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PostPosted: Fri Jul 01, 2016 6:12 pm 
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binderato wrote:
Do you guys think bant has enough evasion with green trample and azorius airbeats + skyrider elf to fully support tamiyo's + 1 no matter what creature card you draw?


You could best maximize her ability with Vigilance or Double Strike instead of the other abilities you mention.


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PostPosted: Fri Jul 01, 2016 6:17 pm 
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binderato wrote:
Do you guys think bant has enough evasion with green trample and azorius airbeats + skyrider elf to fully support tamiyo's + 1 no matter what creature card you draw?

You don't even need evasion. Tamiyo's +1 just needs the creature to do damage not necessarily to the face, also you can put it on any creature which includes your opponent's or in 2HG you can put it on your teammate's creatures.
Lets not forget it also lasts through until your next turn.

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PostPosted: Fri Jul 01, 2016 6:36 pm 
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Best cards spoiled so far are in :g:, :w:, and :u:

Bant shaping up to be pretty sick

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PostPosted: Fri Jul 01, 2016 7:01 pm 
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binderato wrote:
Do you guys think bant has enough evasion with green trample and azorius airbeats + skyrider elf to fully support tamiyo's + 1 no matter what creature card you draw?

you don't need evasion, creature v creature combat will draw cards. Always Watching is the only support Tamiyo needs. add in Gisela for even more lols. 5/4 Vigilant, Flying, Lifelink, First strike, draw a card when it deals combat damage


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PostPosted: Fri Jul 01, 2016 7:10 pm 
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I played the last couple Duels of the Planeswalkers for the PC a few years ago but that is the extent of the experience I've had of Magic past Magic: Duels. Just thinking about the possibilities these new cards will bring blows my mind, especially for my (so far) favorite archetype: izzet prowess. Oh, my.


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PostPosted: Fri Jul 01, 2016 10:11 pm 
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Tamiyo, isn't as crazy as everyone is painting her IMO.

+1 = Draw a card...maybe.

-2 = Cast Frost Breath on up to 2 creatures...an ability that is good but is only great on the opponents turn.

-7 = Ancestral Recall then play your hand for free. In a proper Bant Tempo deck you shouldn't need this effect by turn 7-8, and it's only real use is to drop game ending Eldrazi or expensive combo spells together. Perhaps a Bant Control shell might work best for her instead of a midrange shell.

Now, pretending that her ultimate isn't there, she slides right into a Bant Tempo deck with Harbinger of the Tides, Bounding Krasis, & Reflector Mage easily!


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PostPosted: Fri Jul 01, 2016 10:26 pm 
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Jeez, that opinion is bad.

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PostPosted: Fri Jul 01, 2016 10:26 pm 
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Tamiyo, isn't as crazy as everyone is painting her IMO.

+1 = Draw a card...maybe.

I don't see how it's a maybe. I mean short of you having no creatures at all or the enemy wiping the entire field with removal then you will be able to inflict some combat damage - either to the opponent or their creatures. Worst case scenario use it on the enemy and draw cards if they attack.

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PostPosted: Fri Jul 01, 2016 10:35 pm 
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She has really cool abilities.. but she doesn't remove things like Ob, Sorin, Big Jace and both Chandras.. nor does she make damage like Gideon or Big Chandra unless you hit her ultimate. She's a much better version of Kiora.

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PostPosted: Fri Jul 01, 2016 10:48 pm 
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Big Jace bounces 1 creature for -3. Bant Babe taps down 2 creatures for a full cycle for -2. How does big Jace get counted as removing something while she doesn't?

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PostPosted: Fri Jul 01, 2016 10:55 pm 
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Big Jace bounces 1 creature for -3. Bant Babe taps down 2 creatures for a full cycle for -2. How does big Jace get counted as removing something while she doesn't?


Bc auras, +1/+1 counters, and the mana spent to replay the creatures are all lost, in addition to the tempo.

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PostPosted: Fri Jul 01, 2016 10:57 pm 
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Tamiyo is excellent, I'm surprised by the discussion, but let's discuss all the same. Her plus and minus are both relevant removal/protection. The plus means they have to give you your cards back to attack, the minus is better than jace's minus, because it does the same thing, but for two creatures instead of one (the only difference is mana, but so what?). Count the number of turns before they can attack, and it's the same, but tamiyo hits 2. Her ultimate is Gg, jace's might be slightly better, but it's really close. Basically, tamiyo > Jace on plus and minus, and roughly equal on ultimate. /drinking tonight, I hope this was clear.


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PostPosted: Fri Jul 01, 2016 11:06 pm 
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I can tell you're drinking. "The only difference is mana, so what." Really? REALLY? Tamiyo allows the opponent to continue to advance their board, while of Jace bounces a 5 drop, and they are forced to replay it, that's a Time Walk. I can't believe you don't see that. I feel her +1 is really good.. if you have a board. How many times have you guys bashed cards that require creatures to do things.. like Prey Upon, Valor in Akros, Retreat to Valakut, etc. (this list is near infinite). Without a board.. her +1 does absolutely nothing. The -2 is a wash.. as they are both powerful in the decks that they belong (Jace in control, Tamiyo in tempo).. but I feel her ultimate is WAY better than Jace's.. like, it's not even close.

