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PostPosted: Sat Feb 25, 2017 11:48 am 
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I'm still entering a list but prolly not before tomorrow. Still trying to determine how effective my "good" flicker decks are. If they are meh at best then I'll just toss out a janky build instead.

@Sjokwaave: I considered trying something in :r: to pair up with Flameshadow (Something along the lines of Flameshadow + Thopter Engineer + Valor + Flicker on an Angel of Invention) but figured it would just be too slow to be viable. I'm even a little squeamish about using Call for Unity, desite the obvious synergy. Kudos for trying tho.


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PostPosted: Sat Feb 25, 2017 12:56 pm 
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Sjokwaave wrote:
Well, I failed miserably. I was going to submit a jank flicker pile that utilised Flameshadow Conjuring to get the most insane value possible out of ETB effects, but there comes a moment when you have to admit that your jank is really unplayable sh*t. No amount of testing/tuning could save it. Maybe I'll have better luck in the next round.


Sounds like me last round

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PostPosted: Sat Feb 25, 2017 12:58 pm 
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6 decklists till now. Since we are in different timezones, as deadline i choose the announcement of GP Utrecht's top 8.

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PostPosted: Sat Feb 25, 2017 1:25 pm 
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Okaaay?

So after googlequesting the GP schedule and Utricht time, it looks like day 2 starts at 3am EST (midnight for PST). I have no idea when the top 8 would be announced... does that typically happen within a few hours of the start of day 2?

Regardless, it would seem that the effective deadline may as well be tonight for anyone living in the US.


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PostPosted: Sat Feb 25, 2017 1:58 pm 
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Okaaay?

So after googlequesting the GP schedule and Utricht time, it looks like day 2 starts at 3am EST (midnight for PST). I have no idea when the top 8 would be announced... does that typically happen within a few hours of the start of day 2?

Regardless, it would seem that the effective deadline may as well be tonight for anyone living in the US.

There is no reason to be precise, so yeah in the afternoon/evening for US, but the deadline is not restrictive as for the tournaments.

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PostPosted: Sat Feb 25, 2017 2:14 pm 
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Dammit, man! I need to know the winner before my bookie calls me. I need this, guys. There are some... people who I maybe borrowed some money from. They've been looking for me.

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PostPosted: Mon Feb 27, 2017 5:28 am 
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Time's up. I will make the poll in the constructed subforum this time, and i also asked that this thread is moved there.

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PostPosted: Tue Mar 07, 2017 5:43 am 
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People spoke, they wanna more, so i give them more, it's time for deckbuilding contest round 3. The theme of this week is UB Artifacts :party:
Usual rules, but as you can see i returned to color constraints this time, i will put them or not depending on the theme (my next theme in mind has no constraints). But even with constraints i can see many different decks as Colossus, or full improvise, or artifact control, or eggs, or something that better deckbuilders will find and i haven't thought yet. Anyway this time i allow a little splash of your choice, let's say 4 cards max, that could be helpful for some decks but not recommended. About artifacts, i feel like they should be at least 12.
Let's try again anonymous decklists, i feel it was good but not a definitive choice yet. Send me your decklists by PM then, the deadline to submit your decklist is 14 March.
I think it's a good choice after flicker, more creatureless decks, maybe already tested a lot in this season but i don't think it's easy to say which is the best deck you can build with artifacts in these colors. So have fun brewing and testing decklists and let round 3 begin!

Edit: few changes on the requirements.
- Both colors are required and one of them could be only a splash, that is both of them should have at least one card (but with Tezzeret possibly in every decklist this is a fake requirement). Anyway if a deckbuilder want to splash a third color his deck must have at least 8 :u: cards and 8 :b: cards.
- Artifacts with colored abilities are considered only as artifacts and not among the splash cards.

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Last edited by Giocher on Fri Mar 10, 2017 1:21 pm, edited 4 times in total.

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PostPosted: Tue Mar 07, 2017 6:12 am 
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Is it limited to :u::b: or can you go for a 3rd color?

Edit: I should have read the post properly...

Tezzeret is going to have a field day...

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PostPosted: Tue Mar 07, 2017 9:25 am 
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awesome choice of theme! This will directly deal with TWO different quests we have this season that have artifacts in them. yay!


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PostPosted: Tue Mar 07, 2017 9:32 am 
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Can we make the splash up to 5?
Fun concept this time.


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PostPosted: Tue Mar 07, 2017 9:41 am 
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DJ0045 wrote:
Can we make the splash up to 5?
Fun concept this time.


We're trying to make decent artifact decks, not jank. Image

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PostPosted: Tue Mar 07, 2017 9:48 am 
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zzmorg82 wrote:
DJ0045 wrote:
Can we make the splash up to 5?
Fun concept this time.


We're trying to make jank decks, not jank. Image


Lol whut?

:thumbsup:

:D


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PostPosted: Tue Mar 07, 2017 10:02 am 
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A good deckbuilder asked me 2 very smart questions, so i decided to change a little bit the requirements. So, as you know every time (once till now) i make a contest with color constraints i want that the decklists are the closest possible to the original idea, although you have more freedom on how you treat the theme. Here's the news:

- what i want to avoid is a decklist using only one of these colors but splashing a different one. My solution is to require both colors and one of them could be only a splash, that is both of them should have at least one card (but with Tezzeret possibly in every decklist this is a fake requirement). Anyway if a deckbuilder wants to splash a third color his deck must have at least 8 blue cards and 8 black cards. This way i should avoid decks like Ur improvise.

