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PostPosted: Thu Nov 26, 2015 2:08 pm 
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You'd like Ferguson then.


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PostPosted: Thu Nov 26, 2015 5:15 pm 
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2 drops:
4xPerilous Myr
2x Reprisal
2x Celestial Flare
2x Shadows of the Past
2x Gideon's Reproach

3 drops:
Liliana, Heretical Healer
3x Fleshbag Maurauder
4x Read the bones

4 drops
Gideon, ally of Zendikar
2x Languish

5 drops:
3x Cruel revival
3x Angelic Edict
1x Necromantic Summons
2x Tragic Arrogance
Ob Nixilis reignited

6+
1x Ulamog, the ceaseless hunger
1x Desolation Twin (Probably getting replaced by Sower when I unlock it)

Lands:
7x Plains
9x Swamps
4x Orzhov Guildgate
2xIsolated Chapel
2x Shambling vent
1x mortuary mire

Rebuilt this deck again since BFZ was pretty kind to it overall, From playing with it it seems pretty similar to the last build except now the deck actually goes for the win end game instead of just boring the opponent to death until it found a win con... the two new planeswalkers are huge for this deck, as are the vents this deck is so much smoother now with these new guys going straight in.
Haven't fully settled on my early game removal yet, can't decide on what Flare/reproach/reprisal ration yet so i've just split it even for the time being although so far i'm finding flare the weakest, although i haven't ran into Revenge/Crusher or ulamog yet so i don't want to pull the trigger so soon. Opinions?

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PostPosted: Thu Nov 26, 2015 5:26 pm 
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tragic arrogance over planer outburst?

k then....


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PostPosted: Thu Nov 26, 2015 5:28 pm 
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2 drops:
4xPerilous Myr
2x Reprisal
2x Celestial Flare
2x Shadows of the Past
2x Gideon's Reproach

3 drops:
Liliana, Heretical Healer
3x Fleshbag Maurauder
4x Read the bones

4 drops
Gideon, ally of Zendikar
2x Languish

5 drops:
3x Cruel revival
3x Angelic Edict
1x Necromantic Summons
2x Tragic Arrogance
Ob Nixilis reignited

6+
1x Ulamog, the ceaseless hunger
1x Desolation Twin (Probably getting replaced by Sower when I unlock it)

Lands:
7x Plains
9x Swamps
4x Orzhov Guildgate
2xIsolated Chapel
2x Shambling vent
1x mortuary mire

Rebuilt this deck again since BFZ was pretty kind to it overall, From playing with it it seems pretty similar to the last build except now the deck actually goes for the win end game instead of just boring the opponent to death until it found a win con... the two new planeswalkers are huge for this deck, as are the vents this deck is so much smoother now with these new guys going straight in.
Haven't fully settled on my early game removal yet, can't decide on what Flare/reproach/reprisal ration yet so i've just split it even for the time being although so far i'm finding flare the weakest, although i haven't ran into Revenge/Crusher or ulamog yet so i don't want to pull the trigger so soon. Opinions?


Even ratio seems fine. You don't want to cut flare since that is great with the singular swinging big-stuff. Reprisal will always have at least one target nowadays too, and reproach just flat-out replaces Reave Soul as your best anti aggro card. Planar Outburst should be in there, but Tragic Arrogance is also good so...why not both?

EDIT: The version I knocked up of this when Beast suggested I try and modify the old version left out the Shadows of Past for 2 x Planar Outburst. Not enough creatures really for the active, and whilst scrying is nice, board wipe is nicer.

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Last edited by BounceBurnBuff on Thu Nov 26, 2015 5:32 pm, edited 1 time in total.

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PostPosted: Thu Nov 26, 2015 5:30 pm 
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tragic arrogance over planer outburst?

k then....


I'm thinking he hasn't gotten it yet.

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PostPosted: Thu Nov 26, 2015 5:31 pm 
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Blame RNG not me :'(

Edit: Nevermind, Kryder beat me to it

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Last edited by NightHawk233 on Thu Nov 26, 2015 5:32 pm, edited 1 time in total.

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PostPosted: Thu Nov 26, 2015 5:31 pm 
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I'd cut Languish for Outburst in a heartbeat.. all the new stuff is 5+ toughness.

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PostPosted: Thu Nov 26, 2015 5:33 pm 
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I'd cut Languish for Outburst in a heartbeat.. all the new stuff is 5+ toughness.


Languish still hits most of the stuff you want to hit that doesn't have "Eldrazi" on it.

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PostPosted: Thu Nov 26, 2015 5:48 pm 
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Kryder wrote:
I'd cut Languish for Outburst in a heartbeat.. all the new stuff is 5+ toughness.


