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PostPosted: Thu Sep 10, 2015 8:18 pm 
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UPDATE (June 25th, 2020): Sign-Ups for A Spider-Man Mafia 3 are finally, finally BACK OPEN!

The game will be hosted on Zelda Dungeon as a crossover event, where we hope to obtain the required number of players. If you are new to Zelda Dungeon, you must make at least 5 posts in their forums in areas that count toward your post total (hint: the mafia section does not count), else your account might be flagged as a bot/spam. So go set that up and make some posts so you'll be good to go when the game starts. And don't forget to sign up there, cuz this sign up list here is no longer valid.

Click here for details about the plot of A Spider-Man Mafia 3. Some of the image links don't work, this is quite old.

TO SIGN-UP:
1) Type "in" in this thread
2) Send me a message with an email, Twitter handle, OR a Discord username that you check semi-regularly.
The email/discord/twitter handle is so I can ensure you're serious about playing this massive game and so I can get ahold of you when the time comes.

THE CLONE SAGA PLAYER LIST
    1. JayDreven
    2. Naga
    3. Tevish Szat
    4. Rubik
    5. Aaarrrgh
    6. Ragnarokio
    7. KingofDominaria
    8. NeoSilk
    9. PK
    10. Freddeh
    11. DuskyBlue
    12. _ExLight
    14. Captan Lunch
    15. shadow amber
    16. This could be YOU!



The rest of this post, broken image links and all, pertains to A Spider-Man Mafia 2.

For the game thread of HOBGOBLIN LIVES: A Spider-Man Mafia 2, click here.

Page 2 has more info about The Hobgoblin himself, whereas Page 3 has more info about the new machanics of the game, and Page 4 reveals the names of 7 characters who are definitely in the game (depending on your posts-per-page count, these numbers might differ). Don't be shy! Come discuss the upcoming game with me. Who knows, I might just reveal another spoiler or two.

Let me tell you a story...

Two years ago, in the wake of what has become known as the boardpocalypse, I hosted a Mafia game like no other back on the mothership - Px2. This Mafia game was my crowning achievement as a game designer, having spent over a year preparing and refining it. With the fate of Px2 still uncertain my game was ushered forth under the banner of a yearly invitational to try to salvage what was left of the community while bringing in new blood to bolster it. Although my game ended up being the last Mafia game hosted there, to my recollection, it was an incredible success. Sure, the game was plagued by a severe number of lurkers and a crippling design flaw (no Day deadlines) which dragged the game out to almost a point of abandonment at times, but the rich flavour and exciting game mechanics kept enough of the players interested to see it through to the end. I don't think there is a single player from that game (excepting maybe those that I had to replace) who did not enjoy it.

That game was of course none other than...
MAXIMUM CARNAGE: A Spider-Man Mafia.

Image
Click on Carnage to visit the original game thread!


Ah, what a game it was. Maximum Carnage combined my favourite web-slinging wall-crawling superhero with my love of Mafia design into a beautiful red velvet cake with a deliciously entertaining serial psychopath icing on top. What more could you ask for in game flavour? In fact, as I sat down to write this I couldn't help but read some of that original game and before I knew what was happening an hour had passed and I was on page 10 thoroughly caught up in the excitement of it all! Now that's an impressive statement: if a game you designed can still capture your interest two years past, you must have done something right. Just thinking of some of the more unorthodox, yet exciting, game mechanics and roles that were featured in MC brings a smile to my face.
To list a few, Maximum Carnage featured:
    A publicly outed, yet seemingly unkillable Mafia Don on Day 1
    Two Spider-Man roles present
    A secret cult-like role separate from the main Mafia
    Personal wincons as well as team wincons
    Individual Lynch Thresholds
    Unique abilities, such as the Newspaper Editor's ability to include messages in the opening posts of each Day
    Carnage role-playing killing off NPC characters in every post resulting in real, game altering effects
    And many, many more

But don't take my word for how awesome this game was, see for yourself:
Example Role PM




See what I mean? That was one role PM. Out of 24. I don't go half tilt when it comes to Spider-Man. :king: And it is as I sit here reminiscing about all of this Spidey-Mafia nonsense that one question comes to mind. Well, okay, two questions. One: what to refill my empty Spider-Man glass with - water, lemonade, or ginger ale?

Image



And, perhaps more importantly, two: how to top such an epic undertaking now that I have raised my own bar so high?

There of course is only one possible answer to that question...and I don't mean lemonade...



.
..
...
....
.....
...........................................................










