New blue card just got posted on mythic spoiler no translation yet other than 2 normal mana and a blue.
edit:
Power of the Moon
2U
Enchantment
Whenever an opponent casts a spell, sacrifice Power of the Moon and counter that spell.
The moon's sacred warmth calms me. One cannot feel this way under the sun.
not exactly what I was hoping for
.
What the ... ???
I guess if you have so many counters that you plan to just indiscriminately counter EVERYTHING they throw, then... maybe if they topdeck land on the next turn you can throw a counter and save more land for later to... counter... again?
I got nothing. Not even an empty throne to justify the bits to code this card. I have no throne at all. Sigil of the Null Throne Exception.
So, the obvious comparison here for you old-timers and vintage/legacy folks is
Hesitation, which sees occasional play in budget builds like a "fair" version of
Standstill.
Hesitation threatens all spells, even your own, so it's a stall tactic (or it makes your early drops/manlands really annoying to deal with).
Power of the Moon only threatens the opponent's spells, but it costs 1 more mana, which is a bit crippling. It's bad, but not so bad that I won't try it and see what happens. Sometimes the very act of putting down a card like this puts the opponent off their game (on "tilt," which I guess is a pinball reference), and you can absolutely watch some players make poor decisions trying to deal with a simple on-board trick like this.
The way I see it, it can buy a control player time. That can be good, because control needs time to set up. It can and will screw your opponents tempo.
Imagine this scenario: against White aggro, play it turn 3. T3 or T4 is when they drop always watching and start beating down hard. With the Enchantment out they'll have to sacrifice a Weaker creature or a Combat trick before always watching comes down. So you bought yourself a turn to draw a sweeper or get to 4 or 5 lands to play that sweeper. In this scenario, its not so bad...
Or imagine late game, when your opponent is in topdecking mode. He'll have to draw a lesser spell to sacrifice first, before he can cast the important spell if you happen to play the Enchantment. Its 1-for-1 so it doesn't give anyone card advantage, but you do mess with your opponents tempo.
And... Everyone is playing powercards, how often do you have expendable cards in your hand? If its often, you probably have a bad deck.
So... Some Insight and imagination is necessary before you can dismiss cards as simply bad... It may not be a card you want to put in any of your decks, but as history shows, many cards that seem bad or meh at first can become annoying staple in many decks (acid-moss Ring a Bell?)