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PostPosted: Fri Apr 08, 2016 5:52 pm 
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PostPosted: Fri Apr 08, 2016 5:54 pm 
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PostPosted: Sat Apr 09, 2016 11:16 am 
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Last edited by ConspicuousFlower on Sun Apr 10, 2016 11:33 am, edited 2 times in total.

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PostPosted: Sat Apr 09, 2016 12:19 pm 
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Westvale Abbey might be a win more card, but it also seems like an auto-include in these decks--not to mention it can generate sac fodder on its own.


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PostPosted: Sat Apr 09, 2016 12:31 pm 
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madwren wrote:


Westvale Abbey might be a win more card, but it also seems like an auto-include in these decks--not to mention it can generate sac fodder on its own.


Yeah, I guess you are right. Not sure what to take out for it. I like the Rogue's Passage for shenanigans with the Seed Guardian token or Nantuko Husk.


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PostPosted: Sat Apr 09, 2016 12:56 pm 
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PostPosted: Sat Apr 09, 2016 3:36 pm 
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Tested it one against the AI so far and I like it. Lack of mass removal though could hurt. I changed Nissa, Vastwood Seer for Tireless Tracker and it helped a lot. If the witches don't work out I'm trying the ooze in their place.


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PostPosted: Sat Apr 09, 2016 7:28 pm 
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Tireless tracker is a good card. Still, a creature planeswalker in a deck that has multiple ways to bring her back is hard to cut.
Likewise, the witch is a VERY good card. The ooze is only good if you are on the offensive. Sounds to me like you wanna take the deck in a more agressive direction. Hf with it :)


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PostPosted: Sun Apr 10, 2016 2:59 am 
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I first made UB reanimator but then i suddenly realized that this could actually work better as BG version. So here is my build and i must say that this has been working really nice. It doesn't have as good discard cards but it has more speed and can actually easily hard cast creatures also and it does have other tools to get big creatures to graveyeard.

Gameplay video https://www.youtube.com/watch?v=QNdgIxSLrrA

Deck list:
3 x Sinister Concoction
4 x Vessel of Nascency
2 x Deathcap Cultivator
3 x Gather the Pack
1 x Liliana, Heretical Healer
1 x Nissa, Vastwood Seer
2 x Tireless Tracker
3 x Nissa's Pilgrimage
1 x Nissa, Voice of Zendikar
1 x Mindwrack Demon
2 x Languish
1 x The Gitrog Monster
3 x Necromantic Summons
1 x Ob Nixilis Reignited
1 x Greenwarden of Murasa
1 x Woodland Bellower
2 x Ever After
1 x Alhammaret, High Arbiter
2 x Gaea's Revenge
1 x Plated Crusher
1 x Ulamog, The Ceaseless Hunger
1 x Kozilek, the Great Distortion
4 x Swamp
8 x Forest
2 x Hissing Quagmire
2 x Woodland Cemetery
2 x Drownyard Temple
4 x Evolving Wilds


These are here to get creatures to graveyeard.
3x Sinister Concoction
4x Vessel of Nascency
3x Gather the Pack

Cards that give this build more speed.
2x Deathcap Cultivator
3x Nissa's Pilgrimage

The animation targets. Linvala could easily be added here also.
1x Alhammaret, High Arbiter
2x Gaea's Revenge
1x Plated Crusher
1x Ulamog, The Ceaseless Hunger
1x Kozilek, the Great Distortion

2x Drownyard Temple work really nicely in here and they go to grave really often from where they can be played again and again.

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PostPosted: Sun Apr 10, 2016 4:47 am 
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Tireless tracker is a good card. Still, a creature planeswalker in a deck that has multiple ways to bring her back is hard to cut.
Likewise, the witch is a VERY good card. The ooze is only good if you are on the offensive. Sounds to me like you wanna take the deck in a more agressive direction. Hf with it :)

The main benefit to the ooze is it replacing itself however it doesn't get bigger, has no evasion (or trample) and it has to attack to have its effect triggered. Declaration in Stone would mess it up too.


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PostPosted: Sun Apr 10, 2016 11:35 am 
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Edited the Sacrifice Synergy list a bit.

-Took out one Baloth Null for one Greenwarden of Murasa. Getting back Bone Splinters or From Beyond can be pretty relevant at times.

-Took out the four Evolving Wilds for two more Forests, one Swamp and Westvale Abbey.


