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 Post subject: [BFZ] Top 5 Red Commons
PostPosted: Fri Sep 18, 2015 10:52 pm 
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1. Touch of the Void
2. Ondu Champion
3. Outnumber
4. Shatterskull Recruit
5. Makindi Sliderunner

Hard to judge the beaters. There are a couple decent devoid ones, too -- I assume landfall is better on a 2 drop than a 3 or 4.

Nettle Drone in all colorless deck could be a win con.

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PostPosted: Sat Sep 19, 2015 2:46 am 
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Touch of the Void
Outnumber
Stonefury
Shatterskull Recruit
Makindi Sliderunner/Valakut Predator

But Nettle Drone and Ondu Champion are pretty efficient too. Sure Strike is not a bad combat trick. Valakut Invoker might just be obtainable versatility. Red looks like it can deliver a beating.


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PostPosted: Sat Sep 19, 2015 6:41 am 
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Touch of the Void
Nettle Drone
Ondu Champion
Valakut Predator
Outnumber

Just how fast is this format going to be? For example, how relevant is a 4/4 attacker on turn four? How about Goblin War Paint? And the four and five mana Allies look fine, but are they too expensive? Probably not, but they are also double red, and Allies want to go many colors, unless you get lucky and pull a few of the higer-rarity RW ones.

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PostPosted: Sat Sep 19, 2015 9:36 am 
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Identity: Goblin Piker
Stonefury
Belligerent Whiptail
Sure Strike
Nettle Drone
Touch of the Void
Vestige of Emrakul

Having looked at the set more, I think Touch is definitely solid, but not sure that dealing 5-7 damage with Stonefury isn't going to be better in a lot of matchups.

Shatterskull Recruit seems potentially powerful. But curious how good Menace will be with the Scions around. I'm sad that we didn't get a Brood Birthing. Same thing extends to the uncommon Firemantle Mage.

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PostPosted: Sat Sep 19, 2015 9:51 am 
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1. Touch of the Void
2. Stonefury
3. Vestige of Emrakul
4. Valkut Predator
5. Outnumber

Ondu Champion is not good, guys. All Allies are small.

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PostPosted: Sat Sep 19, 2015 9:58 am 
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He gives all your creatures trample, not just allies. So you use him as a one shot trample. But not in my top 5.

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PostPosted: Sat Sep 19, 2015 10:03 am 
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You're not drafting this guy if you're not in Allies. And you can't expect to have a team of 5/5's to make mass trample good.

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PostPosted: Sat Sep 19, 2015 10:13 am 
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Trample on a 3/3 means Spawn are not relevant blockers. If they gang up, you're fine; if not, you're pushing damage, or killing relevant critters.

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PostPosted: Sat Sep 19, 2015 12:12 pm 
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Yeah how is giving trample going to be relevant in a format with giant unevasive creatures ...

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PostPosted: Sat Sep 19, 2015 1:54 pm 
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The common one actually has native trample.

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PostPosted: Tue Sep 22, 2015 6:18 pm 
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There's another common one, the 7/8 processor.

Kozilek's sentinel looks pretty efficient.

Outnumber is good.

I expect boiling earth to be good, there's a lot of scions and other x/1s.

I got passed a valakut predator 12th pick or maybe even later which just seems wrong.


Some that are less good:
Ondu champion's real problem is costing double red in an archetype that spans 4-5 colours. I never played it in allies but might have if I was in less colors.
Valakut invoked is cool but I often found I wanted to spend my mana on spells instead. Maybe it is more suited to an aggro archetype that will empty it's hand by the time it gets to 8.


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PostPosted: Sat Oct 03, 2015 8:41 am 
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Spoiler

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PostPosted: Sat Oct 03, 2015 1:12 pm 
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We are all underrating Kozilek's Sentinel. Valakut Invoker is also better than the vanilla beaters.

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