Just as promised, here's my latest try at MBC which I've been testing for a couple of weeks now. It shows decent results and improves after each change I've made. I hope to polish it even more. Also, I’m bad at writing short posts, so prepare for a long one
2 x
Sludge Crawler *3 x
Carrier Thrall3 x
Perilous Myr1 x
Liliana, Heretical Healer3 x
Fleshbag Marauder1 x
Erebos's Titan1 x
Gravedigger1 x
Gilt-Leaf Winnower1 x
Kothophed, Soul Hoarder1 x
Oblivion Sower1 x
Ruin Processor *2 x
Bone Splinters1 x
Shadows of the Past3 x
Complete Disregard2 x
Read the Bones2 x
Languish2 x
Aligned Hedron Network2 x
Rising Miasma1 x
Bitter Revelation1 x
Ob Nixilis Reignited2 x
Cruel Revival1 x
Necromantic Summons *4 x
Mortuary Mire2 x
Rogue's Passage17 x
SwampsCurve is 4-6-10-9-5-3
Initially this deck had less creatures and packed even more removal and I often managed to last till the late game just fine but lacked any real threats to deal damage and close the game. That led me to increase the number of creatures, mostly adding the ones with additional bonuses. Simply put, deck consists of 3 components: removal (single target and sweepers), card advantage cards (draw, planeswalkers) and bombs. Also, there are some cute GY interaction going on.
Spots marked with * are my latest changes. Initially they were 2 x
Graveblade Marauder (removed due to small number of creatures and vulnerability to removal with the increasing popularity of
Complete Disregard), 1 x
Gravedigger (can be replaced by
Mortuary Mires in control builds, IMO) and 1 x
Bitter Revelation. Problems I've encountered lately with that build were serious life loss due to draw cards (bones, revelation, Ob Nixilis) and absence of heavy cmc cards or things to pump mana with late game. So, after going through every card available I've included 2 x
Sludge Crawlers and 1 x
Ruin Processor for a multiple reasons. Crawlers can be pumped and can ingest cards for Processor (3 x
Complete Disregard serves the same purpose), Processor gains life (even if countered) which can be crucial late game and serves as a finisher with
Rogue's Passages. Also, 1 x
Necromantic Summons was added to enable stealing previously removed creatures from opponent's GY.
Like Doner said couple of pages ago, “MBC isn't and won't be a tier 1 deck”. Of course, this one has the same weaknesses every mono-b decks shares at the moment – lack of the enchantment removal and cheap unconditional removal, lack of card advantage tools without life loss, lack of discard etc. But it’s actually fun! And has answers to a large number of archetypes at least in current (Steam) meta. Most of my losses with the latest built were due to my own misplays, mostly with sweepers. But it hates mill, it really does – you either cast Ob and watch them kill themselves or you’re dead because all your creatures are useless and there’s nothing to kill. Aggro is such a fun to play against though – I love it!
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Now, for more a more detailed analysis, my thoughts behind some cards, especially the most arguable ones.
3 x
Carrier Thrall - Two bodies for one and a ramp that is pretty rare in our color. Great card even without any saccing shenanigans
3 x
Perilous Myr - Great for defence against aggro (boros, RDW, elves), golden with Bone Splinters and Fleshbag. Also good for dealing with these annoying planeswalkers. Not all copies because he can be useless as a late game draw
Liliana, Heretical Healer - she’s harder to flip without as many sac causes but I still love her
Bitter Revelation and
Read the Bones - Current ratio is 1/2 but that can be changed. Bitter digs deeper and 1 more mana is not the problem but Bones are better when you want to make 2 plays a turn instead of one
Erebos’s Titan – my favourite 4 drop in a game. Comes early, and becomes either a removal bait or a shield till the end game. Also, can deal some good damage and immune to removal after a sweeper and to Bone Splinters (when opponent has only 1 creature).
Aligned Hedron Network – yes, this. Yes, two. Too many times with this deck (and others) Ulamog has costed me a game. Far too many times I wished I had a fleshbag to deal with
Gaea's Revenge, a hexproof Crusher,
Woodland Wanderers or many other bombs. This led me to include 2 copies of this card and since then it was dead only 1 game in 10 maybe. Worst case scenario - you spend 4 to deal with 6-7-8+ mana bomb, best case – you exiled their Ulamog and made them rage quit after that. Either way it’s worth it, IMO.
Miasma and
Languish – 2 of each also. Elves are currently almost non-existent but I really hate boros and mono-red. Also, tokens. Tokens everywhere.
Complete Disregard – it misses a lot of stuff but it 1) is instant and 2) exiles cards.
Gilt-Leaf Winnower – only 1 currently but I’ll be happy to cut something to include the second one.
No Priest because life is a precious resource and The Burn is real (at least in my experience). No
Reave Soul because Complete Disregard is so much better.
As always, comments and criticism are more then welcome!