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PostPosted: Thu Sep 29, 2016 5:50 pm 
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I tap clues all the time


I tried to with Inventor's Goggles and it didn't allow it :(

Works fine for me. Often tapped non-creatures and never heard of it not working before.


Maybe it's exclusive to Inventor's Goggle? I'll try and replicate it again and post here how that works out.

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PostPosted: Thu Sep 29, 2016 5:55 pm 
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I tried to with Inventor's Goggles and it didn't allow it :(

Works fine for me. Often tapped non-creatures and never heard of it not working before.


Maybe it's exclusive to Inventor's Goggle? I'll try and replicate it again and post here how that works out.

If it's equipped you should make sure you're not accidentally clicking the creature it is equipped to.

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PostPosted: Thu Sep 29, 2016 6:03 pm 
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That's not the case, the card is gray when you activate the ability, y'know? Like it's not a legal target. :/

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PostPosted: Thu Sep 29, 2016 6:06 pm 
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That's not the case, the card is gray when you activate the ability, y'know? Like it's not a legal target. :/

Might just be a visual bug since there's been a couple times when cards aren't highlighted properly but can still be selected/played.

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PostPosted: Fri Sep 30, 2016 6:55 am 
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Unlicensed Disintegration makes the target's controller lose 3 life rather than dealing 3 damage to them. Discovered while quickly browsing through the new cards' code.
In most cases you shouldn't notice it, but in case your scenario cares for it, be aware.

EDIT: Of course this means you won't be able to redirect that "damage" to a Planeswalker.


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PostPosted: Fri Sep 30, 2016 9:46 am 
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Electrostatic Pummeler is bugged

I had mine at 5/5 because I had placed 4 +1/+1 counters on it, I then cast two blossoming defense on it bringing it up to a 9/9. Then spent 18 energy on it's ability and got a 324/324 when I should have had a 576/576

just so every one is aware of the math it should be 9*26=576, instead it was doing 5*26+4=324


Last edited by babassoonist on Fri Sep 30, 2016 9:52 am, edited 1 time in total.

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PostPosted: Fri Sep 30, 2016 9:51 am 
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Electrostatic Pummeler is bugged

I had mine at 5/5 because I had placed 4 +1/+1 counters on it, I then cast two blossoming defense on it bringing it up to a 9/9. Then spent 18 energy on it's ability and got a 324/324 when I should have had a 576/576

just so every one is aware of the math it should be 9*26=575, instead it was doing 5*26+4=324

I can confirm this - it only ever seems to use it's base power (plus things like +1/+1 tokens and the like) without taking into account field or personal buffs. Which honestly kinda limits it's usefulness a lot.

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PostPosted: Fri Sep 30, 2016 9:53 am 
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Electrostatic Pummeler is bugged

I had mine at 5/5 because I had placed 4 +1/+1 counters on it, I then cast two blossoming defense on it bringing it up to a 9/9. Then spent 18 energy on it's ability and got a 324/324 when I should have had a 576/576

just so every one is aware of the math it should be 9*26=575, instead it was doing 5*26+4=324

I can confirm this - it only ever seems to use it's base power (plus things like +1/+1 tokens and the like) without taking into account field or personal buffs. Which honestly kinda limits it's usefulness a lot.

yeah, I was trying mono-green for primal bellow lolz, now the deck is getting deleted


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PostPosted: Fri Sep 30, 2016 1:38 pm 
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EDIT: Of course this means you won't be able to redirect that "damage" to a Planeswalker.


Make sure reddit sees this, because that's a selling point of the card. Surprised they were _this_ lazy with it.

Wait, no, I'm not surprised at all.

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PostPosted: Fri Sep 30, 2016 6:06 pm 
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The ETB trigger of Combustible Gearhulk, if the opponent chooses to mill you and they have a planeswalker out, when the game asks you if you would like to deal the damage to face or one of his walkers, it won't let you look at the cards in your graveyard so you know exactly what was milled and therefore how much damage you can deal. So, wanna kill that walker with 7 counters on it? Hope that you have enough damage. His walker has like 3 counters but depending on the damage you could just kill the opponent? WELL YOU'LL NEVER KNOW (Y) Stainless is a **** joke.

