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PostPosted: Sun Aug 07, 2016 6:55 am 
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Modulo wrote:
Here's my collection of decklists I found good enough to post here as decks to use in Duels.

This post will expand as I play with more decks. New decks will be added in vuberant order.

Mono-colour decklists:

Aggro
Spoiler



Two-color decklists: Allied colors

[EMN] Undead Men Walking
Spoiler


Tokens/Clues
Spoiler



Two-color decklists: Enemy colors

[EMN] Brisela Control
Spoiler


[OUTDATED] Prowess
Spoiler


[EMN] Yard Mill
Spoiler


[OUTDATED]Mad Mill
Spoiler



[OUTDATED] Eldrazi Ramp
Spoiler


Three-colour decklists: Shards

[EMN] Superfriends
Spoiler


[EMN] Esper Control
Spoiler


Three-colour decklists: Wedges

[EMN] Midrange
Spoiler


[OUTDATED] Mill
Spoiler




I'd love to hear your input on these lists!

Edit history:
Spoiler


I made a deck very similar to this, with emeria shepard and a few other differences. Reflector mage and bounding krasis being 2. I actually found getting my walkers out and +1 for as mucu card draw as poasible while completelt controlling the field and also using the walkers as chump bait themselves till i get my bigger creatures out, then using emeria shepard as a means to landfall them back in. Decks undefeated so far and causes alot of rage quites. Also a good engine between gisela, bruna and emeria.


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PostPosted: Sun Aug 07, 2016 7:37 am 
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I assume you're talking about Bant Superfriends here?

The deck can definitely be adapted to play a slower game, adding the Angel package as well as some Bounding Krasis.
What did you take out for them? I could imagine cutting stuff like Deathcap Cultivator and Oath of Gideon, which were some tech cards I was experimenting with.
Haven't really visited that list in a while; it might warrant an update.

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PostPosted: Thu Aug 18, 2016 3:15 pm 
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Been some time, and since I will be on holiday starting tomorrow I figured I'd push out an update before I go.

Abzan Midrange and Esper Control warranted updates. Due to the meta being slower, Grasp of Darkness is not as good in these lists currently. Also, Abzan can definitely use Grapple with the Past for some pretty nice ideas.
The new Abzan list was pretty much based on Zerris' list while adding Grapple shenanigans (the idea is implemented by TainteD in the Steam Showdown); and I feel confident enough to put it up despite only having seen limited testing.
Esper is pretty much Vert's new list with a slight adjustment to the manabase. I might make an adjustment to the list soon; one card feels a bit off to me but I haven't found a great replacement for it so far. Once I do I might change the list around a bit more.

Also, Superfriends is not dead. I'll add my list here, which is basically 4CW splashing the fifth colour (Blue) for Tamiyo. There might be some improvements for the list actually; but again I'm not sure about them.

Lastly, I added my version of Selesniya Angels, which might be the best Ramp deck currently available. The list might warrant some fine-tuning, but overall it looks like a pretty promising start to build from. Credits for this idea go to Zerris once again.

Sorry for not updating Bant yet again; I haven't played it much and haven't had great ideas to update it; also it feels like it currently is not incredibly well placed in the meta (I might be wrong here; I have read people claim the exact opposite).

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PostPosted: Mon Aug 29, 2016 4:19 am 
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I fiddled around with Rakdos Vamps due to having the "transform" and "alternate cost" quests, thought I might as well take some notes - and the deck went 9/10. Granted, I faced mostly good match-ups for me, but still.
The loss was due to a bad pilot error, but on the other hand there was one game I should have lost; so all good.