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PostPosted: Wed Apr 13, 2016 1:37 am 
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Golgari Ramp:
I like this deck alot :)
performing pretty good so far.. I want the Frog!

2x Oath of Nissa
2x Deathcap Cultivator
2x Sylvan Advocate
3x Sylvan Ranger
1x Nissa, Vastwood Seer
2x Tireless Tracker
3x Nissa's Pilgrimage
1x Nissa, Voice of Zendikar
1x Kalitas, Traitor of Ghet
1x Rising Miasma
2x Oblivion Strike
4x Explosive Vegetation
2x Sage of Ancient Lore
1x The Gitrog Monster
1x Ob Nixilis Reignited
1x Greenwarden of Murasa
1x Woodland Bellower
1x Ulvenwald Hydra
2x Nissa's Renewal
2x Gaea's Revenge
1x Ulamog, the Ceaseless Hunger

2x Swamp
18x Forest
2x Hissing Quagmire
2x Woodland Cemetery

It works like a charm.. casted Ob Nixilis 2 times already of the Oath of Nissa :D
It just plays all the powerful cards.

I think we can improve on that list!
Tireless Tracker does a really really good job.
Sage of Ancient Lore can maybe be replaced but I like the card draw and the flipside.

Greetings


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PostPosted: Wed Apr 13, 2016 5:36 am 
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why the hell are you running miasma over languish?


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PostPosted: Wed Apr 13, 2016 6:00 am 
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I am new to deckbuilding..
Maybe I should run Languish over Miasma..

My thought process here was it doesn't hurt my own cards too much and I can defend an early rush of small creatures or vs Thopter artifacts without killing my own..:D

Languish is more powerful without question tho.
Good point..

I think I made a version that can be improved upon alot.. but I like my idea with mostly ramp and some powerful black cards (and the frog of course :D)


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PostPosted: Wed Apr 13, 2016 6:12 am 
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oh yeah your cards will be safe from miasma, but then again so will theirs. Not that adding languish will help much, the toughness to beat now is 5


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PostPosted: Wed Apr 13, 2016 3:06 pm 
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I call this deck Go Go Gojira!

Very similar in concept to many decks listed here, just with a little flavor of my own. I'm thinking of how to start using more madness/delirium in here, but I'm still grinding out the cards to do it.

Control by spell
3x Bone Splinters
3x Grasp of Darkness
2x Languish
2x Cruel Revival

Control by creatures
3x Fleshbag Maurader
2x Reclamation Sage

Library/graveyard digging by spell
2x Vessel of Nascency
2x Evolutionary Leap
2x Gather the Pack
3x Nissa's Pilgrimage
3x Necromatic Summons

Library/graveyard digging by creature
1x Liliana, Heretical Healer
1x Mindwrack Demon or Erebos's Titan
3x Gravedigger
1x Greenwarden of Murasa

Reasons to dig — can you tell I love hexproof and indestructible?:
2x Primal Huntbeast
1x Plated Crusher
2x Gaea's Revenge
1x Ulamog, the Ceaseless Hunger

8x Swamp
8x Forest
2x Woodland Cemetery
2x Mortuary Mire
2x Foundry of the Consuls

I've played this for a while and modified it as I get new cards from the update. I see a possible direction using delirium, as with the Mindwrack, but there just isn't enough in my library yet to add it in. Delirium and Spell Mastery work so nicely together, and adding in EvoLeap and Gather, there's tons of fodder for the graveyard. My problem is it feels too slow, even with the ramp. Thoughts and suggestions are much appreciated!


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PostPosted: Wed Apr 13, 2016 6:33 pm 
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Ever After.DEC

This deck I designed and attempted to model (since noone on here has tried to break this card apparantly) the entire deck to exploit Ever After.
Essentially I wanted to repeatedly use this card and Ignore the "put ever after on the bottom of your library" text and turn it into "use this card every turn and have fun".
Unlike most combo decks, this one is NOT fragile without this cute card i will show how i repeatedly use. I even got it thot knot seered one game and one of my other recurring combos saw me through until Abbey came through and won. The key card that changes the text on Ever After is Tamiyo's Journal. This decklist generates an insane amount of clues. I once had 40+ clues so Journal was free to use every turn.