Languish still hits most of the stuff you want to hit that doesn't have "Eldrazi" on it.


Outburst hits all that stuff too.

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PostPosted: Thu Nov 26, 2015 5:48 pm 
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Kryder wrote:
I'd cut Languish for Outburst in a heartbeat.. all the new stuff is 5+ toughness.


Languish still hits most of the stuff you want to hit that doesn't have "Eldrazi" on it.

so does planar outburst though

I will admit tragic arrogance is better then I used to think it was


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PostPosted: Thu Nov 26, 2015 6:34 pm 
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I agree with Bounce that Planar Outburst can be fitted in instead of Shadows with letting Languish stay. Going to take it out for a test right now.


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PostPosted: Thu Nov 26, 2015 6:55 pm 
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Kryder wrote:
I'd cut Languish for Outburst in a heartbeat.. all the new stuff is 5+ toughness.


Languish still hits most of the stuff you want to hit that doesn't have "Eldrazi" on it.

so does planar outburst though

I will admit tragic arrogance is better then I used to think it was


Actually, there is one thing I'm seeing a lot of that Planar Outburst doesn't hit that Languish does.

Awakened lands.

Worth it JUST for that. However, run both and you're better off.

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PostPosted: Thu Nov 26, 2015 10:02 pm 
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Ok, my results, all around lvl 30 on steam.

1st match against 4 colour, he gets three Mosses in a row (right on turn 4 ofc), he gets ulamog on turn 7, i've got tons of measures against him, but no mana. LOSS.

2nd match against Sultai Control (no mill sighted though), nearly no creatures from his side, he dispersed my Nixilis one step from ultimate, counterspelled Ulamog, i Summoned him back, to be dispersed and harbringer of tided two times in a row, but then Ulamog does his work by milling him in spite of his fogs. WIN.

3rd match against goold old white agro, he gets all the origins weenies and i don't get any cheap or mass removals in time. LOSS.

4rd match against Golgari processors. Got a bit nasty because of Blight Herders but can succesfully stall untill Ulamog. He does his work. WIN.

5th match against selesnya. Maybe i'll find ramp here at last? And true enough i met with Revelation, Nissa herself and Kazandu. And ofc Evo Leap. I Flared Gaiea, he brought her back with Emeria's Shepherd with my Reprisal somehow not being able to deal with it in time (maybe missplay, maybe a bug, maybe intended). I had to do two Languishes (see, they work :) ) but he got a second one. Dealt with it with a lucky draw of Planar Outburst then after some turns Tragic Arrogance'd Evo Leap. Two Empty Trones nearly did it for me, but an Edict and a second Outburst helped for a time. He gets his Emeria's Sheperd back with Guardian of Murasia, i could only maradeur him, but maybe that was a missplay, because he ofc brought him back with Emeria. I managed to flip Liliana, but that didn't help. He brought Gaeia back with Emeria and went for lethal. LOSS.

6th match against Thopters, neither of us did anything wrong, just won very, very, very narrowly (he lacked one instant card to finish me off with Ravaging Blaze. Won with Gideon and the Vampire Land. WIN.

7th against Gegliosh in all his glory with his RDW boyz. Hadn't anything ueful untill languish, stabilized on turn 4 with 5 HP. He left and i finished the game easily with Vent and Liliana's Lifelink. WIN.

8th again RDW, different player, similar game, but not enough removals. LOSS.

9th game against a lvl 40 chap with a strange RGW deck with a renown theme and +1/+1 tokens theme and a ramp/acid moss theme. Made the radical step since the deck isn't anyway destined against agro to cut two Myers for two Emeri Shepherds (which i'm still on the fence since permanents aren't this deck's theme) but he served me well. Easy WIN.

10th and last game against Golgari Ramp, at last, again a ramp guy. Dealt with Titan and Gaeia, never seen Ulamog or From Beyond but sure he had those. Relatively easy WIN.


So 6-4 for now and, well, you notice the 2 ironic points. I've ran into ramp all day but met only 2 and a half ramp decks. And for an AntiUlamog deck i won with Ulamog's pretty often but that's fine by me. Generelly i feel that the deck needs work but doesn't yet feel where exactly. It's certainly not hopeless in anyway and though being slow it's pretty fun to play. So i hope this helps calibrating it.


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PostPosted: Fri Nov 27, 2015 7:15 am 
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Thanks for testing the deck out, i've been running into similar problems against Emeria Shepard (It wasn't a glitch in game 5 btw, older duels let you cast spells on your opponents main phase but that's actually not supposed t be that way) the deck really struggles with cards that bring their guys back.
I've also found if they slam one of the new planeswalkers on curve just leave and save some time :P The deck really can't even touch them bar our 10 drops so they've really been an issue.