The deck I'll be adding to this thread:

Bloody Mary
Creatures (25):
4 x Insolent Neonate

2 x Asylum Visitor
3 x Heir of Falkenrath
4 x Olivias Dragoon
2 x Stromkirk Condemned

4 x Bloodmad Vampire
1 x Olivia, Mobilized for War

2 x Bloodhall Priest

3 x Incorrigible Youths

Non-creature spells (14):
3 x Call the Bloodline

4 x Alms of the Vein
4 x Fiery Temper
3 x Stensia Masquerade

Lands (21):
9 x Swamp
8 x Mountain
2 x Dragonskull Summit
2 x Smoldering Marsh


Match-up notes:
Spoiler

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PostPosted: Mon Aug 29, 2016 6:30 am 
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Looks as the best that Vamps can achieve...I'd just change 2 masquerade (or 1 and 1 CtB) for 2 I Devils...try that, man...not only for the LBall efect, but the ability to force a block let's your Bloodmads etc survive...a really good, fast inclusion here imo...almost exactly my best Vamp deck


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PostPosted: Mon Aug 29, 2016 6:56 am 
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Devils is definitely a card that is on my radar, did not include it in this first version. They would put some strain on the red mana, but if I can't cast them I can always discard them so that's not the biggest of deals.

I believe the card I'd cut for it would be Incorrigible Youths; maybe the third youth would go for the 22nd land (just to make sure we can cast that 4-drop more often).

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PostPosted: Mon Aug 29, 2016 2:11 pm 
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Wow, that's a lot of mill you had to face.


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PostPosted: Fri Sep 02, 2016 9:48 am 
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Looks good, Mod. I'll try it out. I desperately need a good deck for that stupid Alternative cost quest too


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PostPosted: Fri Sep 02, 2016 12:14 pm 
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Modulo wrote:
Esper is pretty much Vert's new list with a slight adjustment to the manabase. I might make an adjustment to the list soon; one card feels a bit off to me but I haven't found a great replacement for it so far. Once I do I might change the list around a bit more.


What was the card?

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PostPosted: Sat Sep 03, 2016 6:31 am 
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The card was Comparative Analysis. The instant speed draw is good, but it felt to me like it was out of place at times - when I could afford to cast it it wasn't necessary anymore because I had resolved a Confirm Suspicions or a Walker already; and sometimes I needed some more immediate action.
However, there are a few times where you need that instant-speed draw 2 and I haven't found a great replacement still, so I think I'll stick with it for now.


@decklists: Pushed out an EMN update for Jeskai Mill. Testing is still in process, but the list feels very good - adds some stability to Izzet without losing too much speed (if any); has a slightly worse manabase though.

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PostPosted: Sun Sep 04, 2016 9:28 am 
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I think you meant Clifftop Retreat, not Cliffside Lookout for Jeskai Mill. Loving it, by the way


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PostPosted: Sun Sep 04, 2016 9:48 am 
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I did indeed, thanks for pointing it out. I corrected it.
Happy to hear the deck is working not just for me :)

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PostPosted: Sun Sep 18, 2016 5:04 am 
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Updated Izzet Mill; now running Unsubstantiate + Expulsion for protection. So far I like the change.

Also deleted some SOI season decks I won't update anymore (Izzet Prowess, Izzet Madness Mill, Selesniya Smalldudes)

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PostPosted: Thu Sep 29, 2016 1:58 am 
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Welcome, People of Kaladesh!

Have tried some decks, the first Deck to make it here will be an updated 4CW list which performed very well for me thus far.

EDIT: Done; this is the current list:

Creatures (8):
2 x Deathcap Cultivator
2 x Sylvan Advocate

1 x Nissa, Vastwood Seer
2 x Tireless Tracker

1 x Greenwarden of Murasa


Planeswalkers (10):
1 x Liliana, the Last Hope
1 x Nissa, Voice of Zendikar

1 x Gideon, Ally of Zendikar
1 x Chandra, Torch of Defiance
1 x Nahiri, the Harbinger
1 x Arlinn Kord

1 x Ob Nixilis Reignited
1 x Nissa, Vital Force

1 x Chandra, Flamecaller
1 x Sorin, Grim Nemesis


Other spells (16):
2 x Oath of Nissa

2 x Declaration in Stone
2 x Oath of Chandra

2 x Radiant Flames
2 x Anguished Unmaking
2 x Cultivator's Caravan

2 x Languish

2 x Planar Outburst


Lands (26):
2 x Plains
2 x Swamp
2 x Mountain
2 x Forest
2 x Smoldering Marsh
2 x Canopy Vista
2 x Woodland Cemetary
2 x Clifftop Retreat
2 x Isolated Chapel
2 x Rootbound Crag
2 x Aether Hub
4 x Evolving Wilds

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PostPosted: Sun Oct 23, 2016 7:34 am 
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Wow, haven't updated here in a while. Mostly because these Archives seem to not be used too much, but also because I mostly played new decks due to the giant shake-up the meta has experienced since Kaladesh.
Right now that the meta is starting to settle down and I don't adjust my lists every two days, it's a good point to start updating again.

