@ randomname
Ok so you remember I played this janky spirit I brewed deck vs you a couple of times , and my conclusion is there are simply not enough playables to make it really great... but I think you are as usual on the right track to make headway.
Some things:
_ Definately do not run
Thing in the ice, since the last thing you wanna do in this deck is bounce your own board. I kinda want to say 'yeah include some instant draw... but we don't have good ones for this deck... You make some clues.... maybe it's enough?' River marshall is a 3/2 for 2 and a manasink. Go beat face brother.
_ Eldrazi Displacer does
amazing things, but he's a 2 off, and only does ANYTHING the deck wants to do if you get one of your 5 wastes on the table. Cut him.
_ We dont have enough 2 drop fliers to really go off with 3cmc counterspells (unless you wanna go deep with welkyn tern, which i tried... it sometimes works !), so that's obviously a weakness of the deck. We do have access to
Spectral Shepherd and
Topplegeist. Together these and
rattlechains represent a very cool little manasink. I know we only have 2 Rattlechains, and for this deck to really shine, you'd need 4, but I still think those cards are playable and merit consideration. They also upgrade
Essence Flux quite significantly.
What i've found very hard is to enable delirium for
topplegeist in this archetype (which turns this card into the best 1 drop EVER, well after
Goblin Guide... and 25 legacy/vintage cards).
Angelic Purge may help a bit, but it's not really enough imo.
_ I really like
Confirm Suspicions here. Babs made a jank counterburn deck that also correctly (imo) identified it as a synergistic card. I also had other people asking me today if I consider that card playable in Zorius, Esper control. Answer is YES ! as long as you have a very heavy flash or instant theme, it's a fine 'wincon'. Wether 1 or 2 is the correct number, I don't know.
_ Finally, and this may come as a surprise, but unlike many, I enjoy a good
Roil Spouting. But you know; I'd rather play 1 of it and 2
Always Watching at first glance.
But would he hate bouncing his board? He controls when the bounce happens and it's not like he's going super wide with UW Fliers. The bounce effects seems like it would benefit us much more if we can set it off on their turn.
I like Confirm Suspicions alot too, but how good is it in a deck that is simultaneously looking to beat face with 2 drop fliers? It seems counterintuitive to me to have a 5cmc counter in a deck that is afraid of bouncing the whole board.