It is currently Thu Nov 28, 2024 4:46 pm

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 545 posts ]  Go to page Previous  1 ... 9, 10, 11, 12, 13, 14, 15 ... 28  Next
Author Message
PostPosted: Mon May 30, 2016 6:57 am 
Offline
Member
User avatar

Joined: Mar 30, 2016
Posts: 124
Psilocybin wrote:
it would have a clue from ur declaration


That is the only answer the makes sense, as a Clue is an artifact and it was not on the battlefield after everything had resolved. Thanks for clearing that up.


Like this post
Top
 Profile  
 
PostPosted: Mon May 30, 2016 2:51 pm 
Offline
Member
User avatar

Joined: Feb 29, 2016
Posts: 2899
Location: Portugal
Played against that guy that is famous for cheating. Nothing new there, I've played him before and he's still at it, casting X spells with mana he doesn't have... But this time he did something with altered ego that crashed my steam client (fatal error). The worst part was that I lost my rank, when I probably could have beaten him... Oh well, hope this crash your opponent doesn't catch on.
As a side note, doesn't cheating get tried for this guy? How the hell can he keep cheating for so long without getting bored of it? The mind boggles...

_________________
Give me land, Give me fire, Give me that which I desire! :mage:
My Duels Youtube Channel


Like this post
Top
 Profile  
 
PostPosted: Mon May 30, 2016 4:23 pm 
Offline
Member
User avatar

Joined: May 08, 2014
Posts: 1506
Haven_pt wrote:
Played against that guy that is famous for cheating. Nothing new there, I've played him before and he's still at it, casting X spells with mana he doesn't have... But this time he did something with altered ego that crashed my steam client (fatal error). The worst part was that I lost my rank, when I probably could have beaten him... Oh well, hope this crash your opponent doesn't catch on.
As a side note, doesn't cheating get tried for this guy? How the hell can he keep cheating for so long without getting bored of it? The mind boggles...


Already discussed this: He/she is rewarded for cheating by not receiving any consequences while enjoying his toys.


Like this post
Top
 Profile  
 
PostPosted: Wed Jun 01, 2016 12:05 am 
Offline
Member
User avatar

Joined: Nov 15, 2013
Posts: 679
Only 90% sure this is a bug...

Ok so Ulamog has a "when Ulamog attacks!!!" trigger that is supposed to exile 20 cards, right?

I play on Steam and I normally play control, so I counter him 80% of the time before he hits the table, and the remaining 20% of the time I have had Celestial Flare in my hand. So when Ol' Ullie attacks, he starts to sparkle as if his ability has been triggered. Then I cast flare and he is sacrificed. He dies as expected but....

He doesn't exile cards from my library!

I don't even know the rules here, but I assume killing him doesn't counter his ability. This has happened to me twice on steam.


Like this post
Top
 Profile  
 
PostPosted: Wed Jun 01, 2016 1:12 am 
Offline
Member
User avatar

Joined: May 08, 2014
Posts: 1506
HenWen wrote:
Only 90% sure this is a bug...

Ok so Ulamog has a "when Ulamog attacks!!!" trigger that is supposed to exile 20 cards, right?

I play on Steam and I normally play control, so I counter him 80% of the time before he hits the table, and the remaining 20% of the time I have had Celestial Flare in my hand. So when Ol' Ullie attacks, he starts to sparkle as if his ability has been triggered. Then I cast flare and he is sacrificed. He dies as expected but....

He doesn't exile cards from my library!

I don't even know the rules here, but I assume killing him doesn't counter his ability. This has happened to me twice on steam.


An old and known bug. Meaning the inability of stainless to fix it was shown once again after all this time.


Like this post
Top
 Profile  
 
PostPosted: Wed Jun 01, 2016 8:23 am 
Offline
Member
User avatar

Joined: Nov 15, 2013
Posts: 679
To be honest, I hate bugs and I feel a little dirty that I do not concede when he mills my cards and I should be dead. But as a control player there are SO many bugs that cripple me I almost feel like I am entitled to a bug in my favor.