I believe I'll start fresh by putting the old decks in spoiler tags and post my versions of KLD decks, but it will take some time for me to post the decklists I'm confident with; I also have quite some lists that didn't live up to what I expected from them.

Will take some time, but stay tuned for updates!

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PostPosted: Sun Oct 30, 2016 2:52 pm 
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I've found myself playing many different decks the last evenings; and it's really tough to gauge which deck is which tier currently. Lots of decks seem to perform well for some time only to be completely stomped later. I've fallen to low 30s earlier this week using the Jeskai list I posted here, which had been my most reliable list for quite some time.
I climbed back up using Grixis mostly, but if there is one thing I hate about my current iteration it's that it's really hard to beat a t3 Liliana or Tutelage; additionally it fares poorly in most draw-go mirrors and I miss some exile removal against recursive decks.

The solution I came up with is a more black-centered Esper Control list:

Creatures (2):
1 x Jace, Vryn's Prodigy
1 x Torrential Gearhulk

Planeswalkers (4):
1 x Liliana, the Last Hope
1 x Jace, Unraveler of Secrets
1 x Ob Nixilis Reignited
1 x Sorin, Grim Nemesis

Instants and Sorceries (28):
3 x Blessed Alliance
2 x Declaration In Stone
3 x Telling Time
3 x Grasp of Darkness
3 x Broken Concentration
2 x Scatter to the Winds
1 x Essence Extraction
2 x Murder
2 x Anguished Unmaking
3 x Glimmer of Genius
2 x Languish
2 x Confirm Suspicions

Lands (26):
1 x Plains
3 x Island
3 x Swamp
2 x Shambling Vent
2 x Praerie Stream
2 x Sunken Hollow
2 x Glacial Fortress
2 x Isolated Chapel
2 x Drowned Catacomb
3 x Aether Hub
4 x Evolving Wilds


By no means a finished list, but I like where it's going. Essence Extraction feels like a powerful 1-of for aggro match-ups. Maybe some of the hardcounters should be Spell Shrivel to be easier on the mana and have the exile upside, but I'm not sure about the numbers there.
Notable omissions are double-white cards; mainly for the sake of the mana being consistent as this allows me to run only 1 Plains, leaving more room for Swamps and Islands (which are needed to meet our tough double-costed cards t2 and t3). This does mean that this list has a harder time pressuring opposing Planeswalkers (something that Gideon and Avacyn excel at). On the flipside, the list gets to run better removal than a White-centered Esper list (Grasp of Darkness > Gideon's Reproach, Murder > Skywhaler's Shot, Essence Extraction) as well as Ob Nixilis and Liliana.

Would like to hear your input on this list; as I do intend to finalize it and put it up on here.

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PostPosted: Sun Oct 30, 2016 8:19 pm 
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Hmm...

-1x Murder

+1x Gideon, Ally of Zendikar

Cutting a murder frees up that spot for another Win-Con, and you have other ways deal with creatures. Having 1 would probably be suitable.

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PostPosted: Mon Oct 31, 2016 1:45 am 
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Adding Gideon is something I could get behind. I would have to adapt the manabase (really want that second Plains) and thus replace Broken Concentration with Spell Shrivel. I don't love adding Gideon over Murder though, and would likely cut Essence Extraction to be more consistent in my removal spells.
If Gideon gets added and the manabase gets adapted, I could also easily see re-adding Avacyn over baby Jace.

I'll try it out later.

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PostPosted: Mon Oct 31, 2016 3:48 pm 
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Made the aforementioned changes (-1 JVP, -1 Extraction, -3 Broken Concentration, -1 Island; +1 Avacyn, +1 Gideon +3 Spell Shrivel +1 Plains); so far it has been doing well.

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PostPosted: Mon Oct 31, 2016 3:57 pm 
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Mod, I'm bringing Bloody Mary to Fight Club rd III cuz... why not?

I'll try to do you proud.


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