Image


HOBGOBLIN LIVES:
A Spider-Man Mafia 2




That's right, I'm doing a sequel! But not just any sequel, a sequel that promises to unsolve what is arguably the greatest mystery of the wall-crawler's career! This is what the book has to say about this illustrious tale:
"For years, the mystery of the Hobgoblin's true identity has plagued not only Spider-Man and his friends, but also fans! Now, all is revealed - and the answers will shock you! As the Hobgoblin stands exposed at last, the threats of Norman Osborn and the gregarious Green Goblin wait in the wings! Featuring all of your favourite Spidey characters, from Mary Jane to Betty Brant to Robbie Robertson! The Hobgoblin Lives, and Spider-Man's days may be numbered!"

I couldn't have written a more action packed hook myself!

Stay tuned, True Believers, for this All New, All Daring, Spectacular, Amazing, incredible action-packed tale is coming to a No Goblins Allowed Mafia game near you soon!

EXCELSIOR!

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Last edited by Zinger2099 on Thu Jun 25, 2020 8:51 am, edited 59 times in total.

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PostPosted: Fri Sep 11, 2015 12:41 pm 
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Well that sounds amazing.


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PostPosted: Fri Sep 11, 2015 12:46 pm 
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Let's see if this time I don't have to selfhammer myself as a softconfirmed town governor/doctor that gets to pick the player to protect after being informed of who's dying each night.


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PostPosted: Fri Sep 11, 2015 6:05 pm 
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Why are you not running this? I'd play the hell out of this.

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PostPosted: Sat Sep 12, 2015 2:04 am 
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Why are you not running this? I'd play the hell out of this.

Because it is still in development, and I have to wait my turn? :-P

Worry not though. All good things in time....

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PostPosted: Sat Sep 12, 2015 2:46 am 
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you're good

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PostPosted: Sat Sep 12, 2015 7:29 am 
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Ragnarokio wrote:
you're good

Thank you. :) When the time comes, I hope you'll play!

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PostPosted: Sat Sep 12, 2015 7:36 am 
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i flaked on your original game and intermittently feel guilty about it while watering flowers or purchasing milk

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"That winter, the fireplace was never without a crackling blaze in its belly. The boiled wine we drank was undoubtedly middling and cheap, but she said, with a smile, "I've never had wine this good before." And though I didn't say anything, I felt the same way."


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PostPosted: Sat Sep 12, 2015 7:45 am 
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Ragnarokio wrote:
i flaked on your original game and intermittently feel guilty about it while watering flowers or purchasing milk

In your defense, you were only a video game cartridge. What more could you do? :-P

You did bring this unique joy to the table, though, and for that we are all truly blessed.
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PostPosted: Mon Sep 14, 2015 12:44 pm 
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I think we all agree you should break canon and let me be Miles.


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PostPosted: Tue Sep 15, 2015 12:50 am 
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Elijin wrote:
I think we all agree you should break canon and let me be Miles.

LOL. Maybe. :king:

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PostPosted: Tue Sep 15, 2015 5:24 pm 
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It looks very interesting.

I took a look at your previous game to see some of the other roles (too many and too long) and they are very flavorful and inventive, although sometimes I disagree with some choices.

:thumbsup:


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PostPosted: Tue Sep 22, 2015 10:09 am 
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you're on the front page

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"That winter, the fireplace was never without a crackling blaze in its belly. The boiled wine we drank was undoubtedly middling and cheap, but she said, with a smile, "I've never had wine this good before." And though I didn't say anything, I felt the same way."


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PostPosted: Tue Sep 22, 2015 2:02 pm 
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This one I have some interest, but my schedule is very complicated. I will have my work load reduced from 82 to 64 hours per week in the next three months.

I cannot promise anything after that.


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PostPosted: Tue Sep 22, 2015 3:05 pm 
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Ragnarokio wrote:
you're on the front page

Of what?

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PostPosted: Tue Sep 22, 2015 4:16 pm 
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Of the here, because somebody apparently thought this was a sign up thread?

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PostPosted: Tue Sep 22, 2015 4:43 pm 
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of nga

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"That winter, the fireplace was never without a crackling blaze in its belly. The boiled wine we drank was undoubtedly middling and cheap, but she said, with a smile, "I've never had wine this good before." And though I didn't say anything, I felt the same way."


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PostPosted: Wed Sep 23, 2015 11:26 am 
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Lol I didn't know NGA HAD a front page until just now. Cool.

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PostPosted: Wed Sep 23, 2015 11:41 am 
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well it's like 2 days old so it's not that far off to say that we didn't

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PostPosted: Wed Sep 23, 2015 11:45 am 
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Maximum Carnage Mafia was awesome. I think my fondest memories of Px2 are the extreme variant Mafia games: Carnage, Colonial, Schizo, Sunflowers for Rag, the 1-day super-invitational, running Conspiracy, to a lesser extent Star Wars...

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