It is currently Wed Dec 04, 2024 10:22 pm

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 29 posts ]  Go to page 1, 2  Next
Author Message
PostPosted: Fri Feb 24, 2017 10:34 am 
Offline
Member
User avatar

Joined: Sep 22, 2015
Posts: 231
Hello,
What type of deck do you most hate/dislike going up against?

I always used to hate (and still do) esper style control decks (FU counters) because the games would often draw out so long, but now vehicles has emerged as a challenger for the crown.

What makes you groan as soon as you figure out the deck type?

Unleash your hate!


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 10:36 am 
Offline
Member
User avatar

Joined: Jan 30, 2015
Posts: 901
Location: London, England
Yep all out control builds are the ones I hate the most as they are often 20min long...

_________________
DARKSHOCK'S DUNGEON - http://forum.nogoblinsallowed.com/viewtopic.php?f=61&t=14407


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 10:39 am 
Offline
Member
User avatar

Joined: Oct 28, 2014
Posts: 4373
Mill. At least when aggro puts you within 3 life, and those 2x Anguished Unmaking become useless, the game won't last much longer. If both end up in the GY against turn 3 Tutelage, it's a slower more annoying death.

_________________
^ NGA's resident embodiment of "Poe's Law".


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 10:39 am 
Offline
Member
User avatar

Joined: May 05, 2015
Posts: 2821
Location: zz
Identity: Nah.
Preferred Pronoun Set: ---
You should make a poll StepUp. I'm gonna assume that a good bit of people dislike Mill and Vehicles.

Image

_________________
GameCenter ID: zzmorg82_

Link to my smilies: https://imgur.com/a/HJMsX


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 10:45 am 
Offline
Member
User avatar

Joined: Aug 05, 2016
Posts: 1146
Mill. Not because of the power of the deck, but only because is boring to play with and against.

_________________
Why so serious? Let's put a smile on that face.

My youtube channel: https://www.youtube.com/channel/UC8WdNm ... mA6v3zuwoA
Deckbuilding contest: viewtopic.php?f=61&t=17763


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 10:49 am 
Offline
Member
User avatar

Joined: Sep 22, 2015
Posts: 231
Not a bad idea. I certainly respect good control players, often it takes it you 10 or 15 mins before you realise you probably can't win which is infuriating....but when occcasionally you win it's very sweet.


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 10:58 am 
Offline
Member
User avatar

Joined: Sep 29, 2015
Posts: 1220
Location: Bend, OR
Fog/Mill and Counter spells.

Fog/Mill because it is either a walk in the park or an auto loss depending what deck you are playing.

Counterspells is kinda the same. If you have a light threat deck, you will probably lose, and the game can be much more dependent on who goes first. If have a low curve, heavy threat deck, you can probably win the game if you don't give them too much time to recover.

Vehicles are not an issue for the most part. Not saying they are not a tough match up or that I don't lose plenty to them, but they make up so much of the meta that people are prepared for them. Mill and Counter are fringe enough that most do not prepare for them, and that makes them annoying.

_________________
Twitch: https://www.twitch.tv/wintervoidx
YouTube https://www.youtube.com/channel/UCZ4WOy ... BgwzjA-FsQ


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 11:15 am 
Offline
Member
User avatar

Joined: Apr 30, 2015
Posts: 2225
Definitely PW.deck, it's still really tough to interact with them, and once they take over they tend to take 10 minute turns +'ng their 8 walkers every single turn making it miserable to go up against.

_________________
Future Actual winner of Steam Showdown 5.
I have a Magic Youtube channel, check it out here!
https://www.youtube.com/c/Nighthawk233


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 11:44 am 
Offline
Member
User avatar

Joined: Jul 28, 2015
Posts: 5102
Identity: Male
Preferred Pronoun Set: uhhhhh
Vehicles are the worst because they seem so lazy to build. It's just net decking standard.

_________________
KLD Season King of the Hill Winner.
EMN Season King of the Hill Winner.

The one true King of NGA Magic Duels on Xbox One.

You want some? Come get some. You don't like me? Bite me.

Day 1,000 of the never-ending Vert monarchy.

viewtopic.php?f=38&t=16077

Magic's a simple game, 2 people take turns playing cards and in the end Divinevert wins 2-0...


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 11:50 am 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 5367
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Vehicles are really the only type I groan over. The typical ones anyways; the spicey ones (like ones that rely on start your engines and animating auras, for example) are at least interesting to see played out. They're just so much power for so little effort I find them boring AF.

_________________
Duels Decklists, updated 10/03/19

Yes I’m fine with killing women and children.


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 12:16 pm 
Offline
Member
User avatar

Joined: Nov 09, 2013
Posts: 1648
Location: Wroclaw, Poland
Counters, rest is fairly easy.


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 12:38 pm 
Online
Member
User avatar

Joined: Nov 10, 2013
Posts: 17758
Location: Montreal, Quebec, Canada
control decks, but specifically the counter-spell ones. I don't mind the removal-heavy ones.


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 12:39 pm 
Offline
Member
User avatar

Joined: Feb 29, 2016
Posts: 2899
Location: Portugal
More-removal-than-I-have-creatures control decks, just because they seem like they'd auto-lose if I were playing creatureless and just got lucky in the match-up.
But I loathe superfriends the most. Dealing with walkers one at a time is doable, when they drop the second, third, etc... A deck can only do so much damage...
I actually like vehicle decks because they keep superfriends from spreading like the plague
.

