Based on NightHawk's deck, here are the changes I've been testing:
3 x
Primal Bellow2 x
Sylvan Advocate2 x
Duskwatch Recruiter4 x
Druid of the Cowl2 x
Deathcap Cultivator2 x
Nature's Way1 x
Reclamation Sage2 x
Tireless Tracker1 x
Nissa, Vastwood Seer2 x
Nissa's Pilgrimage4 x
Explosive Vegetation1 x
Nissa, Vital Force1 x
Verdurous Gearhulk2 x
Monstrous Onslaught2 x
Rishkar's Expertise1 x
Woodland Bellower2 x
Gaea's Revenge2 x
Plated Crusher1 x
Aetherwind Basker23 x
ForestI've added in the
Duskwatch Recruiter since the synergy is too high not to include. I added in the
Woodland Bellower package which again is just too much value to ignore. Grabbing
Sylvan Advocate which also works with
Nissa, Vital Force +1. There's just too many meta problems not to have access to at least one
Reclamation Sage. Grab
Tireless Tracker when you're flooded or have excess ramp spells in hand or even
Duskwatch Recruiter as a mana sink for drawing more gas. I included
Nissa, Vastwood Seer for the land grab and the potential early flips into a PW that will create advantage. Based on sequencing, the two Nissa's do work quite well together too. Timmy says that
Verdurous Gearhulk just needs to be in the deck too. I've only been testing for a while but these changes feel right in the deck shell.
I believe my cuts were (I'm too lazy to compare differences now
):
-2
Blossoming DefenseI didn't like making this cut but many of the deck threats already have some protection. That and I believe the card changes made will add enough value back into the deck to offset this choice. The one I worry about more now is
Aetherwind Basker which is just a fun/bonkers/Timmy card. Still, Vital Force has the chance to act as our
Greenwarden of Murasa when there are removal concerns.
-1
ForestThe deck had a good blend of mana dorks and mana acceleration already. Adding in Duskwatch and Nissa Vastwood further improves that package and has felt fine with the cut.
-1
Nature's WayThis could also be changed for -1x
Monstrous Onslaught and maybe should. Monstrous is more of a blow out card which is probably why it's fine at one copy but the inner Timmy in me won't make the cut. Still, I'm fine with 1 less removal spell for adding in more value plays.
-1
Arborback StomperYet another upsetting cut. The deck actually needs all 3 copies in my opinion. Having some hp gain in a green stompy is always a recipe for success for so many reasons and may need to be revisited.
-2
Bristling HydraThis card is fine and works but I think some of the other cards that have been added out-value this choice.
I have to say kudos for the brew Nighthawk. Barney can back me up when I say this, these deck's are my favorite. I knew I was going to brew something with
Rishkar's Expertise and
Primal Bellow just because of DotP 2012? 2013? 2014? where I had built a deck with
Hunter's Prowess and
Primal Bellow. It appears you beat me to it!
elk
edit - there's something to be said for
Walking Ballista too. I like keeping it all
though
Changed incorrect quantity listed for deathcap cultivator and druid of the cowl