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PostPosted: Mon Jan 11, 2016 8:57 pm 
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things left to do:

Blackrock writeup
Council writeup
Seal writeup
Planeswalker nonsense writeup
a thing of physical descriptions
detail work:
  • diets
  • population numbers
  • noteworthy ships

I think that's all I have left but if someone wants to point out other things they'd like to see I'd be happy to. I also intend to work on some folk music traditions for each Isle, but I don't need that canon right away.

:duel:

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PostPosted: Sun Jan 17, 2016 9:43 am 
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Blackrock is done.

ATTENTION WORLD: ALL TEN ISLES NOW HAVE COMPLETE WRITE-UPS. ALL THAT'S LEFT IS POLISH, AND THEN I CAN SUBMIT THIS MONSTROSITY. FINALLY.

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PostPosted: Sun Jan 17, 2016 4:25 pm 
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Huh, I had somehow gotten the idea that Chirom was the biggest island.. Apparently it is very much not so.

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PostPosted: Sun Jan 17, 2016 10:35 pm 
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TPmanW wrote:
Huh, I had somehow gotten the idea that Chirom was the biggest island.. Apparently it is very much not so.

depends if you're measuring in two or three dimensions.

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PostPosted: Sun Jan 17, 2016 11:43 pm 
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Which one is more floodable? Which one would have more surface area left after springing a leak?

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CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
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PostPosted: Mon Jan 18, 2016 1:42 am 
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TPmanW wrote:
Which one is more floodable? Which one would have more surface area left after springing a leak?

hmm.

both Chirom and Blackrock have most of their surface area below sea level. if a leak were to form in the Blackridge, it would flood most of Blackrock's land, whereas if a leak formed in Chirom it would flood the entire network of caves. I suspect that the Blackridge, which would be all that remains of Blackrock, would have more area than the surface of Chirom, but I'm not sure I've defined the sizes well enough to do the calculations, and it depends on the exact nature of the leak.

as for the others, Qelan doesn't sit far above sea level so if the waters started rising it would be in trouble. Kemil, Epala, Telimar, and Korrath are all fairly flat although the Wolves to take shelter for a short while in the Calling Hills, and Epala's shores have a decent slope to them so it'd take a little while to reach them. Dragonroost would lose a lot of ground quickly but they could survive on Draconem for quite a while, although the eruptions might be a problem. Teth is massively tall, so all they'd lose are their docks at the base of the Isle for quite a long time, and Milor isn't a natural location and quite possibly would just rise with the tides, it's not really clear.

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PostPosted: Mon Jan 18, 2016 2:31 am 
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Man, a tsunami would be a major event on Ossia, wouldn't it? The water doesn't lose its toxicity upon leaving the ocean, does it? Because I'm thinking "death wave". It could be a pretty huge deal on some of the flatter islands. Heck, boats in rough seas sound pretty deadly.
How big do the boats on Ossia get? Who has the most boats, the biggest boats and the best boats? (Lizards or gargoyles seem like pretty good engineers, but the trolls probably go biggest. The fae probably have a few really small boats)
How are boats powered? Oars? Sails? Magic?

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Mon Jan 18, 2016 3:15 am 
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TPmanW wrote:
Man, a tsunami would be a major event on Ossia, wouldn't it?
it would be but that's not how their weather works. (yet?)

TPmanW wrote:
The water doesn't lose its toxicity upon leaving the ocean, does it?
it does not.
TPmanW wrote:
How big do the boats on Ossia get? Who has the most boats, the biggest boats and the best boats? (Lizards or gargoyles seem like pretty good engineers, but the trolls probably go biggest. The fae probably have a few really small boats)
boats get pretty big. the trolls do indeed make the biggest boats, followed by the Lizards. the Lizards are also the best engineers in Ossia, making the fastest, sturdiest ships. Centaurs, Wolves, and Fae are also pretty good shipwrights.

TPmanW wrote:
How are boats powered? Oars? Sails? Magic?
depends on the culture.

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PostPosted: Mon Jan 18, 2016 3:36 am 
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You could check out Fleets of Ossia: War Machines for boat statistics.

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YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
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PostPosted: Mon Jan 18, 2016 7:11 am 
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I did a write-up on the history of the Council and it is just super long. it has a lot of good stuff in it though and also SPOILER ALERT Dwimmek and Barile are totes gonna get married this is a thing that will probably happen (note: that will not happen. probably.)

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PostPosted: Mon Jan 18, 2016 5:48 pm 
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Jestopher never had to die! :cry:

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Tue Jan 19, 2016 6:49 am 
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and there's a rundown of the Tidepoint Seal. I told you this'd go faster once I finished the Isles.

:duel:

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PostPosted: Tue Jan 19, 2016 8:25 am 
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It would be cool if you pointed out the references to each of the Tidepoint Seal pieces in the Isle watermarks.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Tue Jan 19, 2016 9:16 am 
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It would be cool if you pointed out the references to each of the Tidepoint Seal pieces in the Isle watermarks.

oh yeah those exist! I'm not sure how to work that into the narrative, but once you know the Seal pieces, most of the watermarks have hidden references. some of them are obvious, like Blackrock, but some of them are pretty subtle. and some aren't actually there. (looking at you, Epala)

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PostPosted: Tue Jan 19, 2016 9:29 am 
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Well, the leaves are kind of like the rays of a beacon...

Also, I made Jestopher and Basilian as heroes in the M:EM MOBA thread if you're curious.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Tue Jan 19, 2016 9:58 am 
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Also, I made Jestopher and Basilian as heroes in the M:EM MOBA thread if you're curious.

oh, neat! I just glanced at it and had no idea what any of it meant but it all seemed reasonably in character. although I assume the characters in MOBA are capable of walking, which is out of character for Jestopher. but maybe it's Jestopher from like 15 years ago, he didn't really change much over time.

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PostPosted: Tue Jan 19, 2016 12:29 pm 
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for people who just want to look at CKY's beautiful art without having to read through my boring rambling, here's all the symbols, along with a brief explanation of the intended message and, if applicable their hidden Seal piece references. note that, since these were intended to be released with FOS and the Seal was not a known story piece until WVB, most of the references are slightly oblique so as not to spoil coming events.

Teth

Qelan

Blackrock

Kemil

Korrath

Telimar

Milor

Epala

Chirom

Dragonroost


:duel:

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PostPosted: Tue Jan 19, 2016 5:24 pm 
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The center lizard is supposed to evoke Mount Draconem, with the spiral as the unseen Oss Draconus. The things at the side are waves.

For Blackrock, the watermark also evokes the shape of the Isle. A depression surrounded by spiky death mountains.

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Image
The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Tue Jan 19, 2016 11:33 pm 
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Do you have a definite plan in mind for who created the seal?

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Wed Jan 20, 2016 4:15 am 
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TPmanW wrote:
Do you have a definite plan in mind for who created the seal?

"someone"

:duel:

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