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PostPosted: Wed Mar 30, 2016 10:01 pm 
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Preferred Pronoun Set: she
what kind of gameplay does it generate


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PostPosted: Wed Mar 30, 2016 10:06 pm 
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Awful awful gameplay

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PostPosted: Wed Mar 30, 2016 10:15 pm 
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Preferred Pronoun Set: she
what kind of awful gameplay


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PostPosted: Wed Mar 30, 2016 10:16 pm 
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Nozdormu aside, how long does a turn last?

:duel:

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PostPosted: Wed Mar 30, 2016 10:30 pm 
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pretty long

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
#WotCstaff
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PostPosted: Thu Mar 31, 2016 12:42 am 
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75 seconds


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PostPosted: Thu Mar 31, 2016 12:37 pm 
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That seems short.

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I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
#WotCstaff
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PostPosted: Tue Apr 05, 2016 10:20 am 
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Arthas Menethil, Death Knight

The death knight is a grindy value-oriented class that revolves around powerful removal and token generation. It's intended to have a midrange and a control build. The death knight's weakness is vulnerability to AOE and poor early game.

Hero Power: Death Pact (2)
Destroy a friendly minion and draw a card.

Sample Quotes

Basic cards

Classic cards

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YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


Last edited by chinkeeyong on Tue Apr 05, 2016 8:09 pm, edited 5 times in total.

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PostPosted: Tue Apr 05, 2016 4:47 pm 
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I feel like that hero power is too specialized.

also how does Dark Command even work, given that attacks don't happen all at the same time? what happens if I try to end my turn or even just time out without attacking?

:duel:

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PostPosted: Tue Apr 05, 2016 5:39 pm 
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razorborne wrote:
I feel like that hero power is too specialized.

Well, yeah. There isn't that much design space left in Hero Powers. I think it worked out though, and it's flavorful. Just assume Naxxramas doesn't exist when it comes to balancing the ability.

razorborne wrote:
also how does Dark Command even work, given that attacks don't happen all at the same time? what happens if I try to end my turn or even just time out without attacking?

Renamed to Death Grip, changed it to destroy the minions if they don't attack.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Tue Apr 05, 2016 6:44 pm 
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Goblin Convention Center 3
Neutral Minion E
Battlecry: Shuffle a Boomcon * ticket into your deck
0/6

* displays the current year

Boomcon Ticket
1
Spell
Join an EXPLOSIVE convention!


Replaces your deck with many goblins and goblin themed cards and spells especially mad bomber and madder bomber. The last card in your deck will always be explosive finish

Explosive finish
0
Spell
When drawn, ~ deals 10 damage randomly split among all other characters.

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
#WotCstaff
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PostPosted: Thu Apr 07, 2016 6:03 am 
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Boom Bot (2)
Neutral Minion (C)
1/1
Deathrattle: Deal 1-4 damage to a random enemy.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Thu Apr 07, 2016 4:46 pm 
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I saw a death knight hero that has similar themes but the hero power was creating a 1/1 ghoul with charge that died at end of turn.


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PostPosted: Thu Apr 07, 2016 5:19 pm 
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Sounds like Amaz. It's a hero power I really like for DK, even if his Requiem thing is a dumb keyword. Morbid could be a cool mechanic for DKs though.
Hero Power fails the "empty board" test, if that is a legitimate thing.
also undead tribal where

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PostPosted: Thu Apr 07, 2016 9:01 pm 
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The charging ghoul idea is probably better for gameplay. It doesn't feel very death knight-ish to me though.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Mon Apr 11, 2016 10:27 am 
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After playing a Secret Hunter for a while now:

Mysterious Trapper
Legendary Hunter Minion
Deathrattle: Put one of each friendly Secret activated this game into the battlefield.
6/6

Ettercap
Common Hunter Minion ─ Beast
Costs less for each Secret you control.
3/4

Bushwacker
Common Hunter Minion
Battlecry: If you control a Secret, draw a card.
3/2

Scout
Common Hunter Spell
Secret: Whenever your opponent casts a spell, draw (2) cards.

Master Trapper
Rare Hunter Minion
Whenever a friendly Secret is activated, draw a card.
2/4

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Sithas:Rising Storms
Star Wars
Ephemeron

Cato


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PostPosted: Mon Apr 11, 2016 5:34 pm 
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Pretty cool.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Tue Apr 12, 2016 3:09 am 
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Blink (1)
Rogue Spell (C)
Discover a spell.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Tue Apr 12, 2016 3:22 am 
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I've always said rogues are just worse druids

:duel:

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I tend to agree with Razor.

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I'll never again complain about raz's criteria.


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PostPosted: Tue Apr 12, 2016 4:36 am 
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Rogues are a lot better equipped to use it.

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