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 Post subject: Re: The Keyword Game
PostPosted: Thu Jun 04, 2015 6:48 am 
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Nettlespine Squealer-
Creature-Porcupine
Quilled (Whenever this creature blocks or becomes blocked, it deals 1 damage to each creature blocking or blocked by it.)
The most dangerous things are the most adorable.
1/1

:duel:

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 Post subject: Re: The Keyword Game
PostPosted: Sat Jun 06, 2015 4:48 pm 
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Memory Prism

Artifact (U)
: Add to your mana pool.
, , Sacrifice Memory Prism: Draw a card.
Reclaim (, Discard a card: Return this card from your graveyard to your hand. Reclaim only as a sorcery.)

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 Post subject: Re: The Keyword Game
PostPosted: Mon Jun 08, 2015 2:50 pm 
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Catapult Golem-
Creature-Golem
Siege (As long as this creature is tapped, each opponent untaps one less tapped land during their untap step.)
Perhaps the greatest innovation in the history of war on Golran was the day a nameless inventor looked at a War Titan and asked "Why arms?"
4/3

:duel:

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I tend to agree with Razor.

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I'll never again complain about raz's criteria.


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 Post subject: Re: The Keyword Game
PostPosted: Mon Jun 08, 2015 2:58 pm 
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Main Tank
Creature ─ Human Warrior (U)
Taunt (This creature must be blocked if able.)
5/5
LFT Shadowfang Keep then GTG.

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 Post subject: Re: The Keyword Game
PostPosted: Mon Jun 08, 2015 3:48 pm 
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Tome Smuggling
Sorcery
Draw two cards.
Undercover (You may cast this spell for its undercover cost if a spell with higher converted mana cost was cast this turn.)

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Planeswalker Sharing Compendium entry - note to self: improve it.


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 Post subject: Re: The Keyword Game
PostPosted: Mon Jun 08, 2015 4:10 pm 
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Dudibus wrote:
Main Tank
Creature ─ Human Warrior (U)
Taunt (This creature must be blocked if able.)
5/5
LFT Shadowfang Keep then GTG.
I giggled.


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 Post subject: Re: The Keyword Game
PostPosted: Wed Jun 10, 2015 9:50 am 
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Cackling Hag
Creature ─ Human Witch (C)
Vex (Spells that share a type with this card cost your opponents more to cast.)
1/1

Hex of Life
Enchantment (U)
Creature spells you cast cost less to cast.
Vex (Spells your opponents cast that share a type with this card cost more to cast.)

Prunella, Demon Hag
Legendary Creature ─ Demon Witch (R)
Vex (Spells your opponents cast that share a type with this card cost more to cast.)
Vex (Spells your opponents cast that share a type with this card cost more to cast.)
Vex (Spells your opponents cast that share a type with this card cost more to cast.)
Whenever an opponent casts a spell that shares a type with Prunella, put X +1/+1 counters on Prunella where X was the amount that player was vexed.
4/4

Gateway of Creation
Enchantment (M)
Gateway of Creation is all permanents types except creature.
Vex (Spells your opponents cast that share a type with this card cost more to cast.)
At the beginning of your upkeep, create a token copy of Gateway of Creation.
I don't see what's so confusing about it.

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 Post subject: Re: The Keyword Game
PostPosted: Thu Jun 11, 2015 6:17 pm 
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Dispersive Dreams

Instant
Waking (This costs less to cast during your upkeep.)
Return target nonland permanent to its owner's hand.
Draw a card.

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 Post subject: Re: The Keyword Game
PostPosted: Fri Jun 12, 2015 11:18 am 
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Reckless Warrior
Creature ─ Human Warrior (C)
Haste
X Reduction (You may discard this card to reduce the cost of the next spell you cast with X in its mana cost by this cards converted mana cost.)
2/2

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 Post subject: Re: The Keyword Game
PostPosted: Fri Jun 12, 2015 3:00 pm 
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Vengeful Broadblade

Creature — Human Soldier
1/4
Vigilance
Yet Again — Whenever Vengeful Broadblade does combat with a creature it already did combat with this game, Vengeful Broadblade gets +4/+1 until end of turn. (Doing combat with a creature means blocking or becoming blocked by that creature.)