- I haven't thought about artifacts that have colored abilities, and there are also implements. But since i'm adding the above requirements for splashing i think we can consider them only as artifacts and not among the splash cards.

These changes are in constant evolution, depending on questions sent to me about something i haven't considered. I will edit the post about round 3 with these changes and i will post if there will be more. Also if you have questions or advices send me by PM, i will consider them, since idk if the numbers and other stuff are ok (4 splash cards, 12 artifacts minimum, 8U and 8B for the third color splash).

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PostPosted: Tue Mar 07, 2017 10:24 am 
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Giocher wrote:
A good deckbuilder asked me 2 very smart questions, so i decided to change a little bit the requirements. So, as you know every time (once till now) i make a contest with color constraints i want that the decklists are the closest possible to the original idea, although you have more freedom on how you treat the theme. Here's the news:

- what i want to avoid is a decklist using only one of these colors but splashing a different one. My solution is to require both colors and one of them could be only a splash, that is both of them should have at least one card (but with Tezzeret possibly in every decklist this is a fake requirement). Anyway if a deckbuilder wants to splash a third color his deck must have at least 8 blue cards and 8 black cards. This way i should avoid decks like Ur improvise.

- I haven't thought about artifacts that have colored abilities, and there are also implements. But since i'm adding the above requirements for splashing i think we can consider them only as artifacts and not among the splash cards.

These changes are in constant evolution, depending on questions sent to me about something i haven't considered. I will edit the post about round 3 with these changes and i will post if there will be more. Also if you have questions or advices send me by PM, i will consider them, since idk if the numbers and other stuff are ok (4 splash cards, 12 artifacts minimum, 8U and 8B for the third color splash).


Just for the record, you could fulfill that requirement with just 9 cards Tezzeret, his touch, and the UB 2 drop get you to 7 already - so plus 2 cards and you are done. I was just asking for 5 splash, because there are 3 obvious ones, and then +2 gives me the opportunity to see if a combo-deck is possible. With 4 I can try the combo deck, but then I don't get the 3 obvious ones - which is a massive downgrade in power, so I wouldn't do it. Basically, the splash can be 3 or it can be 5. 4 makes no sense - just on the face of it for me. The rest of the deck builds itself.


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PostPosted: Tue Mar 07, 2017 10:38 am 
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DJ0045 wrote:
Giocher wrote:
A good deckbuilder asked me 2 very smart questions, so i decided to change a little bit the requirements. So, as you know every time (once till now) i make a contest with color constraints i want that the decklists are the closest possible to the original idea, although you have more freedom on how you treat the theme. Here's the news:

- what i want to avoid is a decklist using only one of these colors but splashing a different one. My solution is to require both colors and one of them could be only a splash, that is both of them should have at least one card (but with Tezzeret possibly in every decklist this is a fake requirement). Anyway if a deckbuilder wants to splash a third color his deck must have at least 8 blue cards and 8 black cards. This way i should avoid decks like Ur improvise.

- I haven't thought about artifacts that have colored abilities, and there are also implements. But since i'm adding the above requirements for splashing i think we can consider them only as artifacts and not among the splash cards.

These changes are in constant evolution, depending on questions sent to me about something i haven't considered. I will edit the post about round 3 with these changes and i will post if there will be more. Also if you have questions or advices send me by PM, i will consider them, since idk if the numbers and other stuff are ok (4 splash cards, 12 artifacts minimum, 8U and 8B for the third color splash).


Just for the record, you could fulfill that requirement with just 9 cards Tezzeret, his touch, and the UB 2 drop get you to 7 already - so plus 2 cards and you are done. I was just asking for 5 splash, because there are 3 obvious ones, and then +2 gives me the opportunity to see if a combo-deck is possible. With 4 I can try the combo deck, but then I don't get the 3 obvious ones - which is a massive downgrade in power, so I wouldn't do it. Basically, the splash can be 3 or it can be 5. 4 makes no sense - just on the face of it for me. The rest of the deck builds itself.

Yeah you can fulfill it with those cards, but i see only Tezzeret as obvious card in every deck. The other 2 ub cards you cited could be good but it depends on the deck you have in mind. But yeah the requirement is not hard to fulfill, i only wanted that you have both as main colors if you decide to splash a third one.
About the splash, i have no idea about what you wrote, maybe you are trying to hide your tech :P
No idea about the combo that requires 5, the 3 obvious ones are Disintegrations? What if you use it as a 2-of? I think 4 splash cards are ok, but it is possible that i will add one more spot before the deadline, i will think more about this.

Edit: consider this, i allowed the splash not to see 3 colors deck, but only as a little help. I prefer pure UB artifacts decks, but 1 or 2 cards can make it better, for example you splash for 2 Unmakings if you make a control deck. Splash is ok but not a must, and not always as the maximum number of splash card i wrote.

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PostPosted: Tue Mar 07, 2017 11:06 am 
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Eh, probably going to sit this one out.

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PostPosted: Tue Mar 07, 2017 11:35 am 
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I think the "3 obvious ones" he's referring to are Unlicensed Disintegration, Unlicensed Disintegration, and probably the third on is, uhmmmm... help me out here. What's that amazing red card that kills creatures with value? Its on the tip of my tongue... Oh, right! Into the Maw of Hell! Those are the only 3 must-splash cards I can think of.


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PostPosted: Tue Mar 07, 2017 11:35 am 
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But vert, u should defend your title!! Yeah, maybe the color constraints Nerf the builders creativity a bit too much?


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PostPosted: Tue Mar 07, 2017 12:00 pm 
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Lol what? Unlicensed Disintigration? In an artifact deck? Ridiculous!


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