It is currently Thu Nov 28, 2024 10:39 pm

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 511 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 26  Next
Author Message
PostPosted: Wed Nov 04, 2015 4:35 am 
Offline
Member
User avatar

Joined: Oct 31, 2013
Posts: 1749
Jack, I will play this co-op tavern brawl with you*.


*Pending update size on hearthstone making me cancel the update. Its...its been a while.


Like this post
Top
 Profile  
 
PostPosted: Wed Nov 04, 2015 11:43 am 
Offline
Member
User avatar

Joined: Jul 17, 2014
Posts: 311
Just tried it on the Europe server (where it's already on, unlike the US one) and it's quite funny, but as always, RNG plays a huge role in the form of which cards Mechazod plays... which, in turn, makes for some interesting decisions, such as: should I wait before attacking with Lightwarden and/or Holy Champion so that they are buffed even more, or should I "cash them in" before the next Assassinate? I played 3 times and won only the first one (I had the "damage to enemy heroes" quest so I was encouraged to try more), in the 3rd one we would probably have won if I had waited for more buffs.

I'm sure that the results would be better with a friend, because of the possibility to agree on synergy exploits such as keeping as many spells as possible before a Millhouse Manastorm + Burly Rockjaw Trogg from the other player.


Like this post
Top
 Profile  
 
PostPosted: Wed Nov 04, 2015 2:17 pm 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 3673
Identity: Goblin Piker
Have played it four times now, and three times we had Mech dead on the next turn, only to lose to RNG.

The ol' +2 power, +2 power, deal damage to 3 things, deal damage to 3 things, deal damage to 3 things is kinda brutal.
As is the Assasinate for 4 turns in a row

_________________
Twitter: (at)MrEnglish22 if you want to reach me
My cube: https://cubecobra.com/cube/list/mrenglish22


Like this post
Top
 Profile  
 
PostPosted: Wed Nov 04, 2015 3:03 pm 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
I hate secret mechanics. Filling the board apparently plague winds you. Who would have known?
The amount of people I meet that arbitrarily lose their Cho is also pretty obnoxious.
It feels really liberating to express discontent by conceding though.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
PostPosted: Wed Nov 04, 2015 3:35 pm 
Offline
Member
User avatar

Joined: Jul 17, 2014
Posts: 311
Mown wrote:
The amount of people I meet that arbitrarily lose their Cho is also pretty obnoxious.

If you're hinting at the card that specifically kills Cho, I found it funny, at least. :D


Like this post
Top
 Profile  
 
PostPosted: Wed Nov 04, 2015 6:31 pm 
Offline
Member
User avatar

Joined: Oct 31, 2013
Posts: 7350
Location: Newfoundland
Got it on the first try, is it always Priest + Pally?

_________________
Check me out on YouTube


Like this post
Top
 Profile  
 
PostPosted: Wed Nov 04, 2015 6:57 pm 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
yes

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
PostPosted: Wed Nov 04, 2015 7:06 pm 
Offline
Member

Joined: Oct 30, 2013
Posts: 16394
Location: Secret Lair
I would like it a lot more if overclock wasn't a thing. Surprisingly..... I don't like it.

The rng means that sometimes you just can't win, AND randoms make mistakes. My first game was a loss only because the priest didn't heal us out of range of his dual-zap shenanigans. The second game was just a blow-out that made the first look like a tea party in comparison, by how bad we lost.


Like this post
Top
 Profile  
 
PostPosted: Wed Nov 04, 2015 7:12 pm 
Offline
Member
User avatar

Joined: Jul 17, 2014
Posts: 311
I think that between the two, the Priest is the one that needs to make the smart moves in order to have a chance to win. I won only when I was the Paladin, that tells a lot about my skills... :sweat:


Like this post
Top
 Profile  
 
PostPosted: Wed Nov 04, 2015 7:45 pm 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
idk, I think the opposite. General strategy thoughts:

Don't attack with your smaller minions, they protect your face and better minions from the arcane missiles++. Don't fill your board though, you'll lose all of it since the guy wants some space. There's also an argument for suiciding other minions if both stalagg and feugan are on the board to try and hit the double thaddius, but that's pretty niche.
Heal the priest when in doubt. The priest has Zombie Chow, and the paladin has Guardian of Kings.

Priest:
Honestly, your main decision points seem to be deciding if you want to heal or not. Most of the time you'll just play dudes. Your partner is probably mentally handicapped, so if possible you should try to wait with Mukla until you get a Trogg into play, or the opponent has Fjola Lightbane in play. Millhouse Manastorm is kind of tricky, but ideally you combo it with your opponent's Chow, or failing that one of your Troggs. It can also be used for some sweet Icehowl turns.
Try to use your PW:S to put a target outside of lethal range from the boss if possible, or hand it over with Lorewalker Cho.