_________________
Give me land, Give me fire, Give me that which I desire! :mage:
My Duels Youtube Channel


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 12:39 pm 
Online
Member
User avatar

Joined: Nov 10, 2013
Posts: 17758
Location: Montreal, Quebec, Canada
/same


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 12:46 pm 
Offline
Member
User avatar

Joined: Sep 06, 2014
Posts: 11035
Identity: ItsreallyDJ0045
Preferred Pronoun Set: I'm male, lol!
I have to say pw.dec is still one of the biggest problem decks in the format. They get punished by some of the more efficient decks in the format, but if your deck is a bit slow, it's probably an auto loss. It's a measure for me now: is the deck 'fast' enough to beat walkers? If not, I need to pack lots of answers.


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 1:14 pm 
Offline
Member
User avatar

Joined: Jul 13, 2014
Posts: 2251
Location: SquiderDragon#28149
DJ0045 wrote:
I have to say pw.dec is still one of the biggest problem decks in the format. They get punished by some of the more efficient decks in the format, but if your deck is a bit slow, it's probably an auto loss. It's a measure for me now: is the deck 'fast' enough to beat walkers? If not, I need to pack lots of answers.


The main issue is a duels one, from inception they have focused on planes walkers and with more and more the pw.dec is just becoming easier and consistent. Oddly vehicles (at least the flying ones) is what has redressed the balance somewhat but not exclusively. Even vehicles can be a little slow (unless pilots have haste) and slow anyway as it needs vehicle and pilot (again apart from the few exceptions).

We had a few good tools recently to manage vehicles (fatal push) but for some time tools that manage planes walkers efficiently have been lacking.

Vehicles despite their prevalence, as artifacts, have always had tools that can handle them, hence I guess why most here do not see such an issue with vehicle.dec versus pw.dec.

Edit. On topic. Mill, always mill. Such a pain archetype to run against, oddly running artifact / enchant hate can help here too but its much more likely that the win is coming if you don't have answers quickly

_________________
"Don't Compromise Yourself For Anyone!"

quo plus habent,
eo plus cupiunt.



Check Out my You Tube Channel - Cube Draft and Random versus for AER. NGA iOS KOH matches. iOS Trials of the Elder Dragon tournament videos. MtG Arena Undercity Coliseum Tournament videos.
https://www.youtube.com/channel/UC29hO5 ... 71kNpJmjKg


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 1:35 pm 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 5367
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Pwer decks can be very tough if you're running a slower deck or they get a nut draw, but aggro seems to be keeping them in check. They don't seem too prevalent on xbone and while I would be inclined to assume it's just a result of the higher D card player base, they arent very prevalent in either tournament. Only 4 pwer decks between the two out of 60-something participants, and they went 2-2 in round 1.

_________________
Duels Decklists, updated 10/03/19

Yes I’m fine with killing women and children.


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 2:06 pm 
Offline
Member
User avatar

Joined: Jul 28, 2015
Posts: 5102
Identity: Male
Preferred Pronoun Set: uhhhhh
The fact people fear 4 color monstrosities in the era of the Scrounger (which is a free, renewable, instant speed card advantage) and Copters (3/3 flying cyclers for 2 with removal evasion) is confusing as hell to me. You know why you don't run into a ton of PW decks? Because they are dead. Even the tourney PW decks are like Doey's Mardu Walkers or Wintervoid's Grixis Walkers which are basically just Removal.dek with walkers as finishers.

_________________
KLD Season King of the Hill Winner.
EMN Season King of the Hill Winner.

The one true King of NGA Magic Duels on Xbox One.

You want some? Come get some. You don't like me? Bite me.

Day 1,000 of the never-ending Vert monarchy.

viewtopic.php?f=38&t=16077

Magic's a simple game, 2 people take turns playing cards and in the end Divinevert wins 2-0...


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 4:05 pm 
Offline
Member
User avatar

Joined: Feb 15, 2015
Posts: 121
Counter spell decks. So obnoxious


Like this post
Top
 Profile  
 
PostPosted: Fri Feb 24, 2017 5:00 pm 
Offline
Member
User avatar

Joined: Sep 06, 2014
Posts: 11035
Identity: ItsreallyDJ0045
Preferred Pronoun Set: I'm male, lol!
divinevert wrote:
The fact people fear 4 color monstrosities in the era of the Scrounger (which is a free, renewable, instant speed card advantage) and Copters (3/3 flying cyclers for 2 with removal evasion) is confusing as hell to me. You know why you don't run into a ton of PW decks? Because they are dead. Even the tourney PW decks are like Doey's Mardu Walkers or Wintervoid's Grixis Walkers which are basically just Removal.dek with walkers as finishers.


I actually do run into a lot of pw.dec though. :-/
It's usually the match where I determine if my deck is good/not good.

Edit: maybe I should put this another way, I run into PW'ers.dec often when I'm playing janky garbage. I probably see it frequently when I'm not playing garbage, but who knows, because they don't last long enough to find out. The only reason it's one of my hated, is that it deflates my opinion of my favorite janky attempts.


Like this post
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 29 posts ]  Go to page 1, 2  Next

All times are UTC - 6 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group