I don't post here very often, but this deck warrants a rare share. I'm currently 17-0 on Xbox One with this list. Pretty close to what you guys are running but in my view, these are the correct numbers.
Selesnya RampCREATURES (16)
2
Sylvan Advocate - a 4/5 vigilance on turn 4 is good.
3
Sylvan Ranger - Early mana fixing because we're basically 3 colors
3
Elvish Visonary - Early body that replaces itself and is a fine top deck late game
1
Nissa, Vastwood Seer - Card advantage is cool I heard from a guy
1
Archangel Avacyn - Because we have Plains in our deck and she is bonkers
2
Reality Smasher - Valuetown
1
Greenwarden of Murasa - Yay, they fixed you!
1
Oblivion Sower - Casting after an Ulamog swing is bananas
1
Kozilek, the Great Distortion - Dude #1
1
Ulamog, the Ceaseless Hunger - Dude #2
SPELLS (20)
2
Fog - Basically a
Time Walk. Very underplayed.
3
Ruin in Their Wake - Strictly worse than
Rampant Growth, but it tries it's best
4
Nissa's Pilgrimage - Ramp
2
From Beyond - Go get'em
3
Explosive Vegetation - Miss your butt,
Mwonvuli Acid-Moss1
Gideon, Ally of Zendikar - Again, we have Plains in our deck. Duh.
2
Planar Outburst - Reset, drop bombs.
1
Tragic Arrogance - Because there's only 2 Planar Outburt
2
Nissa's Renewal - Curves right into our 10 drops
LAND (24)
4
Evolving Wilds2
Canopy Vista2
Sunpetal Grove5
Wastes8
Forest3
PlainsCertain cards from the last meta I omitted altogether:
Jaddi Offshoot is fine but the amount of midrange, control and mirror decks that are flooding in while people are trying to figure out what they want to play makes incidental life gain irrelevant as all we're trying to do is get to our bombs. 1/1 chumps and sylvan advocate do fine to hold off early aggression from vampire decks and the like.
Gaea's Revenge is just weak now in my view. Sure he sticks but getting chump blocked by scion and cleric tokens is just frustrating. Plus with all the new toys we have now, there's just no reason to play cards like this and
Plated Crusher as so many of us did before the update.
Natural Connection is bad. I've been saying this since it was released. In a landfall deck, sure, but
Ruin in Their Wake is just so much better if you can consistently hit it on turn 2 right into
Explosive Vegetation on turn 3.
Westvale Abbey feel win-more to me and having a critical mass of dudes is not what we're doing. If you find yourself making cleric tokens because you have nothing else to spend your mana on with this kind of deck, you've probably lost already.
I would hate to have to go up against this thing. On second thought, it's terrible, don't build it. No really, don't do it.
On a final note, I do believe Izzet Prowess and Rakdos Vampire madness are just as good, if not better than this deck, but until they fix the priority passing thing that's going on, I'm not venturing into Versus with those decks which so often are going to get hosed into combat before they finish setting up. "BUT WAIT, I WANT TO EXPEDITE MY ABBOTT! NOOOO!"