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PostPosted: Mon Nov 11, 2013 7:39 pm 
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The sorting options have existed since the old 1995 Microprose game. MTG Tactics had an awesome deckbuiling menu.

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PostPosted: Mon Nov 11, 2013 7:47 pm 
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Shadowcran wrote:
The sorting options have existed since the old 1995 Microprose game. MTG Tactics had an awesome deck building menu.

Most of the options are also already in sealed deck building.

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I've removed content from this thread.

Nice to know removing content is a company wide policy.


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PostPosted: Mon Nov 11, 2013 7:59 pm 
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DOTP needs to implement a mode where you can put cards on the field, and every card works exactly the way it is supposed to. People would pay for such a thing.

While I am suggesting revolutionary concepts, how about a way to unlock cards that doesn't require a day's grind for each deck? Or a way to add new cards to decks later on, without them being promo codes?


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PostPosted: Mon Nov 11, 2013 8:07 pm 
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mjack33 wrote:
DOTP needs to implement a mode where you can put cards on the field, and every card works exactly the way it is supposed to. People would pay for such a thing.

While I am suggesting revolutionary concepts, how about a way to unlock cards that doesn't require a day's grind for each deck? Or a way to add new cards to decks later on, without them being promo codes?


They have a way to unlock cards without grinding...it's $.99

Now, actually getting the promo codes to work...that would be a nice change

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PostPosted: Mon Nov 11, 2013 8:11 pm 
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The Deck Manager should have the deck stats that Sealed mode has. Mana curve and mana heaviness being displayed for your decks would be a huge help.


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PostPosted: Mon Nov 11, 2013 8:34 pm 
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Arqwart wrote:
The Deck Manager should have the deck stats that Sealed mode has. Mana curve and mana heaviness being displayed for your decks would be a huge help.


It's already there at the bottom, you just need to bring graph paper and a #2 pencil.

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PostPosted: Mon Nov 11, 2013 8:55 pm 
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Your mana curve is represented in the normal Deck Manager. But not the color balance.

And you can kick people out of your lobby already. Not sure why that needs to be here. The only options Host needs that it doesn't already have is, maybe, a "random only" lobby. Quit calling it "forced random" that makes it sound bad. People don't like to be forced into anything. And IF they add random only, it needs to be displayed in the lobby info when I'm searching for a custom game so that people who do or don't want random only can join or avoid those lobbys instead of having to go into each one and then back out when it's not the one you want.

Auto blocker is an idea I don't like. They just need to add a seperate Block Timer instead of an all encompasing Attack Phase Timer which can be abused by the attacker taking their sweet little time only leaving me about 15-30 seconds to declare blockers.

11. should be "Make the Deck Manager sorting the same as what the player has selected for their Hand Sorting option." I don't know if I worded that correctly, but there is an option to change the sorting of cards in your hand, in game. That sorting option should be used for both Hand and Deck Manager.

5. doesn't matter. It's just a casual game. Everyone thinks their in the WGCS now a days. Trust me, your ranking in a video game is useless unless you are in one of the Championship Gaming Series leagues throughout the world, and if you are, you're not playing DotP in it.

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PostPosted: Tue Nov 12, 2013 12:01 am 
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Is there an option where I can disable the AI taking over an opponent who leaves? I'm used to playing paper and mtgo where when you are losing, you just scoop and move on. I don't have that need for closure, where I'm not satisfied until my opponent is at zero or less. If he leaves, I won, that's fine by me, no need to force me to go through two more turns. Just let me play the next game.


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PostPosted: Tue Nov 12, 2013 12:06 am 
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Filobel wrote:
Is there an option where I can disable the AI taking over an opponent who leaves? I'm used to playing paper and mtgo where when you are losing, you just scoop and move on. I don't have that need for closure, where I'm not satisfied until my opponent is at zero or less. If he leaves, I won, that's fine by me, no need to force me to go through two more turns. Just let me play the next game.


Oh yeah, I forget about that one. We used to have that option. I think that they removed it because people were teaming up with friends and just quiting out of games after the first draw so they could turbo unlock cards. I think Hasbro wasn't that happy about that and wanted to sell $.99 deck keys instead so they simply removed the feature that allowed people to do that. Even though it was one of the best features we had.

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PostPosted: Tue Nov 12, 2013 12:20 am 
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sixty4half wrote:
Filobel wrote:
Is there an option where I can disable the AI taking over an opponent who leaves? I'm used to playing paper and mtgo where when you are losing, you just scoop and move on. I don't have that need for closure, where I'm not satisfied until my opponent is at zero or less. If he leaves, I won, that's fine by me, no need to force me to go through two more turns. Just let me play the next game.


Oh yeah, I forget about that one. We used to have that option. I think that they removed it because people were teaming up with friends and just quiting out of games after the first draw so they could turbo unlock cards. I think Hasbro wasn't that happy about that and wanted to sell $.99 deck keys instead so they simply removed the feature that allowed people to do that. Even though it was one of the best features we had.


Sorry, It was me who made them do it.
I would put two tv's side by side on two playstations on two accounts and would unlock by conceding.
Sorry, I never meant my delusional reason to get in the way of anybodies gaming.

Kidding, of course, because would any mod on the other forum actually read about how I did that last year without removing the post and banning me for 24 hours?

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PostPosted: Tue Nov 12, 2013 12:23 am 
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Sorry, It was me who made them do it.
I would put two tv's side by side on two playstations on two accounts and would unlock by conceding.
Sorry, I never meant my delusional reason to get in the way of anybodies gaming.

Kidding, of course, because would any mod on the other forum actually read about how I did that last year without removing the post and banning me for 24 hours?


You know as well as I did that the ORCs didn't even bother looking at our posts until some butthurt n00b would report one because someone disagreed with them. We weren't worth their attention until our presence "disturbed the forum."

I guess that makes ORCs like Sith?

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PostPosted: Tue Nov 12, 2013 12:37 am 
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I wish they would stop scrapping game modes.

I'd love to see a dotp with planechase, archenemy, sealed and commander.
Whats that, you didnt like one of those modes? Then dont play it, play one of the other modes. When did more options become a bad thing, especially when excluding commander, the code already exists and works. As much as anything in dotp works anyway.

Especially the play as the archenemy campaign, that was the single best sp experience I've gotten from this series.


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PostPosted: Tue Nov 12, 2013 1:03 am 
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sixty4half wrote:

Sorry, It was me who made them do it.
I would put two tv's side by side on two playstations on two accounts and would unlock by conceding.
Sorry, I never meant my delusional reason to get in the way of anybodies gaming.

Kidding, of course, because would any mod on the other forum actually read about how I did that last year without removing the post and banning me for 24 hours?


You know as well as I did that the ORCs didn't even bother looking at our posts until some butthurt n00b would report one because someone disagreed with them. We weren't worth their attention until our presence "disturbed the forum."

I guess that makes ORCs like Sith?


Don't even tell me ORC's deserve art like this.

Spoiler

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PostPosted: Tue Nov 12, 2013 4:36 am 
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Ok added some more.

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