Elspeth, Sun's Champion - Lily and Titan look good too, but they both lean towards an archetype and I think I want to stay a bit more open right now. Workshop is interesting too, but I havent seen much in the way of an easy Artifact Ramp deck in this draft. It exists, but I havent seen it come together yet.
Vindicate - Supports first pick and very versatile removal. Timetwister looks interesting too.
Day of Judgment - Still in white, maybe we'll go with a control shell. Lots to pick from here though. Judgement beats the Wolf and Titan. Bargain would be nice, Dreadbore could hedge a solid removal option and third color expanding options. Tangle Wire is an interesting control option, but I think Wrath is better.
Journey to Nowhere - Removal. Blade Splicer is always nice though. Archangel is a powerful finisher, but lets see what we get a little later.
Sorin, Lord of Innistrad - Chump blockers and life leading to solid removal. A must answer threat that protects itself and is in our colors. Soulfire could be interesting as could Geist. Mutavault is always solid.
Sphinx's Revelation - I'm considering adding blue and this is a good place to start. Revoker, Deathrite, and Scrubland are all close choices too. Probably should take the land.
Spear of Heliod - I like how this pairs up with Sorin and Elspeth while offering protection. Metamorph is an option too. Chapel wouldbe the pick if it were fetchland fetchable.
Wall of Omens - Early blocker and card draw. Urborg looks like good fixing though. Edict is a good option too.
Kitchen Finks - Tough call. Hymn may be the better choice, but Finks are great.
Reveillark - sure, maybe I'll use it.
Bonfire of the Damned - not getting much blue love, but red seems open. This is a good miracle to support opposing board wipes.
Gatekeeper of Malakir - removal on a body.
Garruk, Apex Predator - Probably the worst for our deck to play against.
Braids, Cabal Minion - Could work out, pairs well with lark.
Gore-House Chainwalker