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PostPosted: Mon Jul 04, 2016 11:06 am 
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otrisk wrote:
-2 abilities have absolutely nothing in common. Jace lets you reuse a spell, Lili may or may not draw you an extra creature while she dumps your deck into your graveyard.
Jace's -2 is amazing, Lili's is meh and requires very restrictive building round.

Jace lets you reuse a spell, Lili lets you reuse a creature. That's comparable.
To say Lili is situational by having a dead creature could also apply to Jace not having a spell to target (or a spell worth targeting).

Good spells end in the graveyard way faster than good creatures, I still love her, that +1 seems very sweet.


Last edited by Hello World on Mon Jul 04, 2016 11:06 am, edited 1 time in total.

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PostPosted: Mon Jul 04, 2016 11:06 am 
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otrisk wrote:
-2 abilities have absolutely nothing in common. Jace lets you reuse a spell, Lili may or may not draw you an extra creature while she dumps your deck into your graveyard.
Jace's -2 is amazing, Lili's is meh and requires very restrictive building round.
Lili lets you take ANY creature in your graveyard back, not just one she just put there. So if there is a creature you want in your graveyard, you can use the -2. The graveyard tuning is just a plus. It's exactly like Jace's except it targets a creature instead of a spell, and instead of letting you cast it from the graveyard, it puts it in your hand to cast it that turn... or the next... or the next.


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PostPosted: Mon Jul 04, 2016 11:07 am 
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otrisk wrote:
-2 abilities have absolutely nothing in common. Jace lets you reuse a spell, Lili may or may not draw you an extra creature while she dumps your deck into your graveyard.
Jace's -2 is amazing, Lili's is meh and requires very restrictive building round.

Jace lets you reuse a spell, Lili lets you reuse a creature. That's comparable.
To say Lili is situational by having a dead creature could also apply to Jace not having a spell to target (or a spell worth targeting).

Good spells end in the graveyard way faster than good creatures.
Uh, have you played in this format? There's more removal than I could shake a stick at.


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PostPosted: Mon Jul 04, 2016 11:08 am 
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otrisk wrote:
-2 abilities have absolutely nothing in common. Jace lets you reuse a spell, Lili may or may not draw you an extra creature while she dumps your deck into your graveyard.
Jace's -2 is amazing, Lili's is meh and requires very restrictive building round.

um you do realize you can get any creature from your grave yrd back right? not just from the two cards you dump?


I think she's way better than folks are giving her credit for right now. She'll at minimum slot right into UB zombies on day one, and be very good. At best she could be quite good in any value creatures deck with sac outlets, like GB Leap crats for example.


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PostPosted: Mon Jul 04, 2016 11:08 am 
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My 5 cents concerning lilly:

She's ok. Not game breaking like Gideon, sorin or Chandra but she can be useful enough to justify her as a one-of in some decks... Her +1 can give languish some extra reach to kill a 5 toughness creature (advocate for example) her -2 can boosters delirium and madness (get back dead madness creatures to your hand...) and killing things like Trackers for the 6th time can be annoying too.
Her ultimate... Lame, but so is sorin's.
The oath... Just as boring and annoying as chandra's oath.

I find PWs are far too effective at swinging games around. Lilly is kind of ballanced at 3cmc, not overpowered but useful.

I bet everyone just wanted another I win card...

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PostPosted: Mon Jul 04, 2016 11:09 am 
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DJ0045 wrote:
otrisk wrote:
-2 abilities have absolutely nothing in common. Jace lets you reuse a spell, Lili may or may not draw you an extra creature while she dumps your deck into your graveyard.
Jace's -2 is amazing, Lili's is meh and requires very restrictive building round.

um you do realize you can get any creature from your grave yrd back right? not just from the two cards you dump?


I think she's way better than folks are giving her credit for right now. She'll at minimum slot right into UB zombies on day one, and be very good. At best she could be quite good in any value creatures deck with sac outlets, like GB Leap crats for example.

I plan on running her in MBC cause why not ¯\_(ツ)_/¯


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PostPosted: Mon Jul 04, 2016 11:10 am 
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otrisk wrote:
otrisk wrote:

Maybe I'm missing something... how is she playable?
Her +1 just plain sucks monkey balls.
Her -2... just plain sucks monkey balls, unless maybe you're playing 100% creatures or running Snapcaster Mages.
Her ultimate... yeah you guessed it.

Please explain?


Well she is a planeswalker very much similar to Jace, Vryn's Prodigy, just skipping over being a creature first and coming down directly as a planeswalker.
Jace is cheaper and has looting but we can't just forget the power of a planeswalker, especially one that works like like another very good walker.
She may not be the best but she can certainly still be playable and not easily removed.


Jace's -2 is amazing though

What good is being a planeswalker in and of itself?


Lilliana's is very good too. Recovering creatures can be just as good as recovering Sorceries and Instants, heck they go back to your hand instead of just gaining flashback which means you can save them for later.
To call her completely unplayable is foolish, she clearly is still very playable but it's a matter of just how much. She might end up being like baby Chandara and suited for only a few decks but she can easily be a go to for a more widespread amount of those decks.
You're not going to ignore her, you're still going to consider her for each of your black decks and then it's a matter if you can support the self mill or if maybe you have enough 3 mana cards already. She is playable, just less powerful than everyone hoped she would be.
otrisk wrote:
-2 abilities have absolutely nothing in common. Jace lets you reuse a spell, Lili may or may not draw you an extra creature while she dumps your deck into your graveyard.
Jace's -2 is amazing, Lili's is meh and requires very restrictive building round.

Saw this as I was posting and it seems clear why you hate her so much now. Lilliana is exactly the same as Jace but for creatures and she self mills a bit too in order for it to be a bit cheaper and help you get more creatures in the bin.

