So, I did some testing. And the retreat combos sure like to tempo out the opponent. I am not so keen on the
Cruel Revival +
Fleshbag combo, but I haven't found a good replacement yet (Or now when I think about it... Maybe one
Angelic Edict,
Ob Nixilis Reignited and two
Reprisals could do). But
Nantuko Husk might do the trick there. So the edited decklist with a bit of explenation on cards. I would love to hear some more feedback on it, thogh.
2 Drops:4x
Felidar Cub - Enchantments sure look like a thing. Almost every green runs
Retreat to Kazandu,
From Beyond or both. And 2/2 for
is not bad.
3x
Reave Soul - Your standard cheap removal. This deck is little slower, until it gets few Retreats out.
2x
Herald of the Pantheon - Too bad we can play only 2 of 'em. This card just rocks. It also can bait out a removal, wich still sets your opponent back so you have more time to draw and play your retreats.
3 Drops:2x
Fleshbag Marauder - Might be cut, but for now it works.
3x
Read the Bones - You all should know by now how strong this card is. Especially in a deck wich can generate some lifegain.
3x
Retreat to Hagra - The 1 life drain doesn't look that strong, but it can be an equivalent of a death by a thousand papercuts. And the synergy with
Evolving Wilds and the deathtouch is also quite good.
1x
Nissa, Vastwood Seer - An extra landfall trigger. You don't really need her to flip, but it's still quite nice when she does.
3x
Retreat to Kazandu - Getting early life or placing +1/+1 counters. Arguably the best Retreat.
4 Drops:3x
Retreat to Emeria - You want to get this out asap. It does stabilize the board quite well.
2x
Languish - Your standard sweeper.
5 Drops:1x
Angelic Edict - Finally found a spot for it. It's always nice to exile
Ulamog, the Ceaseless Hunger1x
Planar Outburs - One more sweeper feels like needed. It's also nice to make one of your lands 4/4 creature while clearing the board later in the game.
2x
Cruel Revival - To go in pair with
Feshbag Marauders.
6 Drops:2x
Gilt-Leaf Winnower - Can destroy few things. Also it has meanace. It can get quite scarry with few landfall triggers from
Retreat to Kazandu. Too bad we don't get the
Den Protector here...
1x
Greenwarden of Murasa - Overall a good card. Brings back anything you need at the moment and can do the same when he dies.
1x
Oblivion Sower - A big body wich usually gains you around 2 lands on avarage. If not you at least exile some gas.
10 Drops:1x
Ulamog, the Ceaseless Hunger - This just finishes out your game if it goes for too long.
Lands:4x
Evolving Wilds - You don't have to sac it immidietly, it can stay on a board as a spell, since we don't get the fetch lands here.
2x
Shambling Vent - Just overall amazing land. At worst, it's a gate, but having a 2/3 lifelink is amazing against aggro strategies.
2x
Canopy Vista2x
Woodland Cemetery2x
Sunpetal Grove2x
Isolated Chapel3x
Plains5x
Swamp3x
ForestMaybe swap few
Isolated Chapels for some basics?
Couple of things...
Gilt-Leaf Winnow error is a 5-drop, not 6.
Basics in this deck aren't as needed as in mine since you have no ramp.
I will look at this closer after breakfast and get back with you.