Why would you 4x Disperse over 4x Clutch of Currents? That doesn't make sense in a Tempo deck, you need to be more efficient with your mana.
What does Kiora even do here except cost you Tempo instead of your opponent?
Why Reclamation Sage, it's such a reactive card in a deck that should be proactive. It's horrible on-curve and this type of deck should aim to curve out.
Why are you running four six-drops? That's why you need more mana. Drowner is all you need.
Why Disperse over Clutch? Instant speed shenanigans mostly.. blowouts. Enchantments, Planeswalkers, I've taken auras off my own creatures and swung for lethal. Saved my board from a Chandra's Ignition a few times, bounced my Whirler Rogue to rebuild after a sweeper, etc. It also sets up really big turns by playing it on my opponents turn. Use a Disperse or two on my opponents end step, play Drowner or Krasis+ Lynx, disable their entire board using all my mana and swing in for lethal. So yeah.. instant speed shenanigans. I ran Clutch for a while, then went 2/2.. then went all Disperse bc I felt it was better most of the time.
Kiora has been really good. Play her turn 4 (if you don't have anything offensive to play), swing, untap something to protect her. Turn 5 swing, tap a mana, untap a creature + a mana, play Guardian of Tazeem with four mana, drop your 5th land (would usually hold an Island for this) and tap something right away. Her ultimate has won me a handful of games.. Her -ability is good to dig for gas with.. She lets me play Drowner and Time Warp for only 5 mana. She's really allowed me to dominate games I've had her out. Does she win on her own.. no.. but she allows me to be extraordinarily mana efficient and gives me the ability to untap my biggest creature so races turn into one-sided affairs. This is especially valuable vs Thopters.. using Skyrider and Tazeem to rule the skies.
Rec Sage was a reactionary include after losing a game to a resolved Thopter Spy Network. Retreat to Emeria, Chief of the Foundry, Tutelage, etc. Believe it or not I haven't drawn it that much.. kinda forgot it was even in here. It hasn't been very necessary. Disperse does the job decently enough. Also.. when attacking into a Thopter army or defending from one.. Disperse on Chief of the Foundry is a massive blowout.
As far as the six drops go.. I could cut Woodland Bellower and be fine with it. All he does is pull a Krasis and make a crapload of power on the board.. I think he's pulled a Sage once.. but it's almost always Krasis to make 9 power. Part the Waterveil has been excellent.. as in, every time I cast it, it's game over. Especially in a bounce/tap deck like this.. Use Disperse/Krasis (or Adverse Conditions if that's your thing) to set up a favorable board, play Waterveil and just win.
So if I cut two Sages and Woodland Bellower.. what do you think I should run in their spot? Edit: I'm trying 3x Skyspawner currently.