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PostPosted: Thu Nov 28, 2013 9:01 pm 
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Point taken.

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PostPosted: Thu Nov 28, 2013 10:38 pm 
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Imma put the post for the horse in the bottom-right corner of the tree, kay?

Garren, I filled in the square with the table to obstruct it and made the square with all the jars difficult terrain.


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PostPosted: Thu Nov 28, 2013 11:28 pm 
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I am casually extend the same invitation to you that I did to Squinty_Eyes: Im working on becoming half decent at map making, if you ever need a map drawn just give me a rough sketch and ill try to pretty it up.

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PostPosted: Fri Nov 29, 2013 5:51 am 
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What are you saying about my map.


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PostPosted: Fri Nov 29, 2013 1:02 pm 
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Nah not google docs, like...overland maps, continents, or top down maps of a location. Im still working on being better at cityscape stuff...but I like tinkering.

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PostPosted: Fri Nov 29, 2013 3:03 pm 
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Soon will take the room on the 3rd floor, overlooking the tree (K12 - M14)
The bed will be (if I'm getting the dimensions correct) head at M12, foot at M13 (near the heater)
K12 will be where the artisan tools are (she did pick up some woodworking from her father, after all).
There's a large chest at L12, where most of her other equipment is stored, with a smaller hidden (metal) box inside the heater (M14) with most of her gold.
I'll have to see about getting rights to edit the sheet, if I want to try and match Garren for flavor...

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PostPosted: Fri Nov 29, 2013 3:46 pm 
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Nah not google docs, like...overland maps, continents, or top down maps of a location. Im still working on being better at cityscape stuff...but I like tinkering.

I'm kidding, but cool, thanks for the offer. I kind of like leaving maps vague because it lets me adjust them appropriately, but I'll hit you up as necessary.

NeoSilk wrote:
Soon will take the room on the 3rd floor, overlooking the tree (K12 - M14)
The bed will be (if I'm getting the dimensions correct) head at M12, foot at M13 (near the heater)
K12 will be where the artisan tools are (she did pick up some woodworking from her father, after all).
There's a large chest at L12, where most of her other equipment is stored, with a smaller hidden (metal) box inside the heater (M14) with most of her gold.
I'll have to see about getting rights to edit the sheet, if I want to try and match Garren for flavor...
Anyone can comment on the google map, as you can see from my friend troll commenting with fake outrage because you all stole his building (I used the same set-up when I ran the game with my friends).

A bed can be 1x1 unless it were particularly large; it wouldn't be much longer than 5 feet that it'd obstruct a second space.

Are artisan tools like on the ground or is this a work table?


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PostPosted: Fri Nov 29, 2013 3:58 pm 
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Bump.

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PostPosted: Fri Nov 29, 2013 4:02 pm 
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You know...I always assumed it was a work table/bench, but, I just realized, if it's something I'm able to carry around, then no, I guess it's not.
Yeah - small work table with the tools.
Can I fit a dresser and a chest in the same square? If so, let's put them at M13.
I don't know why I thought I couldn't comment...it's clear and easy to do so....even though it's early, it's been a long day...

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PostPosted: Fri Nov 29, 2013 4:32 pm 
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I'll be moving my power descriptions over to my MW sheet at some point today.

I need to decide my two final feats, and then work on equipment. If you'd like me to I can also move the character to you DDI.

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PostPosted: Fri Nov 29, 2013 4:40 pm 
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Craft alchemical items and magical items, BH! You know you wanna.

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PostPosted: Fri Nov 29, 2013 4:44 pm 
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:shifty:

I'm not a crafter. Thats fo sho

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PostPosted: Fri Nov 29, 2013 4:46 pm 
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Nor crafy. =P

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PostPosted: Fri Nov 29, 2013 5:06 pm 
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NeoSilk, I am looking over your newer character sheet. You seem to be splitting your feats between ranged and two-weapon fighting. I want to make sure you know that half your feats don't apply while you're using your longbow.

Could you write out what Hunter Fighting Style means? It helps me keep track of things.


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PostPosted: Fri Nov 29, 2013 6:14 pm 
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Updated the sheet, but, basically:
It granted me quick draw as a feat
I can sheathe a weapon as a free action.
Get a +4 bonus to AC against opportunity attacks that I provoke by making a ranged attack.

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PostPosted: Fri Nov 29, 2013 6:36 pm 
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Oh yeah, hunter rangers are skirmishers who switch between ranged and melee, so it makes sense you'd grab feats to support both.


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PostPosted: Fri Nov 29, 2013 6:45 pm 
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Oh, yeah...missed that part somehow. Yeah, looks like ranged and dual weapons is how they roll...so, figured might as well go with both...a bunch of the powers only work with ranged and/or dual weapons...so, to me at least, it only made sense to go both ways.

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PostPosted: Fri Nov 29, 2013 7:03 pm 
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I like the "switch hitter" ranger in Pathfinder, I've not tried one out in fourth edition.

Despite the fact that I'm writing up a Ranger Handbook :shifty:

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PostPosted: Fri Nov 29, 2013 7:11 pm 
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NeoSilk wrote:
Oh, yeah...missed that part somehow. Yeah, looks like ranged and dual weapons is how they roll...so, figured might as well go with both...a bunch of the powers only work with ranged and/or dual weapons...so, to me at least, it only made sense to go both ways.
Rangers are supposed to use either ranged weapons or dual weapons, so yeah, a lot of powers require one and/or the other, like a lot of rogue powers require a light blade, crossbow, or sling.


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PostPosted: Fri Nov 29, 2013 8:21 pm 
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When it comes to 4E rangers, they're a bit slimmed down from the other editions. So while you can be versatile, your damage output will suffer a bit from it.

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