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PostPosted: Thu Jun 30, 2016 1:07 pm 
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Murder is pretty good. Maybe WB control can be more efficient with Gisia coming in as well.

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PostPosted: Thu Jun 30, 2016 1:08 pm 
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Meh.


Apparently one man's "meh" is another man's "he followed me home, can I keep him?!!!"


Seriously people, Lambholt Pacifist combo anyone? Cheap way to kill stuff with Rabid Bite.


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PostPosted: Thu Jun 30, 2016 1:12 pm 
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Talking black boosts, Hymn to Tourach anyone?

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Okay, not quite, but this is definitely good imo.

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PostPosted: Thu Jun 30, 2016 1:19 pm 
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No. There's transgress and duress. This won't see play outside of sealed/draft.


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PostPosted: Thu Jun 30, 2016 1:22 pm 
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No. There's transgress and duress. This won't see play outside of sealed/draft.


News flash...this still isn't paper. Go sit with the smelly kids.

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PostPosted: Thu Jun 30, 2016 1:27 pm 
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I really want to have Charmbreaker Devils, Future Sight, and Massacre Wurm and ofc my boys Grave Titan, Frost Titan, and Inferno Titan. I am hoping since murder got reprinted that some the old school bombs will get reprinted as well except Primeval Titan since he would be too op with the lands that he could fetch this game. Green and white have gotten enough loving, time to give the other colours a turn at being in the limelight. That and give us some dragons already, I am tired of all the werewolves and vampires man :( but that means us getting a tri colour expansion for us to get some jund monsters.

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PostPosted: Thu Jun 30, 2016 1:41 pm 
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PostPosted: Thu Jun 30, 2016 1:44 pm 
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Goes well with delirum.

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PostPosted: Thu Jun 30, 2016 1:47 pm 
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Wish we had Duress, but that whispers card is definitely enabling black based control if it-s in.


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PostPosted: Thu Jun 30, 2016 1:49 pm 
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Every expansion I check for dimir discard to see if it has enough support. I think it is getting closer to where I would like it to be now depending on if we get those cards.

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PostPosted: Thu Jun 30, 2016 1:50 pm 
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Modulo wrote:
Talking black boosts, Hymn to Tourach anyone?

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Okay, not quite, but this is definitely good imo.

Oh my word.

I want this. So much.

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PostPosted: Thu Jun 30, 2016 2:07 pm 
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I dunno, Hymn to Tourach was good card advantage, but it hurt the most early in the game, especially multiples off of Dark Rituals back in the day. Delirium is not supposed to be easy to achieve quickly, as far as I can tell. A one to one trade for something random in my opponent's hand doesn't seem like a good use of deckbuilding space, even in our limited environment. Then again, if you can make delirium by turn five or six you could still really mess up a control player's day.


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PostPosted: Thu Jun 30, 2016 2:12 pm 
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Best art/flavour so far, for sure.


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PostPosted: Thu Jun 30, 2016 2:16 pm 
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cyrus386 wrote:
I dunno, Hymn to Tourach was good card advantage, but it hurt the most early in the game, especially multiples off of Dark Rituals back in the day. Delirium is not supposed to be easy to achieve quickly, as far as I can tell. A one to one trade for something random in my opponent's hand doesn't seem like a good use of deckbuilding space, even in our limited environment. Then again, if you can make delirium by turn five or six you could still really mess up a control player's day.


I think discard plays usually shouldn't be played early as the better cards will usually be played later. I would say it is better to let them develop their board a bit and play out there hand then go for the discard since you can get the rest of their hand, which will likely have better cards. A 1 out of 3 even without delirium chance of taking out a bomb at random is better than a 1 in 5 or 6. I would say this card only gains value as the game goes on so it might be better to use the other discard cards earlier.

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PostPosted: Thu Jun 30, 2016 3:00 pm 
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cyrus386 wrote:
Murder is great. I still want to see Black, Red, and Blue get more of a boost, though. Wish this was a big set and not a little one; or better yet, I wish they'd add some new D cards from older sets to round things out a bit.


^ this.

I'm strangely excited to see what the new D cards are, even though I'll own the whole expansion the day it gets to Duels. There will be cards to support new deck archetypes, but I think they could have some wiggle room to add things unrelated to the expansion in the strictest sense, just some good wholesome effects to round out a few of the colors (black, blue and red need it, as others have mentioned). Will we be disappointed with mediocrity in the new D cards, or will there be a gem or two? Either way, I'm wanting to find out and analyze their choices.

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PostPosted: Thu Jun 30, 2016 3:08 pm 
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Fetch the teddy looks interesting and would certainly help delirium. Oh just noticed it's the Make a Wish girl turned Eldrazi.
Also there's no way we will ever get the Titans, all of them are too good really not just Primeval.

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PostPosted: Thu Jun 30, 2016 3:18 pm 
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I really wonder how the story goes. Innistrad basically seems like a lost cause with Emrakul eventhough I'm not as sad for losing Innistrad as I was for losing some of the planes that Phryxia corrupted and took over/destroyed.

.... I'd like to see Emrakul vs the Phryxians now just for the hell of it.


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PostPosted: Thu Jun 30, 2016 3:39 pm 
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Empo wrote:
I really wonder how the story goes. Innistrad basically seems like a lost cause with Emrakul eventhough I'm not as sad for losing Innistrad as I was for losing some of the planes that Phryxia corrupted and took over/destroyed.

.... I'd like to see Emrakul vs the Phryxians now just for the hell of it.


Heh, my friends and I all believe that Duels Decks: Phyrexians vs. Eldrazi is going to be a thing.

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PostPosted: Thu Jun 30, 2016 3:51 pm 
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cyrus386 wrote:
I dunno, Hymn to Tourach was good card advantage, but it hurt the most early in the game, especially multiples off of Dark Rituals back in the day. Delirium is not supposed to be easy to achieve quickly, as far as I can tell. A one to one trade for something random in my opponent's hand doesn't seem like a good use of deckbuilding space, even in our limited environment. Then again, if you can make delirium by turn five or six you could still really mess up a control player's day.

No, Hymn to Tourach was great because it massacred hands. It was one of the strongest possible turn 2 plays there was and this is of course nerfed to **** but it's a good t2 play and a crippling t4 play if you can get delirium quickly.

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PostPosted: Thu Jun 30, 2016 3:52 pm 
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Well I think Sorin and Nahiri are going to have a showdown whilst the Gatewatch get caught and Lillinana fights off the eldrazi beasts with zombies and tries fighting Emrakul. However Lilliana won't get anywhere and it takes Nahiri getting convinced to put her differences aside and help seal Emrakul into the moon with Sorin and Tamiyo, though she might get back into grudge mode at the last second and seal Sorin with Emrakul.

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