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PostPosted: Wed Dec 16, 2015 2:51 pm 
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I know it doensn't affect me that much personally (I don't have to have another 40 dust), but yeah that's pretty sucky.

That being said, who knows? They may give out some free packs for Christmas this year. There is definitely SOMETHING coming that they haven't told us yet, by their own admission. ... Could be another bad christmas brawl though.


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PostPosted: Wed Dec 16, 2015 4:25 pm 
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maybe they don't have the coding necessary to award multiple prizes in place


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PostPosted: Wed Dec 16, 2015 6:05 pm 
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The entire brawl is a massive snowball, in theme with the season.

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PostPosted: Wed Dec 16, 2015 6:08 pm 
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Mown wrote:
The entire brawl is a massive snowball, in theme with the season.
Totally agree: the idea is cool (even though I still despise the brawls where players need to use their own collection), but the sad thing is that the first player to get the upper hand is very likely to win. Be the first to open a box and, unless you're very unlucky with your discover, you'll get something that will keep you ahead. Being ahead means opening more boxes, and so it goes on.


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PostPosted: Wed Dec 16, 2015 6:16 pm 
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People should not complain about free gifts, and card backs are cool.

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I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
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PostPosted: Thu Dec 17, 2015 1:23 am 
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LilyStorm wrote:
People should not complain about free gifts, and card backs are cool.

I think the complaining is more about the lack of the standard reward

and no they're not, especially if they're ugly

:duel:

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PostPosted: Thu Dec 17, 2015 7:09 am 
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The problem with card backs is that you can't see your own on most of your cards in game. It's more of a thing for your opponent.

Edit: I don't think it's that big of a deal though. Certainly not worth the official forums losing their **** mind for the week.


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PostPosted: Fri Dec 18, 2015 12:22 am 
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razorborne wrote:
LilyStorm wrote:
People should not complain about free gifts, and card backs are cool.

I think the complaining is more about the lack of the standard reward

and no they're not, especially if they're ugly

:duel:


Cardbacks are the best you shut your mouth

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PostPosted: Wed Dec 23, 2015 4:58 pm 
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It's Randomonium again. But this time I have been absurdly lucky: I played 6-7 times, with different classes, and I won every single time. The last opponent was a Druid who played turn 1 Astral Communion. I think it's a bad move in this format since all cards cost less on average so your starting hand should be more valuable than having 10 mana from the start.

-----------------------------

EDIT - December 30th: New week, old brawl, and I paid the luck I had last week: it took me a lot of tries in order to get my pack. The "boss hero power" brawl can be exploited with the right cards, and this gives an advantage to people with a good collection. But even without exploiting (I actually saw only 1 Frost Giant and very few inspire cards from my opponents), most decks that are good on ladder are good here as well, and that's the recipe for a boring and frustrating brawl.
Here's what I did: I made a Druid deck with 2 Savage Roar (in case a lot of my tokens survive) and a good amount of fatties (in order to have more chances to summon them through the Grim Guzzler's hero power), then I tried and tried and tried until I was lucky enough to win. The tokens flying around also make Volcanic Lumberer not too bad... unfortunately, the only time I got to summon it with a good discount it got BGH'd immediately. :(

-----------------------------

EDIT - January 6th: There's a new brawl this time. You build a deck (which will always be a "-1" for me) and at the start of your first turn, you choose a permanent buff which rewards you for using deathrattle minions, battlecry minions, Murlocs, or spells. Deathrattle and battlecry minions get +1/+1 if you choose the relative bonus; with the Murloc bonus you get a 1/1 Murloc at the start (or end, can't remember) of your turn; with the spell bonus you get 3 armor each time you cast a spell (the worst one imho). I found it to be a very boring brawl because deathrattle seems by far the most powerful option, so almost nobody chooses anything else. I played all my matches with the deathrattle bonus and I have never lost against other bonuses: I only lost against deathrattle decks that were better than mine. Nerubian Eggs that start as 1/3s are really powerful.


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PostPosted: Thu Jan 07, 2016 8:21 am 
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play freeze mage

@thefiremind: boss hero power tavern brawl was an old one.

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PostPosted: Thu Jan 07, 2016 7:19 pm 
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Mown wrote:
@thefiremind: boss hero power tavern brawl was an old one.
I know, that's why I wrote "New week, old brawl" that time. ;)


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PostPosted: Thu Jan 07, 2016 7:39 pm 
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well that makes sense

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PostPosted: Wed Jan 13, 2016 6:57 pm 
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This week Mechazod is back, but with different classes: Druid and Mage (Medivh) will cooperate. I found it more interesting than Priest and Paladin, and Mechazod also has a new card that makes things more strategic: the card deals damage equal to his attack to the highest attack minion (I think it chooses at random in case of a tie). So you can play a higher attack minion in order to protect a lower attack one in case Mechazod plays that card. Interestingly enough, he can play that card even with no minions on the board (other than him of course), thus effectively losing a turn. In general, the Druid should focus on filling his board (not too much! *) and finish the job with Savage Roar, while the Mage should focus on raising his spell damage and barrage Mechazod with spells, maybe after the Druid played Millhouse Manastorm.

* I discovered what happens if Mechazod tries to shift to a side with 7 minions. I don't know why, but I thought he would destroy 1 minion at random. Wrong: he destroys all 7! I felt bad when it happened, although we managed to win that game anyway.


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PostPosted: Thu Jan 14, 2016 12:08 am 
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Medivh has brann, druid has cho and millhouse and many other fun things. You can either combo with savage roar or cenarius or something or with spell damage arcane blasts and etc. It feels like when you play with friends he's actually harder to kill.

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I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
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People, buy more stuff.
#WotCstaff
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PostPosted: Thu Jan 21, 2016 5:12 am 
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The discover brawl with the deck full of 2/3 Pirates is back this week. Lots of fun when the game doesn't become too one-sided.


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PostPosted: Thu Jan 21, 2016 10:49 pm 
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Still doesn't have weapons as a choice so playing warrior sucks.

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
#WotCstaff
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PostPosted: Fri Jan 22, 2016 4:12 am 
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I got offered Powermace.

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PostPosted: Fri Jan 22, 2016 6:25 am 
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I played 9 games with warrior and never got a weapon.

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
#WotCstaff
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PostPosted: Fri Jan 22, 2016 6:30 am 
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Maybe it was from a Scarab, come to think of it.

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PostPosted: Fri Jan 22, 2016 2:54 pm 
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you know what's a fun card to discover when you just got 9 mana? Nozdormu.

that was the dumbest thing but it worked

:duel:

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