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PostPosted: Wed Nov 20, 2013 8:47 am 
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Can sunshine make a goblin illusion? Too big? And are you able to put it far into the room?

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PostPosted: Wed Nov 20, 2013 12:01 pm 
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Can sunshine make a goblin illusion? Too big? And are you able to put it far into the room?

Goblin Illusions are fine, but based on my range, the best I can do is K-29 or L-29.

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PostPosted: Wed Nov 20, 2013 8:26 pm 
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L29 has a goblin in it already. Whats your range, and would stepping quietly into the room a few squards to put an illusion further back be an issue? Or should we just man up at the bottle neck and game on?

Did anyone take my torch or is it on the floor? I think its on the floor...blast.

If no ones picked anything I'm gonna just leeroy jenkins it before bed tonight. Question though, would a thrown torch go out? The worm flinging it in the air didnt put it out.

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PostPosted: Wed Nov 20, 2013 9:09 pm 
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Before engaging, I propose checking the other hallways. Galthir 'manned up' and explored an outhouse, and he's dead now. Plane apparently wasn't joking about 'not being fair,' and while I don't think there are too many more cheap shots waiting, I'm also hesitant to walk into a dangerous situation without being thoroughly prepared.


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PostPosted: Wed Nov 20, 2013 9:59 pm 
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Aradon wrote:
Plane apparently wasn't joking about 'not being fair,'

Had I actually read through the module before putting up the vote for it, rather than just seeing it was an "adventure designed for four 3rd-level characters," I probably would have actually mentioned something about its self-proclaimed difficulty way back then. Apparently the guys at PvP use a rather loose definition of the phrase "designed for." But, I would have scrapped it entirely after reading it if I thought you guys couldn't actually handle it. If this was a couple years ago when most of you first started, we wouldn't be playing this module. Now, though?

In any case, outside of the strictures of the module, I think I've given you all plenty of time to come to a decision about what direction you're going and/or how you approach what you're facing. I'm not particular about how you resolve things: take a vote as a group, someone can leeroy jenkins this ish, or roshambo against each other. But make a move, or I will :evil:

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PostPosted: Wed Nov 20, 2013 10:14 pm 
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Aradon wrote:
Plane apparently wasn't joking about 'not being fair,'

Had I actually read through the module before putting up the vote for it, rather than just seeing it was an "adventure designed for four 3rd-level characters," I probably would have actually mentioned something about its self-proclaimed difficulty way back then. Apparently the guys at PvP use a rather loose definition of the phrase "designed for." But, I would have scrapped it entirely after reading it if I thought you guys couldn't actually handle it. If this was a couple years ago when most of you first started, we wouldn't be playing this module. Now, though?

In any case, outside of the strictures of the module, I think I've given you all plenty of time to come to a decision about what direction you're going and/or how you approach what you're facing. I'm not particular about how you resolve things: take a vote as a group, someone can leeroy jenkins this ish, or roshambo against each other. But make a move, or I will :evil:


Yeah I think this has been pretty interesting so far and it's nice to have some danger and challenge every once in a while. (Playing with 8 hp makes me really cautious =P )

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PostPosted: Wed Nov 20, 2013 10:35 pm 
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I'm all for backing out as I don't want to get turned to stone and I'm not all too interested in whats under the cart.

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PostPosted: Thu Nov 21, 2013 10:37 am 
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Move me down the hall with the others please. Was busy all night with other stuff and wasnt able to post an IC post.

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PostPosted: Thu Nov 21, 2013 1:39 pm 
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Rook's planning on picking the torch back up?

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PostPosted: Thu Nov 21, 2013 7:57 pm 
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Aye, I'll post it IC in a few, have to send some mod-mails.

But just as a heads up my plan is to grab the torch, head back through the cross roads and go to the room I saw earlier. I'm fine with either being in front or directly behind the front.

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PostPosted: Thu Nov 21, 2013 9:45 pm 
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Since it definitely appears that everyone agrees on returning to this room maybe, someday, if you're still alive, I'm going to speed things along a bit and have everyone following Rook. If you wish to object, that's fine, but let's see where things are going.

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PostPosted: Thu Nov 21, 2013 10:11 pm 
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Well I may have gone form a little to cautious, to a little to 'forward' but I was just making sure we kept moving along nicely.

So I'm ready for the face eater of room 2 to attack now.

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PostPosted: Thu Nov 21, 2013 10:25 pm 
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Did you ever choose languages?

I want to make sure you know what the face-eater is saying as it's eating your face.

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PostPosted: Thu Nov 21, 2013 10:26 pm 
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Hmmm, let me figure out how many languages I should know.

Common of course, next choice would be dwarven ... but I dont know much face eater.

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PostPosted: Thu Nov 21, 2013 11:18 pm 
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Image

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PostPosted: Fri Nov 22, 2013 12:18 am 
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PostPosted: Fri Nov 22, 2013 12:23 am 
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Yessssss

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PostPosted: Fri Nov 22, 2013 5:17 pm 
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Blast, Penguin shapeshift form isn't till lvl18!

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PostPosted: Fri Nov 22, 2013 8:24 pm 
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Blast!

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PostPosted: Sat Nov 23, 2013 9:23 pm 
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Map is updated slightly, just to fix your view of the path that curves downward so that it represents the light from Rook's torch.

I've sort of huddled you guys in a group since you seem to be chatting now. No IC post necessary from me, I just wanted to let you guys while you figure out what you're doing.

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