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 Post subject: Judge Mortheon
PostPosted: Fri Oct 02, 2015 5:00 am 
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razorborne has just posted the article "Judge Mortheon" in NGA Constructed Daily Card.

Comment on it here!


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 Post subject: Re: Judge Mortheon
PostPosted: Fri Oct 02, 2015 8:37 pm 
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This card has some cool concepts -- I particularly like the "one prisoner at a time" thing -- but I feel like the card encourages you to try things with it that just don't work very well.

Like, it sort of seems like a good idea to exile your own creature, then wrath, then get your creature back, but then your creature is stuck in exile until your opponent casts a creature. Even worse, if Mortheon dies at any point during these shenanigans, your creature is gone forever.

And then there's the weird anti-synergy between the ultimate and the -4. I dunno. This card just feels awkward to me.

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 Post subject: Re: Judge Mortheon
PostPosted: Sun Oct 04, 2015 11:43 am 
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In retrospect, the +1 should be restricted to exiling stuff you don't control only. Most of the time ideally you should be +1'ing onto their guys and having the -4 as backup after they cast other things; I can see why the +1 can be misleading and allowing you to do things you shouldn't.

That said, I don't see much anti-synergy between the ultimate and the -4. First because if you ultimate in all likelihood you aren't going to have Mortheon around to -4 for a while, second because you are supposed to do it with an empty/near empty board, so you won't need to -4 (it was an emblem for a while before realizing that the ability kept people out of the game without actually ending the game).


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 Post subject: Re: Judge Mortheon
PostPosted: Sun Oct 04, 2015 8:43 pm 
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Judge Mortheon. I just like having the cards linked.

Anyhoo, I find Mortheon's motivations a refreshing change of flavour pace and hope to hear more from the Candoli party in the future.

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 Post subject: Re: Judge Mortheon
PostPosted: Mon Oct 05, 2015 12:29 am 
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One entire large set isn't enough? Because Velicta's Reckoning is essentially about Candoli World.

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 Post subject: Re: Judge Mortheon
PostPosted: Mon Oct 05, 2015 12:22 pm 
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I mean I want the story to gain some traction in the M:EM so I can get my regular fix of Candoli.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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