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PostPosted: Fri Jul 01, 2016 11:14 pm 
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Big Jace bounces 1 creature for -3. Bant Babe taps down 2 creatures for a full cycle for -2. How does big Jace get counted as removing something while she doesn't?


It's -2 and that's an amazing ability. Bounce is way better than tapping poison. The ability to do it twice without Jace dying is huge.

Tamiyo is an awful fit for Superfriends because she requires creatures to be very effective. In Bant tempo, she's absolutely mind bogglingly good.

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PostPosted: Fri Jul 01, 2016 11:24 pm 
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divinevert wrote:
Big Jace bounces 1 creature for -3. Bant Babe taps down 2 creatures for a full cycle for -2. How does big Jace get counted as removing something while she doesn't?


It's -2 and that's an amazing ability. Bounce is way better than tapping poison. The ability to do it twice without Jace dying is huge.

Tamiyo is an awful fit for Superfriends because she requires creatures to be very effective. In Bant tempo, she's absolutely mind bogglingly good.


My bad on the -. Not sure why it was 3 in my head. Wasn't meaning to say her - is better, only that I didn't (and still don't) see how Jace gets considered as removing something while she doesn't. Removing 2 blockers seems pretty good, and being able to have 4 tapped down for an attack with a second consecutive -2 seems pretty boss.

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PostPosted: Fri Jul 01, 2016 11:25 pm 
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Ugh! It always gets me when I don't visit for a while and end up coming back to threads that are 42 pages long!


I'm not even going to try and dig through this messy pile for the likely asked and answered question(s). I'm just going to ask (re-ask?) it.


Has there been any indication/speculation on the size of the card list for Eldritch? I'm curious what the set will be estimated to cost in coins.

Has there been any indication/speculation on it's release date?


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PostPosted: Fri Jul 01, 2016 11:35 pm 
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I feel her +1 is really good.. if you have a board. How many times have you guys bashed cards that require creatures to do things.. like Prey Upon, Valor in Akros, Retreat to Valakut, etc. (this list is near infinite). Without a board.. her +1 does absolutely nothing.


For my sake, I've never bashed cards that require creatures to do something (for that reason alone at least). I've had tons of fun building around Valor.

You can still use her + ability if your opp has creatures and you don't, forcing them to hold off on an attack or draw you cards.

I'm not trying to say she's queen of the Planeswalkers, but she looks damn sexy to me and I think we can build beautiful decks together ;-p

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PostPosted: Fri Jul 01, 2016 11:39 pm 
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elk wrote:
Has there been any indication/speculation on the size of the card list for Eldritch? I'm curious what the set will be estimated to cost in coins.

Has there been any indication/speculation on it's release date?


Should be released around July 22nd and be about the same size as Oath's of the Gatewarden (so about 9500 gold if I remember correctly).

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PostPosted: Fri Jul 01, 2016 11:43 pm 
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I can tell you're drinking. "The only difference is mana, so what." Really? REALLY? Tamiyo allows the opponent to continue to advance their board, while of Jace bounces a 5 drop, and they are forced to replay it, that's a Time Walk. I can't believe you don't see that. I feel her +1 is really good.. if you have a board. How many times have you guys bashed cards that require creatures to do things.. like Prey Upon, Valor in Akros, Retreat to Valakut, etc. (this list is near infinite). Without a board.. her +1 does absolutely nothing. The -2 is a wash.. as they are both powerful in the decks that they belong (Jace in control, Tamiyo in tempo).. but I feel her ultimate is WAY better than Jace's.. like, it's not even close.


You're too control minded with this post. For one thing tamiyo can use her plus on their creatures, which depending on the situation can shut them down entirely. But even if that weren't the case, her minus is as good or better if it's about protecting tamiyo herself, which is what I want out of a PW: The ability to cast her t4 and know she'll still be there when I start setting myself up to defend her properly. Why is Jace bouncing a 5 drop in the first place, I'm playing Tamiyo t4 ideally. Why not bounce Ulamog if we're going to exaggerate? Also, I don't care if she can bounce any of those cards... What if the 5 drop is an actual good card, like reality smasher... What did the bounce do then? Nothing at all. Or maybe it's Avacyn, or some other card that's actually worth playing in a competitive build.

I'm either playing her in an aggressive deck, and then her plus draws me 2 cards or better, or I'm playing her in a control deck and her minus buys me all the time I need.

Is she better than Jace? I don't know, I haven't even had a chance to try her yet, but I'm pretty sure she is.

P.s.: I can't believe you just tried to compare Tamiyo to Valor or Retreat.


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PostPosted: Sat Jul 02, 2016 12:04 am 
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From Magic Duels twitter, I saw Murder, Battlements pair, and Gisela.


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