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PostPosted: Fri Nov 27, 2015 1:41 pm 
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Yeah, a maybe Supression Bonds instead of Reproach would help, which would up the curve heavily however. But i don't see removing anything expensive for them as an option.


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PostPosted: Fri Nov 27, 2015 3:50 pm 
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After originally swapping two Myers (doing pretty much fine against agro) for 2 Emeria SHeperds now swapped them for two more Necromantic Summons which both gave me some turn 5 Ulamogs (sadly without exiling) and some early finishers in view of the amount of removals.


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PostPosted: Sat Nov 28, 2015 1:54 am 
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Managed to ride a White/Black Allies deck from 1 to 40, so I thought I'd share since it seems the previously posted attempts were less than satisfactory. This is my first time posting, so apologies if I screw this up.

Creatures (19)
2 x Cliffside Lookout
3 x Serene Steward
2 x Kor Bladewhirl
4 x Kalastria Healer
2 x Lantern Scout
3 x Drana's Emissary
3 x Bloodbond Vampire

Planeswalkers (1)
1 x Gideon, Ally of Zendikar

Instants (7)
2 x Reprisal
3 x Tandem Tactics
2 x Celestial Flare

Sorceries (8)
1 x Ondu Rising
2 x Reave Soul
2 x Solemn Offering
3 x Read the Bones

Enchantment (2)
2 x Retreat to Hagra

Land (23)
2 x Shambling Vent
1 x Sandstone Bridge
1 x Mortuary Mire
2 x Isolated Chapel
9 x Plain
8 x Swamp


Unlike the other attempts I've seen, this one has no sacrificing through Vampiric Rites and all 19 creatures are allies so they are guaranteed to trigger ally effects. I've also swapped out the big creatures for speed and spot removal. The Reave Soul is great for early threats and pre-trigger planeswalkers and the reprisals and celestial flares work on bigger threats (a celestial flare against a solo attacking Gaia's Revenge is a beautiful thing). I'm surprised at how versatile Solemn Offering has been, as I've even taken out my own Retreat to Hagra to trigger the life gain.

The real key here though is the way Serene Steward/Kalastria Healer/Drana's Emissary/Bloodbond Vampire interact. Throw in the Lantern Scout's group lifelink and Gideon pumping out ally knights and you can quickly grow even your 1/2s big enough to survive a Languish. And because they all work together in different ways, losing one to a removal spell is rarely a game breaker.

Still looking to improve this so suggestions are welcome. Outside of bad draws the deck can struggle when overwhelmed by top tier Red/Blue Thopter and Green/Black Elf token decks. I'm thinking of replacing Ondu Rising with Planar Outburst to deal with this, but the Ondu is a great way to recover from an early mid-game Languish with an immediate 4/4 lifelink land.


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PostPosted: Sat Nov 28, 2015 12:29 pm 
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Hi

First deck posted this Year
The idea was to include all the Black and White Sweepers and lots of removal

Not sure about Rising Miasma (Although is has been working quite well) and Deathless Behemoth ( Ereboth's Titan should be better, but not colorless to trigger Titan's Presence)


Creatures (10)
2 x Fleshbag Marauder
2 x Wasteland Strangler
1 x Blight Herder
1 x Oblivion Sower
1 x Deathless Behemoth
2 x Ruin Processor
1 x Ulamog, the Ceaseless Hunger

Other Spells (26)
2 x Reave Soul
2 x Reprisal
2 x Read the Bones
4 x Complete Disregard
3 x Titan's Presence
2 x Sheer Drop
2 x Rising Miasma
2 x Languish
2 x Planar Outburst
3 x Angelic Edict
1 x Cruel Revival
1 x Ob Nixilis Reignited

Lands (24)
8 x Plains
9 x Swamps
2 x Mortuary Mire
2 x Isolated Chapel
2 x Shambling Vent
1 x Orzhov Guildgate


Any comments or suggestions ?


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PostPosted: Sat Nov 28, 2015 4:11 pm 
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I really dont like fleshbags this format
too easy to dodge with all the floaters
Maybe replace with Celestial Flare

rest of deck looks "controlish", which I guess is the point
I really wish rising miasma was -3 instead of -2 cause I keep running into situations where people have 3/3 awakened lands

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PostPosted: Sat Nov 28, 2015 4:35 pm 
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chile125 wrote:
I really wish rising miasma was -3 instead of -2 cause I keep running into situations where people have 3/3 awakened lands

that's kinda the point it's an awakening card so there for all the awakened lands dodge it


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