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 Post subject: Re: The Keyword Game
PostPosted: Wed Jun 17, 2015 3:32 am 
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Goblin Fundamentalist --
Creature - Goblin Shaman
Haste
Zealot - Whenever you or a permanent or card you control becomes the target of a spell or ability an opponent control, untap ~ and it deals 2 damage to that opponent.
2/2


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 Post subject: Re: The Keyword Game
PostPosted: Wed Jun 17, 2015 11:44 pm 
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Calculated Strike

Instant
Calculated Strike deals 2 damage to target creature or player.
Analytic — If this is not the only spell you or any other player controls, Calculated Strike deals 4 damage to that creature or player instead.

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 Post subject: Re: The Keyword Game
PostPosted: Thu Jun 18, 2015 4:59 am 
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Spirit of Community --
Creature - Spirit
Buff - , : Target creature gets +1/+1 until end of turn. Activate X other Buff-abilities without paying their costs.
2/3


I realize that this doesn't work within the rules, but it could. Is it immediately apparent how it's supposed to work?


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 Post subject: Re: The Keyword Game
PostPosted: Thu Jun 18, 2015 5:05 am 
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Manavein axe :1:
Artfact-Equipment(U)
Equipped creature gets +1/+0.
Equipped creature gets an additional +1/+0 if you are charging 1(you are charging 1 if you added at least 1 mana to your mana pool during this phase).
Equip :1:

Shimmerfur boar :g::g:
Creature-boar (U)
Hexproof
Cardname loses hexproof and gains +1/+0 if you are charging 1.
2/3

Overflowing Cauldron :3:
Artifact(R)

:t::add one mana of any color to your mana pool, untap cardname at the beginning of the next phase.Activate this ability only if you are charging 2(you are charging 2 if you added at least 2 mana to your mana pool during this phase) .


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 Post subject: Re: The Keyword Game
PostPosted: Mon Jun 22, 2015 4:26 pm 
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Messenger Owl

Creature — Bird (C)
1/1
Flying, deliver (Whenever this creature becomes tapped, you may have target player gain control of a permanent attached to it.)
Whenever Messenger Hawk delivers a permanent, draw a card.

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Last edited by Q is 564453 on Mon Jun 22, 2015 6:39 pm, edited 1 time in total.

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 Post subject: Re: The Keyword Game
PostPosted: Mon Jun 22, 2015 4:59 pm 
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Feat of Heroism
Enchantment - Aura
Enchant creature
Expire (At the beginning of your upkeep, you may pay 1 life. If you don't, exile~.)
Enchanted creature gets +0/+4 and has "All damage that would be dealt to other creatures you control is dealt to this creature instead."
When ~ expires, sacrifice the enchanted creature, then put a +1/+1 counter on each creature you control.
In the wake of heroism lies a legacy much stronger.


Last edited by Pacific Ninja on Mon Jun 22, 2015 8:25 pm, edited 1 time in total.

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 Post subject: Re: The Keyword Game
PostPosted: Mon Jun 22, 2015 6:46 pm 
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I think you want a "may" in the reminder text for Expire. Otherwise, you're forced to pay 1 life each turn until you die, and the card will never expire.

Freeze

Instant
Freeze target creature. (Put an ice counter on it and tap it. It can't untap and it is snow as long as it has an ice counter on it.)

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 Post subject: Re: The Keyword Game
PostPosted: Mon Jun 22, 2015 8:25 pm 
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Thanks for the catch


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 Post subject: Re: The Keyword Game
PostPosted: Mon Jun 22, 2015 11:38 pm 
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Soul Implosion | :2::b::b:
Sorcery

Gather :b::b: (When you cast this card from your hand, you may pay :b::b: any number of times. For each cost paid, search your library for a card with the same name and cast it without paying its mana cost. Shuffle your library.)
Destroy target creature. It can't be regenerated.

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 Post subject: Re: The Keyword Game
PostPosted: Tue Jun 23, 2015 3:54 am 
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Sanctuary of Weary Mists
Land (R)
Haven (You may exile a nonland permanent as this enters the battlefield. You may return that permanent to the battlefield at any time.)
: Add to your mana pool. If Sanctuary of Weary Mists is a haven for an enchantment, add to your mana pool instead.

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