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 Post subject: Re: YMtC Rarity Game
PostPosted: Thu Aug 18, 2016 8:33 am 
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XvvbVt, Imp Overlord
Warlock Legendary
Stealth
Whenever you use your Hero Power, a random character takes the damage.
0/1

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 Post subject: Re: YMtC Rarity Game
PostPosted: Thu Aug 18, 2016 9:57 am 
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I just noticed we went warlock - warrior - warlock.

Simple Dagger (0)
Neutral Weapon (C)
1/1

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 Post subject: Re: YMtC Rarity Game
PostPosted: Thu Aug 18, 2016 12:43 pm 
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does this mean we are back on warrior again?

Overworked Overseer
Warrior Minion (R)
Whenever you summon a minion, deal 1 damage to it and it gets +1/+0.
3/3

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 Post subject: Re: YMtC Rarity Game
PostPosted: Thu Aug 18, 2016 1:30 pm 
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Preferred Pronoun Set: he/him/my/mine/himself
>warrior
>dagger
/votekick Dudibus

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 Post subject: Re: YMtC Rarity Game
PostPosted: Thu Aug 18, 2016 1:35 pm 
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Warriors can totally use daggers. Of course it actually says Neutral Weapon. Which is just wrong.

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 Post subject: Re: YMtC Rarity Game
PostPosted: Thu Aug 18, 2016 1:47 pm 
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Witch Hunting
Neutral Spell (R)
Secret: Whenever an opponent casts a spell your minions get +1/+1.

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 Post subject: Re: YMtC Rarity Game
PostPosted: Thu Aug 18, 2016 2:36 pm 
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Reform Arcanist
Neutral Minion (E)
Battlecry: Discover a spell and put a copy in the enemy's hand too.
2/2


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 Post subject: Re: YMtC Rarity Game
PostPosted: Fri Aug 19, 2016 8:19 am 
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Shinjo Greatpaw
Neutral Legendary Minion
Your opponent can't use his hero power. (If it's face up, flip it over. It doesn't re-activate at the beginning of your opponents turn.)
5/7

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 Post subject: Re: YMtC Rarity Game
PostPosted: Sat Aug 20, 2016 9:49 am 
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Warden of the Garden
3
Druid Minion - Beast (C)
1/4
Taunt
Battlecry: Gain an empty mana crystal.


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 Post subject: Re: YMtC Rarity Game
PostPosted: Sat Aug 20, 2016 10:27 am 
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Sacred Stag
Druid Minion (R)
Choose one: You draw one card, or both players draw two cards.
[Beast]
3/3


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 Post subject: Re: YMtC Rarity Game
PostPosted: Sat Aug 20, 2016 11:02 pm 
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Glade Walker
Druid Minion (E)
Whenever you gain a Mana Crystal draw a card.
4/5

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 Post subject: Re: YMtC Rarity Game
PostPosted: Mon Aug 22, 2016 5:58 pm 
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Location: Singapore
Lunara (5)
Druid Minion (L)
5/3
At the end of your turn, Choose One - Deal 3 damage; or give this minion Stealth until your next turn.
She'd be more popular if her personality wasn't so toxic.

Summon: "The hunt is on."
Attack: "I will cut you down!"
Deal 3 damage: "Vines and thorns!" *Thornwood Vine noises*
Stealth: "Haha!" *Leaping Strike noises*
Death: "I... wither..."

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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 Post subject: Re: YMtC Rarity Game
PostPosted: Tue Aug 23, 2016 2:19 pm 
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Rich Fur Wolf
Hunter Minion (C) - Beast
Stealth
Your opponent has Spell Damage +2.
3/3

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 Post subject: Re: YMtC Rarity Game
PostPosted: Wed Aug 24, 2016 3:18 pm 
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Deep Cover
Hunter Spell (R)
Secret: When a friendly character is the target of a spell or hero power, all other friendly characters gain Stealth until the start of your next turn.

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 Post subject: Re: YMtC Rarity Game
PostPosted: Sun Aug 28, 2016 10:03 pm 
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Disengage
Hunter Spell (E)
Secret. When a friendly minion is attacked, return it to your hand. It costs (0) to play.


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 Post subject: Re: YMtC Rarity Game
PostPosted: Mon Aug 29, 2016 5:51 pm 
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Wulfus, Alpha Hunter
Legendary Hunter Minion (L)
Battlecry: Your next spell or revealed Secret has Spell Power +5.
4/4

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 Post subject: Re: YMtC Rarity Game
PostPosted: Mon Aug 29, 2016 7:20 pm 
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Arcbolt
Mage Spell (C)
Deal 1 damage to a character twice.


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 Post subject: Re: YMtC Rarity Game
PostPosted: Mon Aug 29, 2016 7:43 pm 
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Preferred Pronoun Set: they
neru wrote:
Arcbolt
Mage Spell (C)
Deal 1 damage to a character twice.
isn't that just better than arcane blast?

:duel:

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 Post subject: Re: YMtC Rarity Game
PostPosted: Mon Aug 29, 2016 10:38 pm 
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Whim of Yogg-Saron
3
Mage Spell (R)
Secret: After your opponent casts a spell, cast a copy of it. (Targets chosen randomly.)


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 Post subject: Re: YMtC Rarity Game
PostPosted: Tue Aug 30, 2016 6:54 am 
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Joined: Jun 21, 2014
Posts: 8338
Location: Singapore
Brilliance Aura (4)
Mage Spell (E)
Aura. At the start of your turn, draw an additional card.
The ultimate secret that only Dalaran archmages are privy to: card advantage.

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Image
The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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