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PostPosted: Mon May 18, 2015 3:56 pm 
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The idea is that paragon makes bodies. I'm kind of concerned that galvanic juggernaut would be dead a lot, and I'm also a little worried about the whole "has to attack" thing. Heaven knows I like a challenge, but is the body really worth it?


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PostPosted: Mon May 18, 2015 4:36 pm 
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Yeah.. it's worth it. Look at your bodies.. 1/1, 2/2, 2/1.. Paragon isn't helping you much here. You need bodies that are good on their own. Not having good early blockers (that can still attack profitably) is one of blacks biggest weaknesses. The early creatures just suck. Also.. Kalastria Highborn is your best bear.. 2 copies should replace 2 copies of Walking Corpse.

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PostPosted: Sun May 24, 2015 7:24 am 
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Hi,

First! (well, mine anyway ;)

I've been looking for a stable deck for quite some time and I made.

So far I won about a dozen while lost once to a GW token Craterhoof Behemoth deck. The deck would probably lose to fast Goblins or RW, but I won one against the latter and not easily, but the silver bullets do their job.
Draggers have been probably the best tested rather than Brain Maggots, Bloodghast, Ingots and while I don't have Monomania, the Specters are doing enough of the tempo-slowdown they're in for.

4x Liliana's Specter
4x Phyrexian Rager
2x Graveborn Muse
1x Gravedigger
3x Viscera Dragger
1x Shadowborn Demon
2x Nightmare
1x Sheoldred, Whispering One
2x Rune-Scarred Demon
1x Griselbrand

2x Suffer the Past
3x Ulcerate
3x Dead Weight
3x Tribute to Hunger
2x Flesh to Dust
1x Rescue from the Underworld

1x Elixir of Immortality

24x Swamp

An earlier design had Quest for the Gravelord and Monomania instead of other silver bullets.
I'm still not 100% complete with all choices, but so far so good.

Any ideas, please?


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PostPosted: Sun May 24, 2015 8:51 am 
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Hi Shefer -
More questions than suggestions.
How has Elixir of Immortality work for you in this semi-graveyard retrieval type deck? Has it gotten in the way at all?
Also, Phyrexian Rager, Ulcerate, and Graveborn Muse, especially all combined, can take a toll on a players life. Did you find the life gaining cards, such as Suffer the Past, Elixir of Immortality, and Tribute to Hunger enough to off-set the life loss?
Finally, how do you feel about Vicious Hunger as a removal spell and life gain?

Overall, cool black deck and thank you for sharing!


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PostPosted: Sun May 24, 2015 12:09 pm 
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It's a suicide toolbox deck, the life gainers are minimal.
Still, between the mana and the perm effect Vicious Hunger is secondary to Dead Weight here, which had me choose Rotfeaster Maggot at first. However, if you play Suffer the Past already, pack the solution that also gives you life. One's enough and I actually tutored it once.

This isn't a (semi)revival deck, the Elixir doesn't get in the way of Digger & Rescue, because they're more of silver bullets I tutor when needed, depends on the CIP effect and mana I have.


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PostPosted: Sun May 24, 2015 12:38 pm 
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C Eliza wrote:
Hi Shefer -
More questions than suggestions.
How has Elixir of Immortality work for you in this semi-graveyard retrieval type deck? Has it gotten in the way at all?
Also, Phyrexian Rager, Ulcerate, and Graveborn Muse, especially all combined, can take a toll on a players life. Did you find the life gaining cards, such as Suffer the Past, Elixir of Immortality, and Tribute to Hunger enough to off-set the life loss?
Finally, how do you feel about Vicious Hunger as a removal spell and life gain?

Overall, cool black deck and thank you for sharing!


So you question his inclusion of Elixir then ask if he has thought about Elixir??

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PostPosted: Sun May 24, 2015 2:25 pm 
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Shefer wrote:
It's a suicide toolbox deck, the life gainers are minimal.
Still, between the mana and the perm effect Vicious Hunger is secondary to Dead Weight here, which had me choose Rotfeaster Maggot at first. However, if you play Suffer the Past already, pack the solution that also gives you life. One's enough and I actually tutored it once.

This isn't a (semi)revival deck, the Elixir doesn't get in the way of Digger & Rescue, because they're more of silver bullets I tutor when needed, depends on the CIP effect and mana I have.



Would not recommend swapping out Vicious Hunger for Dead Weight . If anything maybe with Ulcerate.

[Semi was exaggerate, but there is a splash of retrieval going on. ]
One copy of those "silver bullet" cards reduces the likelihood of having an irrelevant/dead card in hand.

12 out of 13, that's pretty awesome!

Edit: Hi - some suggestions as this is what was asked for: maybe swipe out 3x Viscera Dragger for some other spells, an Undying Evil, removal, or something? My personal experience is that I usually end up cycling this card and waste a turn doing this. Rather use the 2 mana cost to cast something like a removal spell.

Tribute to Hunger, maybe keep one in hand, if any, and swipe the rest for some other removal type spells? The reason why I suggestion this, in my experience, is that a lot of decks start off with either Wall of Omens or Elvish Visionary which will block Tribute to Hunger from getting to the key creature spells.


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PostPosted: Tue Jun 23, 2015 8:57 pm 
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ColorlessWhiteBlueBlackRedGreenAzoriusOrzhovBorosSelesnyaDimirIzzetSimicRakdosGolgariGruulEsperJeskaiBantMarduAbzanNayaGrixisSultaiTemurJundGreenlessRedlessBlacklessBluelessWhitelessRainbow

MB

A deck for Magic 2015.

61 Cards (17 :creature: , 24 :instant: , 20 :land:)

Creature17 cards
■■■
Brain Maggot1/1
■■■■
Phyrexian Rager2/2
■■
Graveborn Muse3/3
Indulgent Tormentor5/3
Shadowborn Demon5/6
■■
Nightmare*/*
■■
Rune-Scarred Demon6/6
Sheoldred, Whispering One6/6
Griselbrand7/7
Spell24 cards
■■■
Dead Weight
■■
Quest for the Gravelord
■■■
Undying Evil
■■■■
Armillary Sphere
■■■
Vicious Hunger
■■■■
Assassinate
■■■
Tribute to Hunger
■■■
Flesh to Dust
Monomania
■■
Suffer the Past
Land20 cards
■■■■
Radiant Fountain
16
Swamp


So thats my list, it seems to do well. We kill all the things till we drop bombs. just noticed a mistake i made in the builder -3 undying evil +3 Ulcerates


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