realized cards like Whirler Rogue don't count as artifacts, lol. It was kind of hilarious the way this one went down behind the scenes.


Yeah, that's a bit unfair...I mean, I got a 3.5 for flavour for just playing 13 artifacts...but except removal, all the cards in the build were artifac-producers or artifact-centered...3 Weaponcrafts, 3 Whirlers, Herald etc :V

This time I think I'm gonna rant about how to approach deckbuilding, taking as example this contest...I can't think about making/tweaking 10 Dimir artifacts :gross: decks after the playtesting overdose, lol


Yeah, I def was harsher on theme with the first 2 decks. I think initially I had this idea that decks that used artifact based interactions as the core of the strategy (like arti token generators with Designs) should score higher than decks that used artis in more straightforward ways. But by the end of the challenge its was just like, "yep artis and yep Dimir 5/5". I'll prolly make theme a 2pt field next time. Either you are spot on for build criteria (perfect 2) or you deviate slightly by using a splash or somesuch (1pt) or you ignore criteria and submit something that has nothing to do with contest (0).


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PostPosted: Wed Mar 29, 2017 2:25 pm 
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ok i'm ready for the next contest. how long are you giving for deckbuilding this time around? I can start playtesting the evening of April 9 and would furiously playtest Easter weekend.

make the whole thing around me cuz i am king.


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PostPosted: Wed Mar 29, 2017 2:35 pm 
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I will post it tomorrow, so i can give a couple days more to deckbuilders.

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PostPosted: Wed Mar 29, 2017 2:55 pm 
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When we look back at the history of this community, it'll be cool to see the pioneers that figured out cool activities that got members engaged in Magic Duels.

Hakeem started organized play here, with the goal of growing the community through shared content.
Kryder not only picked up that banner but has elaborated the events into cross-platform and the widely popular tournaments we have today.
PureSynthesia started league play with King of the Hill that keeps players engaged with regular organized play.

I think the way these contests are going, Giocher will be one of these pioneers as this is the first really interesting thing that has got deckbuilders interacting with each other. It's also the first entry-point for new deckbuilders to get on the map and to get people talking about their builds.

great job, joker


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PostPosted: Wed Mar 29, 2017 3:10 pm 
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When we look back at the history of this community, it'll be cool to see the pioneers that figured out cool activities that got members engaged in Magic Duels.

Hakeem started organized play here, with the goal of growing the community through shared content.
Kryder not only picked up that banner but has elaborated the events into cross-platform and the widely popular tournaments we have today.
PureSynthesia started league play with King of the Hill that keeps players engaged with regular organized play.

I think the way these contests are going, Giocher will be one of these pioneers as this is the first really interesting thing that has got deckbuilders interacting with each other. It's also the first entry-point for new deckbuilders to get on the map and to get people talking about their builds.

great job, joker


And then we recognize the true pioneers, like Vert, who have conquered every possible format.

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viewtopic.php?f=38&t=16077

Magic's a simple game, 2 people take turns playing cards and in the end Divinevert wins 2-0...


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PostPosted: Wed Mar 29, 2017 5:21 pm 
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If we go with the mono idea, I've got an idea about how to test the decks. There should be enough diversity to be able to pit the decks against each other in a mini-tournament. This idea wouldn't work with Dimir artifacts since that would get boring real fast.

Anyway, I already got an idea-a-brewing. If we don't go with that theme, I'll just post it in the constructed thread, because its not at all that bad... (kicked the Ai's butt, for all that's worth...)

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PostPosted: Wed Mar 29, 2017 7:17 pm 
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Barney, why don't you give Psychatog credit? mental magic was super fun.

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PostPosted: Wed Mar 29, 2017 8:10 pm 
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Haven_pt wrote:
If we go with the mono idea, I've got an idea about how to test the decks. There should be enough diversity to be able to pit the decks against each other in a mini-tournament. This idea wouldn't work with Dimir artifacts since that would get boring real fast.

Anyway, I already got an idea-a-brewing. If we don't go with that theme, I'll just post it in the constructed thread, because its not at all that bad... (kicked the Ai's butt, for all that's worth...)


Honestly, if we did D-cards only, we'd need a similar approach. Can you imagine trying to test the decks on steam ladder. The last decks tested might have a shaot cuz by then your ratings wiuld be in the teens. Pitting them against each other would be fun, but AI is prolly more meaningful since the only way people would want to play such decks is to farm gold without having a collection.


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PostPosted: Wed Mar 29, 2017 10:01 pm 
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Forgot to congratulate Modulo, btw. Good job man!


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PostPosted: Wed Mar 29, 2017 10:57 pm 
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I don't think d cards deck is going to be a contest. There's no way to compare a boros aggro vs simicenergy when the decks look completely different with different focuses.

Mono deck probably but again comparing green stompy to blue tempo isn't all that fair. There's hardly a better build when they are totally different.

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PostPosted: Thu Mar 30, 2017 3:39 am 
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But Duels Pauper would be good...I was fiddling a bit yesterday with that concept, and there's like a half dozen of possible builds that are quasi-playable, if underpowered...and Pauper+5 rares/mythics would be really fun and gives more room for originality


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PostPosted: Thu Mar 30, 2017 11:36 am 
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Round 4 has begun.
viewtopic.php?p=546984#p546984

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PostPosted: Thu Mar 30, 2017 12:48 pm 
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Barney, why don't you give Psychatog credit? mental magic was super fun.


the heck? Did he submit a deck afterwards or something? I only looked at decks I could rate.


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PostPosted: Thu Mar 30, 2017 2:39 pm 
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Barney, why don't you give Psychatog credit? mental magic was super fun.


the heck? Did he submit a deck afterwards or something? I only looked at decks I could rate.


I think he was referring to this post.

When we look back at the history of this community, it'll be cool to see the pioneers that figured out cool activities that got members engaged in Magic Duels.

Hakeem started organized play here, with the goal of growing the community through shared content.
Kryder not only picked up that banner but has elaborated the events into cross-platform and the widely popular tournaments we have today.
PureSynthesia started league play with King of the Hill that keeps players engaged with regular organized play.

I think the way these contests are going, Giocher will be one of these pioneers as this is the first really interesting thing that has got deckbuilders interacting with each other. It's also the first entry-point for new deckbuilders to get on the map and to get people talking about their builds.

great job, joker


...not the deckbuilding contest.


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