My Magic skills are very rusty (first played 20 years ago, last played 15 years ago except for dabbling in the PC games). I've been working on a B/R midrange/control(?) deck that needs some more tuning, so I'd appreciate some feedback. My playing skills probably need more tuning as well, but that's another matter.
B/R Everything DiesSpells: 18
4 x
Fiery Impulse4 x
Twin Bolt2 x
Chandra's Ignition4 x
Bone Splinters2 x
Shadows of the Past2 x
Read the BonesCritters: 18
4 x
Perilous Myr3 x
Fleshbag Marauder3 x
Gravedigger3 x
Blazing Hellhound2 x
Priest of the Blood Rite1 x
Gilt-Leaf Winnower1 x
Nightfire Giant1 x
Erebos's TitanLand: 24
9 x
Swamp8 x
Mountain2 x
Dragonskull Summit4 x
Rakdos Guildgate1 x
Foundry of the ConsulsThe basic idea is to control the board then usually win by threat/ignition. I suspect my creature/spell mix is off, and perhaps I need more
Read the Bones to get key cards (removal, threat, land, ignition) as needed. I tried
Kothophed, Soul Hoarder but he was usually too slow or too painful (much easier to control the Priest's drawback). I swapped him for another Hellhound to give myself another lower mana threat. I also tried
Languish, but the targeted removal seems to work better for my playstyle. Maybe the Foundry should be a Passage instead for another finisher, as I usually have plenty of things to sacrifice. Anyway, please rip it apart!