Paladin:
Hero Power is better than Minibot on turn 2. Flood the board so you have excess targets for the rockets.
Sandbag your spells, they're most likely how you will win the game. Lorewalker Cho, Burly Rockjaw Troggs and Troggzor are good incentives to not use them sparingly. Fjola is also a good target for bananas. If you can keep healing effects, especially Refreshment Vendor, for Lightwalker and Holy Champion, then that is also great.
Keep in mind that your partner might want to play Coldlight Oracle.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
PostPosted: Wed Nov 04, 2015 10:07 pm 
Offline
Member
User avatar

Joined: Jun 12, 2014
Posts: 160
This is actually a pretty fun brawl. I think its interesting to see how nice people are to each other. That being said, i havent won a single game yet out of the ten or so ive played!


Like this post
Top
 Profile  
 
PostPosted: Wed Nov 04, 2015 10:27 pm 
Offline
Member

Joined: Oct 30, 2013
Posts: 16394
Location: Secret Lair
I want to win this at least once. My tag is mjack33#1883. Start sending requests and let's see if we can kick this thing's robotic keister.


Like this post
Top
 Profile  
 
PostPosted: Thu Nov 05, 2015 2:41 am 
Offline
YMtC Champ '14
YMTC Pro Tour Champion
User avatar

Joined: Jun 04, 2014
Posts: 15598
Location: Freedom
Preferred Pronoun Set: they
I beat it with a friend. I'd probably be up for doing it again at some point.

:duel:

_________________
I tend to agree with Razor.

Mown wrote:
I'll never again complain about raz's criteria.


Like this post
Top
 Profile  
 
PostPosted: Thu Nov 05, 2015 7:12 am 
Offline
Member
User avatar

Joined: Oct 31, 2013
Posts: 7350
Location: Newfoundland
I guess I just got lucky, but after I played Millhouse my opponent played Cho followed by some free spells and we kept doing this back and forth for three or four turns. The two key spells we kept trading were the "restore 6 health" and "give a minion divine shield" so we could recoup our life totals while hitting the Mech without losing our big minions.

_________________
Check me out on YouTube


Like this post
Top
 Profile  
 
PostPosted: Thu Nov 05, 2015 8:46 am 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
Yeah, I don't really know how you would accomplish that when Cho has been killed after two turns every game I've played.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
PostPosted: Thu Nov 05, 2015 8:57 am 
Offline
Member
User avatar

Joined: Aug 13, 2015
Posts: 670
Identity: girl
won my first two games pretty easily. one with a friend, one with a random.

my guess at the winning strategy based on the two games i played is to stall while assembling a combo to kill him. Paladin has attack raising/doubling spells and priest has lightwardens. Cho and Milhouse help. Flood the board with smaller minions to protect your combo minion. Cast healing and draw cards at every opportunity until you go for the win.

_________________
Quote:
I think that people who are like that are really deep. They have a sense of understanding things and are vague and quiet and mysterious you know? Like a cello. It plays depressing music (that's how I think of it) but it's so beautiful. It's a beautiful instrument and it's so. You know. Like really emotional. Yeah. Emotional is the word. :)


Like this post
Top
 Profile  
 
PostPosted: Thu Nov 05, 2015 10:02 am 
Offline
Member
User avatar

Joined: Oct 30, 2013
Posts: 4600
My first 2 ended in a loss - when my partner quit before playing a single card.
Once I got someone to stay around, it was not that hard to actually win.
I like the format, and hope that something like this comes back in the future.

_________________
PbP Characters


Like this post
Top
 Profile  
 
PostPosted: Thu Nov 05, 2015 12:25 pm 
Offline
YMtC Idol Winner
User avatar

Joined: Sep 27, 2013
Posts: 529
Preferred Pronoun Set: she/her/hers
Note that one player conceding will result in a double loss, but disconnecting ("Your opponent left") will count as a win for the other player.

_________________
From nothing came posts.


Like this post
Top
 Profile  
 
PostPosted: Thu Nov 05, 2015 1:58 pm 
Offline
Member

Joined: Oct 30, 2013
Posts: 16394
Location: Secret Lair
After playing it some more, I feel like this sort of thing would be a lot better if we could build our own decks. Granted, it would take your teammate to have quite a bit more skill, but the current implementation is somewhat relying on the boss doing stupid things.


Like this post
Top
 Profile  
 
PostPosted: Thu Nov 05, 2015 2:49 pm 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
No, it would be impossible to take all the cards into account. Humility, Shadow Word: Pain, Equality, Doomsayer, Corruption, Mass Dispel, Brawl. Like, idk how many rules you want to put into place or what kind of encounter you would use to not make that broken. The boss is perfectly beatable on average, he's only really hard if you play with someone incompetent, or he does the nutter butters.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 511 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 26  Next

All times are UTC - 6 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group