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PostPosted: Fri Jan 20, 2017 5:15 pm 
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Nah, Innistrad is about the furthest Tribal they are willing to go now. Expect the pendulum to swing anywhere but there for a little while.

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PostPosted: Fri Jan 20, 2017 5:19 pm 
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felbatista wrote:
I think one of the next two blocks will have a tribal theme. It's been awhile since Tribal carried a block. I could see Atlazan having maybe a Shard tribal theme.

Something like:
: Humans
: Birds
: Lizards
: Snakes
: Cats


We JUST had a tribal Block. And please don't say that Innistrad is not tribal enough, because R&D has made it pretty clear that Innistrad is as tribal as a block can get these days.

Innistrad 1 was tribal; Innistrad 2 dropped down a solid level or two from that marker. Plus, between Innistrad 2 and Atlazan there will be two blocks: Kaladesh and Amonkhet. Based on the Ravnica - Alara interval that's enough space for any annoyingly overpushed theme :bored: (Yes I am STILL bitter)

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PostPosted: Fri Jan 20, 2017 5:47 pm 
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AzureShade wrote:
Nah, Innistrad is about the furthest Tribal they are willing to go now. Expect the pendulum to swing anywhere but there for a little while.
But where have they said that? (That Innistrad is as far as they will go. I completely agree that tribal is unlikely in the immediate future.)

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PostPosted: Fri Jan 20, 2017 5:51 pm 
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felbatista wrote:
I think one of the next two blocks will have a tribal theme. It's been awhile since Tribal carried a block. I could see Atlazan having maybe a Shard tribal theme.

Something like:
: Humans
: Birds
: LizardsMerfolk
: Snakes
: Cats


We JUST had a tribal Block. And please don't say that Innistrad is not tribal enough, because R&D has made it pretty clear that Innistrad is as tribal as a block can get these days.

Innistrad 1 was tribal; Innistrad 2 dropped down a solid level or two from that marker. Plus, between Innistrad 2 and Atlazan there will be two blocks: Kaladesh and Amonkhet. Based on the Ravnica - Alara interval that's enough space for any annoyingly overpushed theme :bored: (Yes I am STILL bitter)

To Tevish: Didn't like three multicolored blocks in four years? When I think about it, yeah, not the best of ideas. Especially since the fourth block was a gimmick block.
To felbatista: Most of my MaRo reading calls Tribal a tent-pole, meaning it's surprising it hasn't carried a block (and it DIDN'T carry Shadows/Eldritch) in quite awhile.
Also, there's Tribal and there's Tribal. You can have a "tribal set" without the Tribal supertype (which is what MaRo has been saying won't return). You can have a "tribal set" without Changeling. You can have a "tribal set" without Amplify.

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PostPosted: Sat Jan 21, 2017 8:16 am 
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Except "2 blocks" between Rav and Alara meant Time Spiral, Planar Chaos, Future Sight, Coldsnap, Lorwyn, Morningtide Shadowmoor, Eventide, and I think a core set thrown in there for good measure. Here, 2 blocks means only 4 sets.

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PostPosted: Sat Jan 21, 2017 5:00 pm 
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Quote:
Lorwyn, Morningtide Shadowmoor, Eventide


This isn't considered a tribal set?

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PostPosted: Wed Jan 25, 2017 3:57 am 
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Tevish said the space between blocks with the multicolored theme (Ravnica and Alara) was 2 blocks, and that therefore it should also be possible to do tribal sets only separated by 2 block. Can you please read people's posts before making your own posts to tell them why they're wrong?

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PostPosted: Wed Jan 25, 2017 10:15 am 
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Zenbitz wrote:
Quote:
Lorwyn, Morningtide Shadowmoor, Eventide


This isn't considered a tribal set?

It is. It's also considered a hybrid-mana set, which I think can be considered a multi-colored set.

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PostPosted: Wed Jan 25, 2017 10:37 am 
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Zenbitz wrote:
Quote:
Lorwyn, Morningtide Shadowmoor, Eventide


This isn't considered a tribal set?

It is. It's also considered a hybrid-mana set, which I think can be considered a multi-colored set.
A hybrid set that could be considered the most mono-color multi-color set ever. Any set where I can play a three color deck while only ever producing one color of mana seems quirky.

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PostPosted: Wed Jan 25, 2017 4:54 pm 
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According to MaRo, they didn't think hybrid "counted" as multicolor, which explains their short turnover time, but apparently the players did.

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PostPosted: Wed Jan 25, 2017 6:19 pm 
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Ravnica, Shadowmoor and Alara are all multicolored, but each approach it in a different manner.
IMO, there's a "spectrum" or continuum of how multi-color a block is.
Let me put the six multicolor blocks on that continuum, from "most" multi-colored to "least".
1. Alara has the most three-color cards and most five-color cards of any block, centers on three-color shards, is the only block with an all-gold set, and promoted draft strategies of three-colors.
2. Invasion had no draft strategy, and push people toward three-, four-, and five-colored decks, but did not have as many three-color and five-color cards as Alara.
3. Tarkir has a three-color set (centered on three-color Khans) and a two-color set.
4 and 5. Ravnica and Return to Ravnica are almost exclusively one- and two-color cards, center on two-color pairing. It generally promotes a two-color draft strategy.
6. Shadowmoor has only hybrid cards, and is the only multi-colored set with a one-color draft strategy.

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PostPosted: Mon Feb 20, 2017 2:01 pm 
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So shards, one for each God? Or is Bolas the only 3 color.

Could they make Amonkhet allied pairs and have the small set add the shard color?

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PostPosted: Tue Feb 21, 2017 6:01 am 
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Looks like -1/-1 counters are in Amonkhet (no source for the image yet, though).

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PostPosted: Tue Feb 21, 2017 7:28 am 
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LILIANA, DEATH'S MANIPULATOR

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PostPosted: Tue Feb 21, 2017 10:46 am 
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Icky.

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PostPosted: Wed Feb 22, 2017 11:28 am 
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Knight Otu wrote:
Looks like -1/-1 counters are in Amonkhet

I believe I had that...

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PostPosted: Tue Feb 28, 2017 1:42 pm 
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In his most recent Making Making column (about dual lands), MaRo hinted that the Temples could be coming back.

I predict they come back in Amhokhet.

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PostPosted: Tue Feb 28, 2017 2:17 pm 
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In his most recent Making Making column (about dual lands), MaRo hinted that the Temples could be coming back.

I predict they come back in Amonkhet.
I'm not so sure. The Mayan, Inca, and Aztec cultures were big on temples too, and Atlazan, if real, seems to have a serious Central-American theme running through it. I don't think they'd bring back the temples in the same set that they also bring back Gods as that seems too on the nose and invites more comparison between Theros and Amonkhet.

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PostPosted: Tue Feb 28, 2017 3:53 pm 
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I think the shard cards in mm 2017 probably rules out God shards in Amonkhet.

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PostPosted: Thu Mar 02, 2017 2:31 pm 
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Not related to MM17, but intro pack gideon apparently has a weird effect that pumps and untaps your dudes, assuming that they didn't give it synergy with vehicles and cohort just for funsies, is there any currently unplayed rare or mythic that could synergise well with tapping creatures at a cost, other than Paradox engine?


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