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PostPosted: Sun Jan 22, 2017 1:53 pm 
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Nostalgia warning.
From oldest to newest:

Archon: The Light and the Dark: Classical, chess-like turn-based tactics plus an arcade. There's a modern remake.

Star control 2: RPG crossed with a space simulator plus an arcade spaceship vs spaceship shooter with a tactical "rock-paper-shotgun" element plus an arcade.

Cid Meier's Pirates: RPG plus seafaring simulatior plus naval tactical simulatior plus a fighting simulator plus a rhythm game. I'm serious.
Also, here's a fun fact: when I had a Sony-Erixon (RIP :cry:) phone I had a Java version of the game, that was totally original (!) with some functions cut off, but some functions added (!!!). In a Java phone game !
OMG I am overruned by a nostalgia right now...
Screw iPhones and smartphones, they s..k ! I want my SE Java infrared-port beauty back right now !

Space Rangers 1&2: RPG with economical elements plus space turn-based 2-d tactics plus a large-scale strategy where you are only a single unit is a "core" of the game, and are necessary to advance to a final goal. (If you are playing on "easy", those aren't even necessary to win - your bot comrades, who are playing essentially the same game, will do it on their own.) Optimal are: arcade fights in hyperspace, text quests on planets (OFTEN WITH EXTRA FULL-SCALE GAMES WITHIN THEM !!!), and, in Space Rangers 2, RTS robot wars.

You probably haven't ever heard of Space Rangers. They are awesome. Go play them.

Spore: Arcade plus a "walker" plus two different RTS games, plus a space zen sandbox thing, plus, with addon, a game-designer simulatior and all genres within a capacity of said simulatior. I must admit that without addon more a piece of art then an actual game.

Oh, I forgot about one:
Divinity: Dragon Commander. RPG plus a large-scale risk-like strategy plus an RTS with an element of aero-shooter.
Absolutely rocks. Especially RPG part.




Which ones do you know about ?
Is there a single bad multi-genre game ?

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Last edited by UselessCommon on Sun Jan 22, 2017 4:10 pm, edited 1 time in total.

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PostPosted: Sun Jan 22, 2017 2:17 pm 
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You're only naming the good ones!! But yeah Pirates and Archon were the absolute best


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PostPosted: Sun Jan 22, 2017 3:46 pm 
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Don't like, the absolute vast majority of games fall into several genres, because there are genres for most things? Just by taking the beginning of the first sentence from wikipedia, you get:
Quote:
No Man's Sky is an action-adventure survival video game

There's 3 already.

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PostPosted: Sun Jan 22, 2017 3:56 pm 
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"Action-adventure" is a single genre.
"Survival" isn't even distinct enough to be called "sub-genre". It's merely a style, IMHO.
Majority of games are of one genre. For example, "RPG-elements" aren't a genre, it's just a mechanic, and plot isn't a characteristic feature unless it's a thing in a CLOSE focus, and I just proved (or "proved") that Diablo&Co are real-time tactics games, rather then an RPG. And Civ5 isn't a wargame + economical strategy, it's a sinlgle-genre 4X strategy.

I'd say a "multi-genre" game should have at least two distinct (!!!), but closely tied branches, that aren't close to each other.

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PostPosted: Sun Jan 22, 2017 4:09 pm 
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Oh, I forgot about one:
Divinity: Dragon Commander. RPG plus a large-scale risk-like strategy plus an RTS with an element of aero-shooter.
Absolutely rocks. Especially RPG part.

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PostPosted: Sun Jan 22, 2017 5:43 pm 
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Action-adventure is a combination of two genres. You can have non-adventure action games, like Shootmania, or non-action adventure games, like Limbo.
This all seems highly arbitrary for the sake of being correct, especially when arcade qualifies as a genre, something that only has to do with platform. Not that it seems to align with what you use it as.

Although I just noticed you put Spore in the OP as well, so I guess you have a counterexample to your assertion right there, considering it was largely one of the biggest disappointments in recent times.

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PostPosted: Mon Jan 23, 2017 5:36 pm 
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See also: Digibro's beef with the term "metroidvania".

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