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PostPosted: Mon Mar 21, 2016 9:28 pm 
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The land format still led to interesting decks with lotus available (although you could mill so a lot of the decks were turn 2 combo wins), I won the round with Black Lotus, Meddling Mage, Admonition Angel. With Wastes you could just swap Mage for Mesmeric Fiend and have a reasonably powerful deck that cares about the format.

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PostPosted: Tue Mar 22, 2016 12:20 am 
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I'm a fan of smaller formats. I'd like to see more of those get suggested. 5-Card Standard, 4-Card Block Party, 5-Card Zendikar Blocks. Stuff like that.

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PostPosted: Tue Mar 22, 2016 8:43 am 
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POSValkir wrote:
The land format still led to interesting decks with lotus available (although you could mill so a lot of the decks were turn 2 combo wins), I won the round with Black Lotus, Meddling Mage, Admonition Angel. With Wastes you could just swap Mage for Mesmeric Fiend and have a reasonably powerful deck that cares about the format.

i would think that thought-knot seer would be the choice over mesmeric fiend now

I'm a fan of smaller formats. I'd like to see more of those get suggested. 5-Card Standard, 4-Card Block Party, 5-Card Zendikar Blocks. Stuff like that.

i am with this plan


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PostPosted: Tue Mar 22, 2016 9:57 am 
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i'm having a similar issue with the memento round, anything i can think of that is potentially interesting is superseded by already-known strategies


This is what I'm seeing. All the decks I can think of that make use of the 'Momento' ... are still second-tier decks. I'm still not entirely understanding why people crapped all over the Spirit Guides round suggestion and pushed for this, because I see actually viable format-rule-related decks in Spirit Guides while I've found none here. There are a few decks this rule hoses (no-look discard like Liliana and Funeral Charm are neutered by the gravebouncing Momento), but I expect the winner of this round will be a deck that makes little to no use of the Momento and would be a strong deck in any Vanilla-by-alt-banlist round.


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PostPosted: Thu Mar 24, 2016 7:23 pm 
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Idea for post-SOI release:

Delirium: In addition to their 3 card deck, players pick 4 cards with different names that start the game in their graveyard.
Additional Bans: Suggestions welcome. (Personally I think cards that shuffle the graveyard into the library should be banned for this alternate format.)

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PostPosted: Thu Mar 24, 2016 7:52 pm 
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you forgot to require four card types among those cards (otherwise there is no delirium involved)


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PostPosted: Thu Mar 24, 2016 11:48 pm 
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you forgot to require four card types among those cards (otherwise there is no delirium involved)

That narrows the format too much. I figured leaving it open for people to use Haakon, Stromgald Scourge or other graveyard shenanigans would be more fun. Less fun if those shenanigans involve just shuffling everything in, though. Definitely not fun if they put four Bloodghasts in their graveyard (and hence the four cards with different names restriction).

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PostPosted: Thu Mar 24, 2016 11:55 pm 
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It's an interesting idea...how many version of Nether Shadow are there? The new favored Amalgamation is another I think...

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PostPosted: Fri Mar 25, 2016 12:07 am 
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Nether Spirit, Bloodghast...those are really the only other free returns I can think of.

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PostPosted: Fri Mar 25, 2016 2:20 am 
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Could be a good format...despite putting 7 flying power on the board across three returnable bodies turn 1 only using one card out of your deck, at least one Delirium card balances that. I think it should probably be tweaked to prevent the yard from being: Spirit, Ghast, Amalgam, Wonder though and encourage Delirium or other graveyard fun.

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PostPosted: Fri Mar 25, 2016 9:18 am 
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Edacade wrote:
you forgot to require four card types among those cards (otherwise there is no delirium involved)

That narrows the format too much. I figured leaving it open for people to use Haakon, Stromgald Scourge or other graveyard shenanigans would be more fun. Less fun if those shenanigans involve just shuffling everything in, though. Definitely not fun if they put four Bloodghasts in their graveyard (and hence the four cards with different names restriction).

then call it something other than delirium please


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PostPosted: Fri Mar 25, 2016 11:02 am 
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Difficult to get people to play 4CM and you wanna play 7CM? Dream big. :)

Threshold
Choose a card. You begin the game with seven of that card in your graveyard.

Metalcraft
You begin the game with three Darksteel Relics on the battlefield.

Pseudoland
All pseudo-keywords (threshold, metalcraft, etc.) are always turned on.

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PostPosted: Fri Mar 25, 2016 11:10 am 
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I like Psuedoland a lot.

Threshold is just put seven Nether Spirits into play turn one, which is worse than the suggest Delerium mode.

Metalcraft is pretty neat, but I think Psuedoland does a great job of accomplishing what many of us are going for with Delerium, Threshold, Metalcraft, and Empty Promises.

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PostPosted: Fri Mar 25, 2016 11:36 am 
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POSValkir wrote:
Could be a good format...despite putting 7 flying power on the board across three returnable bodies turn 1 only using one card out of your deck, at least one Delirium card balances that. I think it should probably be tweaked to prevent the yard from being: Spirit, Ghast, Amalgam, Wonder though and encourage Delirium or other graveyard fun.


Spirit only returns if there are no other creature cards in your graveyard, so Wonder wouldn't be an issue with it. But I do see your point...Even 6 flying, 1 of which gets to attack, on T1 is a bit intimidating...I'm sure Isochron Scepter + Path to Exile would be run as a counter, though that does raise the question of "What's its wincon?" (Most likely a Ghast and Amalgam of their own.) I really don't want the format to be forced to have four or more different card types in the graveyard at the start, but if that's the only way to avoid Uber Manaless Reanimator being the most powerful deck...

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PostPosted: Fri Mar 25, 2016 11:42 am 
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Difficult to get people to play 4CM and you wanna play 7CM? Dream big. :)


Well, I never win any rounds anyways, so I'm really just throwing ideas out there. :P


Quote:
All pseudo-keywords (threshold, metalcraft, etc.) are always turned on.


Those are called "ability words."

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PostPosted: Fri Mar 25, 2016 12:52 pm 
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Even one card pre-seeded into the graveyard is busted (T1 Swamp Reanimate means virtually any creature for one mana and some life). Four would be bonkers. Seems like a likely 3-3 format as there would be a lot of T1 locks.


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PostPosted: Fri Mar 25, 2016 1:16 pm 
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Very true...

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PostPosted: Fri Mar 25, 2016 4:43 pm 
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Edacade wrote:
Quote:
All pseudo-keywords (threshold, metalcraft, etc.) are always turned on.


Those are called "ability words."

They're also called "pseudo-keywords." :)

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PostPosted: Fri Mar 25, 2016 5:01 pm 
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"If statements are always true."
well, that's probably a terrible idea.

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PostPosted: Fri Mar 25, 2016 5:25 pm 
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Edacade wrote:
Quote:
All pseudo-keywords (threshold, metalcraft, etc.) are always turned on.


Those are called "ability words."

They're also called "pseudo-keywords." :)

they are not

:duel:

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