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PostPosted: Wed Oct 30, 2013 3:54 pm 
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Don't forget people, the point of this thread is to find something to nominate (like say a certain somebody's Timmyriffic masterpiece with interesting costing decisions). So far only one card from here's actually gotten the nod.

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*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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PostPosted: Wed Oct 30, 2013 3:57 pm 
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well I'm going to use my own two nominations on the winners in a few days as well.


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PostPosted: Thu Oct 31, 2013 6:18 pm 
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I'm going to be busy on Saturday so I will be closing this thread in the next 24 hours instead of the next 48


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PostPosted: Fri Nov 01, 2013 7:20 pm 
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JadeCryptWish: This card is so insanely overpowered.

Ogre: When I saw your first entry I was just ready to name you the winner of the contest and move on. I'm more than a little disappointed that you changed your entry. I still like this one too, but you don't win as hard now.

Cangaroo01: There is no justification for this card to be legendary. Legendarily boring, maybe.

Storyteller: This is a pretty uninspiring Ball Lightning, I'll say that much.

Dudibus: This card is very useless in over 99% of games; It's too meta.

YingLung: This reminds me of Sakashima the Imposter a bit. The ability is pretty bad though, since he becomes a copy of the creature but then can't attack or use any of its activated abilities. So it might as well just be "gain control of target creature until end of turn" which is a red ability anyways

Van: This is an ok card, but I can just myself sacrificing him in their next upkeep after using him to destroy two creatures.

Caldooooooooooora: The name is **** and you should feel bad, but I like the card a lot. This kind of card is fun to try and abuse and I think you did a good job making this. Saving your stuff from counterspells and redirects is an added bonus. I wish it had a blink/return to hand ability though but that would probably be too OP on a 2 cmc card.

Cato: I saw this card when you posted it before and it is good, but it could just as easily be nonlegendary and just have a momentary blink effect.

Phoenix Toph: This card is interesting, but I think it is underpowered. I thought it was worse before I remembered that you could target your opponent's spells, but I think it is a neat idea.

Confused: This card is really not that blue. Provoke is also historically not blue or red. The abilities it gets during additional combat phases might as well be active all the time, considering how much it costs to play this guy.

Tevish Szat: This card should be black. The ability to kill every creature in play is not a green or blue ability.

Winners: Caldooooooooooora42 and Ogre


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PostPosted: Sat Nov 02, 2013 5:07 pm 
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Ko wrote:
YingLung: This reminds me of Sakashima the Imposter a bit. The ability is pretty bad though, since he becomes a copy of the creature but then can't attack or use any of its activated abilities. So it might as well just be "gain control of target creature until end of turn" which is a red ability anyways

Actually, under the current legend rule, it kills the legendary creature and is a copy for the rest of the turn. Also, you get whatever death triggers are on the original legenadary creature.

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PostPosted: Sat Nov 02, 2013 5:21 pm 
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oh, cool

in that case I like your card and it would probably be my third nomination if I could have one


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PostPosted: Sat Nov 02, 2013 5:21 pm 
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ok sweet. :thumbsup:

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PostPosted: Sat Nov 02, 2013 5:44 pm 
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It's not just a blink. It's also a morbid trigger, a change into token for populate effects, doubling season, or an unlucky opposing bounce spell, the opportunity to recur it with raise dead effects, and most importantly, a whole bunch of flavor.

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PostPosted: Sat Nov 02, 2013 6:46 pm 
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Ko wrote:
Van: This is an ok card, but I can just myself sacrificing him in their next upkeep after using him to destroy two creatures.

Ya know I didn't realize that, if i caught it I probably would have changed that to an end of turn trigger rather than upkeep.

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PostPosted: Sat Nov 02, 2013 6:47 pm 
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Cato wrote:
It's not just a blink. It's also a morbid trigger, a change into token for populate effects, doubling season, or an unlucky opposing bounce spell, the opportunity to recur it with raise dead effects, and most importantly, a whole bunch of flavor.


none of that makes your card more interesting to me sorry


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