I enjoy playing paper G/B eldrazi ramp so I thought I'd see how it does with the limited card pool of Magic Duels, even if that means only 1 Ulamog and no Ugins
B/R/G Eldrazi Ramp (14 creatures, 21 spells, 25 land)
3 x
Jaddi Offshoot4 x
Gatecreeper Vine2 x
Reave Soul2 x
Rolling Thunder1 x
Nissa, Vastwood Seer4 x
Natural Connection2 x
Radiant Flames4 x
Nissa's Pilgrimage2 x
From Beyond2 x
Languish1 x
Ob Nixilis Reignited1 x
Greenwarden of Murasa1 x
Oblivion Sower2 x
Nissa's Renewal2 x
Gaea's Revenge1 x
Omnath, Locus of Rage1 x
Ulamog, the Ceaseless Hunger3 x
Swamp2 x
Mountain7 x
Forest2 x
Cinder Glade2 x
Woodland Cemetery2 x
Rootbound Crag1 x
Golgari Guildgate1 x
Gruul Guildgate1 x
Rakdos Guildgate4 x
Evolving WildsLooking for some feedback from people that have a good understanding of the versus environment. I haven't played a lot of versus games yet so I'm not very familiar with the meta. I'm not the best with land bases but this seems to be right for the most part.
Other potential card alternatives:
Complete Disregard over
Reave Soul (not sure if instant speed is worth 1 extra mana, it is in paper magic so it may be in Magic Duels as well)
Draw (
Read the Bones etc)
Twin Bolt (if hard aggro or tokens are common)
Nissa's RevelationAligned Hedron Network (big creatures are a problem when behind and a lot seem to be removal resistant such as
Ulamog, the Ceaseless Hunger Gaea's Revenge etc)
Zendikar Incarnate +
Chandra's Ignition (I think this was the go to during Origins and would also be effective against most fatties)
edit: Here are the results of my first 10 ranked games with it (starting fresh from rank 0):
u/r artifact aggro: WIN
w/r aggro: WIN
b/w allies drain: LOSS (I mulled to 5 but to his credit he had a strong draw)
g/b rock: WIN
u/b/r control: WIN
r/g artifacts: WIN
w/u/g renown: WIN
w/b/g allies: WIN
mono red aggro: WIN (not a great indicator game as I kept a bad hand, the game glitched and destroyed my lethal 5/5 Omnath token for no reason, and he made a critical obvious play mistake)
r/g landfall ramp: WIN
After 10 games the deck feels pretty solid, granted I was playing in the rank 0-10 bracket. One thing I noticed is that every deck I played against was running enchantments and/or artifacts, I assume decks higher in the rankings will be too. The only options are
Conclave Naturalists and
Reclamation Sage. Naturalists would fit nicely in the curve but I am not sure if chants/artifacts are a big enough threat to warrant playing either.
Thanks in advance for your input, all advice/criticism is welcomed.