Like this post
Top
 Profile  
 
PostPosted: Wed Jun 01, 2016 12:09 pm 
Offline
Member
User avatar

Joined: Jan 10, 2016
Posts: 474
HenWen wrote:
To be honest, I hate bugs and I feel a little dirty that I do not concede when he mills my cards and I should be dead. But as a control player there are SO many bugs that cripple me I almost feel like I am entitled to a bug in my favor.


I think it's a matter of who benefits/suffers from a bug.

If my opponent makes the choice to play a bugged Disciple of the Ring, and doesn't end up tapping my creature, they chose to play a weaker card in their deck - I owe them nothing, I don't have to keep that unaffected creature out of combat. I feel it's ethically OK to take advantage of that bug.

If my opponent throws Declaration in Stone on me, and the card is imbalanced because I can't use the clues it generates on IOS, then that's not fair. Hence, I refuse to play Declaration in my decks, that would be unethical.

So in this case, they're using the bugged Eldrazi by choice, you're under no obligation to wait for the ability to resolve before removing it. The person at a disadvantage because of the bug can stack a different card if they don't like the results.


Like this post
Top
 Profile  
 
PostPosted: Sun Jun 05, 2016 2:10 pm 
Offline
Member
User avatar

Joined: Jul 17, 2014
Posts: 311
I think there's a bug with Kozilek, the Great Distortion. It needs quite an unusual scenario in order to happen: I haven't even found myself in that scenario, I only assumed that the bug is there after looking at the card's code. So if someone is bored and wants to check, here's what you need:
  • Kozilek under your control and ready to activate his ability
  • 2 spells on the stack: one with CMC=A, the other one with CMC=B (with A and B different numbers)
  • At least one card in hand with CMC=A, but no cards in hand with CMC=B
Now, try to activate Kozilek targeting the spell with CMC=B. Yes, you have no cards in hand that can pay the cost, but that's exactly the point. My prediction is that you'll counter the spell without discarding any card.


Like this post
Top
 Profile  
 
PostPosted: Mon Jun 06, 2016 6:31 am 
Offline
Member
User avatar

Joined: Oct 03, 2015
Posts: 172
I think this is a manifestation of the "flipped cards have cmc 0" bug. If I use Displacement Wave X=0 to flip Thing in the Ice, instead of giving me an Awoken Horror on the battlefield TITI just gets bounced back into my hand. It should stay on the battlefield since the cmc should not change (cmc=2 in this case) just because the card flipped over.


Like this post
Top
 Profile  
 
PostPosted: Mon Jun 06, 2016 8:42 am 
Offline
Member
User avatar

Joined: Nov 10, 2013
Posts: 3347
Identity: Male
Preferred Pronoun Set: He
joesenshu wrote:
I think this is a manifestation of the "flipped cards have cmc 0" bug. If I use Displacement Wave X=0 to flip Thing in the Ice, instead of giving me an Awoken Horror on the battlefield TITI just gets bounced back into my hand. It should stay on the battlefield since the cmc should not change (cmc=2 in this case) just because the card flipped over.

That is exactly the case.

_________________
Cards have names?
Dunno about the cards but my twitch and youtube sure do: https://www.twitch.tv/wrightjustice and https://www.youtube.com/user/Wasomacosalo


Like this post
Top
 Profile  
 
PostPosted: Mon Jun 06, 2016 4:56 pm 
Offline
Member
User avatar

Joined: Dec 13, 2013
Posts: 317
Should a Token Human created with Ulvenwald Mysteries and equipped with Slayer's Plate spawn a spirit token on death?

Because it does not and makes me sad :(


Like this post
Top
 Profile  
 
PostPosted: Mon Jun 06, 2016 8:23 pm 
Offline
Member
User avatar

Joined: Jan 10, 2016
Posts: 474
It should. The parenthesis part applies here:
110.5f A token that’s phased out, or that’s in a zone other than the battlefield, ceases to exist. This is a state-based action; see rule 704. (Note that if a token changes zones, applicable triggered abilities will trigger before the token ceases to exist.)


