Hmmm...
Hungry Flames are splashable, so it would get A LOT of play as a splash red card. Double red has been a bit of an issue with our less than perfect mana options.
Again I've got to ask, for what decks? Doubled Red for Izzet burn isn't hard, non existent for mono Red burn (about the only place I'd see this). It's 3 toughness removal for 3 mana that burns for 2. Whilst all those things do feel mana efficient for it's cost and power budget, I just don't see this being worth swapping burning face for
discarded, 4 uncounterable damage for
, and arguably one of the best spells Red has in
Collective Defiance.
Maybe this is one to bring up on Friday, but I've got a bit of Beast's mentality of "where and why?" with this card.
Izzet burn doesn't mind playing at sorcery speed, and the double red only is sometimes an issue, so it wouldn't be interested in this spell.
However, any mid-range or control deck that at least splashes red (and why wouldn't you in a very agressive meta, besides Grasp -which requires utmost color dedication- and soon fatal push, the very best early removal is in this color, as well as
Radiant Flames) would almost certainly be interested in an instant speed burnspell that also helps dealing with walkers. I remember Jund (or R/G/C) for instance having issues with resolved walkers, to the point of people considering
Devour in Flames, whilst otherwise being a very solid deck.