I built a mono-red aggro deck today and went 7-1 with it at rank 40ish (loss to Superfriends with a million PWs - took care of Gideon, but then he dropped the rest of the team and languished me... Then all I drew was Land).
Mono Red Aggro
Description
I missed Rdw... So After playing some other archtypes that have Red, I've returned to mono Red and put together what works in those decks.
Creature(21)
3x
Goblin Glory Chaser (old-school card. Still a threat early, poor top-decking late)
4x
Insolent Neonate (red's best 1 drop. Always relevant with evasion)
3x
Mage-Ring Bully (prowess. It Triggers easily in this deck. Abbot may come back if he gets fixed)
3x
Makindi Sliderunner (playing beast's landfall deck reminds how good these guys are. Trample Rocks, prime Titan's Strength target)
3x
Ravenous Bloodseeker (I'm not sold on these guys. Since I threw in lots of madness, another discard outlet is useful. Totally smashed my opponent in one game with Senseless Rage, but he's a 1/3 most of the time)
2x
Scourge Wolf (got delirium once, don't really care. 2/2 first Strike for 2 is good enough)
1x
Chandra, Fire of Kaladesh (Chandra may be too slow for this deck. For now she stays)
1x
Avaricious Dragon (an old Pre-soi favorite. Will get replaced by that discard your hand, draw 3 prowess guy in emn, if we get him...)
1x
Akoum Firebird (the bird is always good. Flying is one of superfriend's weaknesses)
Instant(12)
4x
Titan's Strength (fast becoming one of my favourites. Always good to see when it shows up- usually means opponent has 3 less life left)
1x
Fall of the Titans (Was actually a one-of Twin Bolt, but it never showed up and this is more useful as a one-of. May add the second)
3x
Lightning Axe (I'm not a fan, but 5 damage can kill most annoying creatures. Shame it doesn't hit walkers...)
4x
Fiery Temper (so good, even for 3. Madness just makes it a Lightning Bolt. What's not to like?)
Sorcery(4)
2x
Avacyn's Judgment (twinbolt replacement, that goes rolling thunder with madness. Still waiting for the game it hits a big X. Current Max is at 3)
2x
Exquisite Firecraft (my saviour. I should foil them... Or maybe not...)
Enchantment(3)
3x
Senseless Rage (potential madness/delirium activator. Trying it out instead of Infectious Bloodlust. Has been good so far)
Land(20)
4x
Looming Spires (this is usually +1 damage, great with Makindi and don't forget first Strike)
16x Mountain
To view this deck go to:
https://www.magicduelshelper.com/deckli ... 425a68b5bf Created using Magic Duels Helper:
http://www.magicduelshelper.comApparently Rdw isn't dead. It can still pack a punch and emn has some goodies coming...
I ended up commiting to madness/discard which is the better part of vampire Tribal, leaving out the meh rest. Makindi was already a staple in my pre-soi Rdw deck and landfall aggro reminds me of how good they are. The rest is old school Rdw (prowess, Titan's Strength, Glory chaser, etc..)
Hope you enjoy it. Ideas, criticisms, suggestions are all welcome.