Well I can't take credit for the idea.
BOH has a bant aggro deck that is basically pure green splashing white and blue for skyrider elf, krasis, castellan. I played vs him using my a sultai control deck which I like vs creature aggro and got WRECKED when I figured I had the game in the bag despite a very agressive hand from him on the play. Basically he turned his wanderer into a 10/10 trampler t5 with
Infuse with the elements when I figured i'd be able to stabilize and turn the corner come my t5.
It made me dig up some old decks I had, and I tossed this together in 5 minutes. It's in no way finetuned; it mulligans horribly, but you DO have to mull agressively; but when it has a decent hand it can punch through anything. The creepers could out for Evolving wilds and playing more land, but this way I get to set up mana whilst stacking my hand. They then become a racing tool as disposabe blockers whils I slam in with visionaries and the like
The creepers can be funny, since you tend to open like any green deck. Generally when I pass the turn with 3 land up they think i'm some sort of control deck. In comes the krasis and the mayhem.
I had a game where I was up vs MossNaya and though I generally think the best play is to drop Abbot t2 if nothing else is around, vs a deck with so much potential removal I dropped .... kreeper into jace, durdle, durdle, get mossed twice, meanwhile stacking my hand. When I finally played an abbot he didn't think much of it. He dropped a colossus and ignitioned it after I flipped jace. Disperse. Killed him in next two turns with a flurry of pumps and burn.
Also ramming through thopters was fun. Twinbolts + pulses for the lords, Krasises slamming in or wreacking havoc on their blocks combined with pumps/bolts, and trample lategame really make their rogues look puny. It's hilarious because they think they are the beatdown until it's too late =D