Like this post
Top
 Profile  
 
PostPosted: Tue Jun 07, 2016 8:44 am 
Offline
Member
User avatar

Joined: Dec 13, 2013
Posts: 317
It should. The parenthesis part applies here:
110.5f A token that’s phased out, or that’s in a zone other than the battlefield, ceases to exist. This is a state-based action; see rule 704. (Note that if a token changes zones, applicable triggered abilities will trigger before the token ceases to exist.)


Sadly Westvale Abbey Human Cleric tokens also want to make my equip deck even worse...

I hate you Slayer's Plate.

:censored: !! :censored: !! :censored:


Like this post
Top
 Profile  
 
PostPosted: Tue Jun 07, 2016 11:03 am 
Offline
Member
User avatar

Joined: Mar 30, 2016
Posts: 124
If you cast Confront the Unknown while Erdwal Illuminator is in play 2 clue tokens are generated, one from each card. However, the creature I targeted with Confront the Unknown only received +1/+1 (Note: Previously there were no clue tokens were in play). Is this a bug?


Like this post
Top
 Profile  
 
PostPosted: Tue Jun 07, 2016 2:06 pm 
Offline
Member
User avatar

Joined: May 08, 2014
Posts: 1506
If you cast Confront the Unknown while Erdwal Illuminator is in play 2 clue tokens are generated, one from each card. However, the creature I targeted with Confront the Unknown only received +1/+1 (Note: Previously there were no clue tokens were in play). Is this a bug?


Obviously yes because Erdwal Illuminator trigger resolves before confront the unknown resolves.


Like this post
Top
 Profile  
 
PostPosted: Tue Jun 07, 2016 2:59 pm 
Offline
Member
User avatar

Joined: Jan 19, 2014
Posts: 1151
Location: San Francisco Bay Area
No, not a bug. Confront the Unknown puts a Clue into play and buffs as part of its resolution; that Clue is the only one in play at that time. That triggers the Illuminator, so after Confront finishes resolving and goes to the graveyard, the Illuminator effect goes on stack then resolves, but Confront's already in the graveyard, so that doesn't change the buff amount.


Like this post
Top
 Profile  
 
PostPosted: Wed Jun 08, 2016 5:18 am 
Offline
Member
User avatar

Joined: Jul 17, 2014
Posts: 311
Yondar wrote:
No, not a bug. Confront the Unknown puts a Clue into play and buffs as part of its resolution; that Clue is the only one in play at that time. That triggers the Illuminator, so after Confront finishes resolving and goes to the graveyard, the Illuminator effect goes on stack then resolves, but Confront's already in the graveyard, so that doesn't change the buff amount.
The first time it happened to me I was unsure, but then I thought about it and it's correct: you can't interrupt spells/abilities with something else while they are resolving. It would be a different thing if Erdwal Illuminator had a replacement effect, such as "The first time you would investigate this turn, investigate twice instead".


Like this post
Top
 Profile  
 
PostPosted: Wed Jun 08, 2016 3:07 pm 
Offline
Member

Joined: Nov 26, 2015
Posts: 202
My Greenwarden of Murasa just got hit with Grasp of Darkness and was promtply exiled. No question whether I wanted to exile him for a card or not. Just exiled by Grasp of Darkness.


Like this post
Top
 Profile  
 
PostPosted: Wed Jun 08, 2016 5:25 pm 
Offline
Member
User avatar

Joined: Dec 13, 2013
Posts: 317
N.I.B. wrote:
My Greenwarden of Murasa just got hit with Grasp of Darkness and was promtply exiled. No question whether I wanted to exile him for a card or not. Just exiled by Grasp of Darkness.


Since he was exiled are you sure it wasn't oblivion strike?

Grasp should have killed him causing the trigger. Exile effects won't kill greenwarden


Like this post
Top
 Profile  
 
PostPosted: Wed Jun 08, 2016 5:37 pm 
Offline
Member
User avatar

Joined: Apr 30, 2015
Posts: 2222
Could it be your opponent had a Kalitas on the field?

_________________
Future Actual winner of Steam Showdown 5.
I have a Magic Youtube channel, check it out here!
https://www.youtube.com/c/Nighthawk233


Like this post
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 545 posts ]  Go to page Previous  1 ... 9, 10, 11, 12, 13, 14, 15 ... 28  Next

All times are UTC - 6 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group