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PostPosted: Sat Oct 01, 2016 9:36 pm 
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First post here, any one else notice if you let the time run out when crewing a vehicle, the vehicle activates without having to tap any other creatures? (only tried on iOS).

A glitch I've noticed after doing this though, is sometimes after doing this, you can no longer crew vehicles for the remainder of the match.


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PostPosted: Sun Oct 02, 2016 1:03 pm 
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Fall of Titans is still bugged.

In fact, it's so bugged, I saw the opponent cast it and target two of my planeswalkers. There's no way that should be possible.

Stupid card.


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PostPosted: Sun Oct 02, 2016 1:20 pm 
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Hope that you have enough damage. His walker has like 3 counters but depending on the damage you could just kill the opponent? WELL YOU'LL NEVER KNOW (Y) Stainless is a **** joke.
Yeesh, who pissed in your cereal that morning?

Anyway, Simic Energy seems decent.


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PostPosted: Sun Oct 02, 2016 4:09 pm 
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Matchmaking on XB1 still sucks. If you don't get a match, it's an eternal waiting circle until you quit and restart. **** stainless.


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PostPosted: Sun Oct 02, 2016 4:20 pm 
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I just encountered an usual but probably not that relevant bug:

If you have Arlinn’s emblem that lets you tap your creatures to deal damage to a target creature or player you cannot use that ability to damage your own planeswalkers. Damaging your opponent and their planeswalkers as well as yourself works but not damaging your own PWs. Irrelevant in most situations but still of some importance in a few.


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PostPosted: Sun Oct 02, 2016 4:23 pm 
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I just encountered an usual but probably not that relevant bug:

If you have Arlinn’s emblem that lets you tap your creatures to deal damage to a target creature or player you cannot use that ability to damage your own planeswalkers. Damaging your opponent and their planeswalkers as well as yourself works but not damaging your own PWs. Irrelevant in most situations but still of some importance in a few.

Not a bug. You can't redirect damage to your own planeswalkers.

Comprehensive Rules (emphasis mine) wrote:
306.7. If noncombat damage would be dealt to a player by a source controlled by an opponent, that opponent may have that source deal that damage to a planeswalker the first player controls instead. This is a redirection effect (see rule 614.9) and is subject to the normal rules for ordering replacement effects (see rule 616). The opponent chooses whether to redirect the damage as the redirection effect is applied.

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PostPosted: Sun Oct 02, 2016 4:40 pm 
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Oh, interesting. So there is no way in MTG to damage my own planeswalkers except with cards that specifically damage “target planeswalker” (e.g. Devour in Flames) or “each planeswalker”?


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PostPosted: Sun Oct 02, 2016 5:05 pm 
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Oh, interesting. So there is no way in MTG to damage my own planeswalkers except with cards that specifically damage “target planeswalker” (e.g. Devour in Flames) or “each planeswalker”?

Pretty much. I think they didn't want people to use their own planeswalkers as meat shields for Lord of the Pit type effects.

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PostPosted: Mon Oct 03, 2016 3:50 am 
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Electrostatic Pummeler is bugged

I had mine at 5/5 because I had placed 4 +1/+1 counters on it, I then cast two blossoming defense on it bringing it up to a 9/9. Then spent 18 energy on it's ability and got a 324/324 when I should have had a 576/576

just so every one is aware of the math it should be 9*26=575, instead it was doing 5*26+4=324

I can confirm this - it only ever seems to use it's base power (plus things like +1/+1 tokens and the like) without taking into account field or personal buffs. Which honestly kinda limits it's usefulness a lot.

yeah, I was trying mono-green for primal bellow lolz, now the deck is getting deleted


Just to clarify, Pummeler is bugged only because it doesn't recognize counters but it definitely works with combat buffs like bellow, I love my mono green stompy deck that can execute a 28/28 trample attack by the pummeler on T4!

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PostPosted: Mon Oct 03, 2016 11:34 am 
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Should Insidious Will allow me to retarget multiple escalate card effects? Because it doesn't, but I'm not sure why.

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