Hi everyone. Does anybody have a good Dimir build that features
Griselbrand and the other big demons? I've been trying to make one work, pretty much entirely on the back of
Warden of Evos Isle and
Guard Gomazoa. Ideally I go Warden into something like
Indulgent Tormentor but I'm having a lot of trouble with the early game.
I'm really not sure what such a deck wants to do. Stall of course, but what's the best way to do that? Counterspells have been clunky since I usually want to tap out for a Warden so I've been trying death touchers and
Brain Maggot. Unfortunately, then with a few removal spells I don't have room for any draw spells, so if I draw the wrong half of my deck, (which seems to happen a lot, and imo is the sign of a bad deck) I just peter out with 2 power fliers and end up dying.
If anyone has tried something like this or has any advice I'd really appreciate it.
Self-Mill could maybe be where you want to go?
Shadowborn Demon already sort of wants you to be on the Self-Mill plan anyways, and Rune-Scarred Demon is usually a staple of these builds as well.
Would allow you to run
Dead Reckoning which is pretty good with all the big demons, especially Griselbrand.
Rescue from the Underworld could help to circumvent the excessive cost of Griselbrand as well which could be nice.
Counterlash could be an interesting idea with Griselbrand as well, although I am not a huge fan of the card overall.
This should basically cover your high end.
Staying alive in the early game seems like it would be the biggest issue, what with blacks lack of good cheap removal for non-aggro decks.
Are you married to the idea of going Dimir?
Adding red to go Grixis could give you some more early removal and Anger which could help quite a bit.
Or you could go green which would supplement the Self-Mill plan further and give you access to some cheap creatures to gum up the board like Visionary/Wayfinder and such.
If you are married to Dimir, you have a much more difficult road. Since creature-wise they tend to not have a lot of good early creatures, they lack good early removal and sweepers, and the counterspell/discard suite isn't exactly ideal either.
When I mucked around with a Dimir Self-Mill build I ended up having to rely on
Vicious Hunger as early game removal because the deck couldn't afford the life hit from
Ulcerate and that isn't exactly an ideal place to be at. It worked decently, but definitely not anywhere near enough to really shore up the early game issues the deck had.