Haven_pt wrote:
DJ0045 wrote:
Image

pffft

Coco (almost) for PW... lol!


This is just annoying... I'm getting tired of having to kill 3+ walkers every single vs game I play... We need PW hate, not PW love...


I wish I wish I wish I wish...but we won't get that card.

Actually I reckon we will, you do need to check the top 7 cards and it costs 6. Unlike paper we only get 1 of each mythic and you need a lot of planeswalkers for it to be any good, even in paper it's not the best outside an actual superfriends deck. At most it will average 1 planeswalker like Call the Gatewatch but put it on the battlefield instead of in your hand. Sometimes you might be super lucky and get 2 but sometimes you're just going to get 0.

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Last edited by WrightJustice on Mon Jul 04, 2016 11:12 am, edited 1 time in total.

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PostPosted: Mon Jul 04, 2016 11:11 am 
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DJ0045 wrote:
Haven_pt wrote:
DJ0045 wrote:
Image

pffft

Coco (almost) for PW... lol!


This is just annoying... I'm getting tired of having to kill 3+ walkers every single vs game I play... We need PW hate, not PW love...


Well, it is expensive, but this is pretty game breaking in the right deck. I sincerely hope we get it - alongside some kind of main deck playable PW hate.


Yeah, but you could miss with it; imagine paying 6 to do nothing. Regardless, ima still play with it though. :party:

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PostPosted: Mon Jul 04, 2016 11:11 am 
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DJ0045 wrote:
um you do realize you can get any creature from your grave yrd back right? not just from the two cards you dump?


I think she's way better than folks are giving her credit for right now. She'll at minimum slot right into UB zombies on day one, and be very good. At best she could be quite good in any value creatures deck with sac outlets, like GB Leap crats for example.

I plan on running her in MBC cause why not ¯\_(ツ)_/¯


Same here... And I like the fact that her -2 feeds itself. Could be pretty darn powerful IMO.


Last edited by DJ0045 on Mon Jul 04, 2016 11:13 am, edited 1 time in total.

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PostPosted: Mon Jul 04, 2016 11:13 am 
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otrisk wrote:
-2 abilities have absolutely nothing in common. Jace lets you reuse a spell, Lili may or may not draw you an extra creature while she dumps your deck into your graveyard.
Jace's -2 is amazing, Lili's is meh and requires very restrictive building round.

um you do realize you can get any creature from your grave yrd back right? not just from the two cards you dump?


Right, but if you're banking on playing her on turn 6 or 7 she could cost more and be actually, you know, good. What's going to be in your graveyard when you play her on curve?

More importantly, the graveyard dumping s only a plus IF you've built your entire deck around it.
Otherwise, she's unplayable because of it.


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PostPosted: Mon Jul 04, 2016 11:14 am 
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otrisk wrote:
otrisk wrote:
-2 abilities have absolutely nothing in common. Jace lets you reuse a spell, Lili may or may not draw you an extra creature while she dumps your deck into your graveyard.
Jace's -2 is amazing, Lili's is meh and requires very restrictive building round.

um you do realize you can get any creature from your grave yrd back right? not just from the two cards you dump?

Right, but if you're banking on playing her on turn 6 or 7 she could cost more and be actually, you know, good. What's going to be in your graveyard when you play her on curve?

More importantly, the graveyard dumping s only a plus IF you've built your entire deck around it.
Otherwise, she's unplayable because of it.
Psst, did you notice? Her loyalty is only 3. You play her early to pump it up with her +1. She's obviously designed for more creature-focused decks. Her +1 gives them support and her -2 brings them back.


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PostPosted: Mon Jul 04, 2016 11:15 am 
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except drawing a random card of the top of your deck is no different then drawing a card 3 deep into your deck....


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PostPosted: Mon Jul 04, 2016 11:19 am 
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except drawing a random card of the top of your deck is no different then drawing a card 3 deep into your deck....


There's a finite number of each card in your deck though. Especially in Duels. When she mills your Chandra, your chances of drawing a Chandra, off the top or 3 deep, become zero.


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PostPosted: Mon Jul 04, 2016 11:19 am 
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otrisk wrote:
except drawing a random card of the top of your deck is no different then drawing a card 3 deep into your deck....


There's a finite number of each card in your deck though. Especially in Duels. When she mills your Chandra, your chances of drawing a Chandra, off the top or 3 deep, become zero.
Lol, so then you treat it as though chandra were at the bottom of your deck to begin with.


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PostPosted: Mon Jul 04, 2016 11:20 am 
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okay that doesn't change the fact that your deck is still a random pile of cards, if you're creature light you don't have to play her but don't pretend she's useless


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PostPosted: Mon Jul 04, 2016 11:21 am 
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I'm saying she requires a specific kind of deck. She'll be very useful in that deck, but I doubt that deck will be very good.


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PostPosted: Mon Jul 04, 2016 11:22 am 
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she's good in any deck with b and creatures, yeah real specific


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PostPosted: Mon Jul 04, 2016 11:22 am 
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otrisk wrote:
I'm saying she requires a specific kind of deck. She'll be very useful in that deck, but I doubt that deck will be very good.
It doesn't have to be that specific. The only deck I wouldn't run her in would be control. MAYBE.


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PostPosted: Mon Jul 04, 2016 11:23 am 
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Deploy the Gatewatch is the kind of card that never finds anything for you, but when your opponent casts it they hit Sorin and Chandra...

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PostPosted: Mon Jul 04, 2016 11:25 am 
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Deploy the Gatewatch is the kind of card that never finds anything for you, but when your opponent casts it they hit Sorin and Chandra...
Ain't that the truth. I see it more as a 'oh man, I made it halfway through my deck and haven't drawn any planeswalkers yet. Time to believe in the heart of the cards'.


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