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PostPosted: Tue Mar 08, 2016 2:38 pm 
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The issue with the Commander decks is that when they made True Name, they also included some other cards in that deck that were worth money while at the same time not putting any money in the other decks. This would not be a problem except for the fact that stores have to order a pack of all 5 instead of whatever 1 or 2 decks might be getting sold the most. So the change for that would of been to make sure all decks had some secondary market worth and/or make it so stores could order individual decks to restock.

From the Vaults have been more of a thank you to the stores and a way to let them earn some money. This was not meant for most players and should not be included in this discussion.

Can you give examples of how they are trying to destroy casual and kitchen table magic?


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PostPosted: Tue Mar 08, 2016 8:00 pm 
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The issue with the Commander decks is that when they made True Name, they also included some other cards in that deck that were worth money while at the same time not putting any money in the other decks. This would not be a problem except for the fact that stores have to order a pack of all 5 instead of whatever 1 or 2 decks might be getting sold the most. So the change for that would of been to make sure all decks had some secondary market worth and/or make it so stores could order individual decks to restock.

From the Vaults have been more of a thank you to the stores and a way to let them earn some money. This was not meant for most players and should not be included in this discussion.

Can you give examples of how they are trying to destroy casual and kitchen table magic?

Using the word "destroy" really frames this issue incorrectly. As if to setup a straw man. I think if you go with the idea that it must be all or nothing then there is no discussion worth having. Destroy? No. They know that would be an impossibility in any event. The basic premise of the way the game works makes it so that the kitchen table has to be the baseline of how people can play.

I think it is far more subtle and more about attitude rather than effort. There was a time when Wizards seemed like a player-centric company whose thoughts were aligned with those of its customers in terms of what products should be like (mistakes and growing pains aside) and what they should offer and even down to what consists of fair pricing and printing schedules. To me, that has clearly changed. The signs are there if you look at the way products are handled now. Investigate and see for yourself or not.

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Winter.Wolf and Telir on MTGO, Paul Leicht on puremtgo.com and Telir on the soon to be defunct MTGO forums.


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