Deck

3 blisterpod
3 Carrier Thrall
3 Sylvan Ranger
3 Fleshbag Marauder
2 Tireless Tracker
1 Reclamation Sage
2 Byway Courier
3 Ulvenwald Mysteries
1 Pulse of Murasa
2 Smothering Abomination
2 Seed Guardian

All Star of Deck and is essentially Demonic tutor every single turn
2 Tamiyo's Journal
1 Greenwarden of Murasa
1 Woodland Bellower
1 Ulvenwald Hydra Here to get abbey and can get ridiculously big as well as reach
1 Baloth Null This card is key to winning if someone takes out your ever after somehow. Use this guy with greenwarden.... Always decline the exile on death with greenwarden and i usually get back the greenwarden/fleshbag if trying to thin board but always get greenwarden. Then sac baloth,, have cards you want back dead. Play cards get baloth (after saccing) with greenwardens citp... (see the loop?)

1 Ever After Whole point of deck and may put back up to two after that Thot Knot seer incident.... Basically, with tamiyo's journal out this card can be played every single turn for some truely absurd plays while saccing said cards each turn which has synergy with Mysteries

Sac outlets (anti exile to stop disruption)... (of course thot knot seer is no good since in hand and not in play)
2 Evolutionary Leap
2 Nantuko Husk

Land
6 Swamp
9 Forest
2 Hissing Quagmire
1 Westvale Abbey
2 Woodland Cemetery
4 Evolving Wilds More triggers for Tireless Tracker


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PostPosted: Thu Apr 14, 2016 8:34 am 
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What about them Golgari Elves tho? Is there something there?


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PostPosted: Thu Apr 14, 2016 9:48 am 
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Ever After.DEC

This deck I designed and attempted to model (since noone on here has tried to break this card apparantly) the entire deck to exploit Ever After.
Essentially I wanted to repeatedly use this card and Ignore the "put ever after on the bottom of your library" text and turn it into "use this card every turn and have fun".
Unlike most combo decks, this one is NOT fragile without this cute card i will show how i repeatedly use. I even got it thot knot seered one game and one of my other recurring combos saw me through until Abbey came through and won. The key card that changes the text on Ever After is Tamiyo's Journal. This decklist generates an insane amount of clues. I once had 40+ clues so Journal was free to use every turn.

Deck

3 blisterpod
3 Carrier Thrall
3 Sylvan Ranger
3 Fleshbag Marauder
2 Tireless Tracker
1 Reclamation Sage
2 Byway Courier
3 Ulvenwald Mysteries
1 Pulse of Murasa
2 Smothering Abomination
2 Seed Guardian

All Star of Deck and is essentially Demonic tutor every single turn
2 Tamiyo's Journal
1 Greenwarden of Murasa
1 Woodland Bellower
1 Ulvenwald Hydra Here to get abbey and can get ridiculously big as well as reach
1 Baloth Null This card is key to winning if someone takes out your ever after somehow. Use this guy with greenwarden.... Always decline the exile on death with greenwarden and i usually get back the greenwarden/fleshbag if trying to thin board but always get greenwarden. Then sac baloth,, have cards you want back dead. Play cards get baloth (after saccing) with greenwardens citp... (see the loop?)

1 Ever After Whole point of deck and may put back up to two after that Thot Knot seer incident.... Basically, with tamiyo's journal out this card can be played every single turn for some truely absurd plays while saccing said cards each turn which has synergy with Mysteries

Sac outlets (anti exile to stop disruption)... (of course thot knot seer is no good since in hand and not in play)
2 Evolutionary Leap
2 Nantuko Husk

Land
6 Swamp
9 Forest
2 Hissing Quagmire
1 Westvale Abbey
2 Woodland Cemetery
4 Evolving Wilds More triggers for Tireless Tracker



Bravo. Probably get run over, but it's a work of art.


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PostPosted: Sat Apr 16, 2016 12:54 am 
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N.I.B. wrote:
What about them Golgari Elves tho? Is there something there?

How about this?

2 x Stoneforge Masterwork
4 x Thornbow Archer
2 x Dead Weight
2 x Vines of the Recluse
3 x Dwynen's Elite
2 x Evolutionary Leap
2 x Reave Soul
2 x Murderous Compulsion
2 x Lys Alana Scarblade
4 x Eyeblight Assassin
1 x Nissa, Vastwood Seer
2 x Dwynen, Gilt-Leaf Daen
4 x Lys Alana Huntmaster
2 x Gilt-Leaf Winnower
2 x Tajuru Pathwarden
10 x Swamp
10 x Forest
2 x Westvale Abbey
2 x Woodland Cemetery

The main new "I win" card is the Westvale Abbey.


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